Difference between revisions of "Hexen: Beyond Heretic"
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# Save the changes made to the file. | # Save the changes made to the file. | ||
# Launch the game. | # Launch the game. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = Various | ||
+ | |direct3d notes = A source port is required. See [[#Source ports|Source ports]]. | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = Various | ||
+ | |opengl notes = A source port is required. See [[#Source ports|Source ports]]. | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = true | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = VGA | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = hackable | ||
+ | |64-bit executable notes= A source port is required. See [[#Source ports|Source ports]]. | ||
}} | }} | ||
Revision as of 14:03, 28 November 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Raven Software | |
Publishers | |
id Software | |
Engines | |
id Tech 1 | |
Release dates | |
DOS | October 1, 1995 |
Mac OS (Classic) | 1996 |
Windows | 1997 |
Heretic | |
---|---|
Heretic | 1994 |
Hexen: Beyond Heretic | 1995 |
Hexen II | 1997 |
Heretic II | 1998 |
Key points
- Runs on very low end hardware
- The game's graphics engine was made open source in 2008, making the game very mod-friendly
General information
- Doom Wiki
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
- A demo is available here
DLC and expansion packs
Name | Notes | |
---|---|---|
Deathkings of the Dark Citadel |
Versions
Source ports
Since the release of the source code, several modified engines have emerged.
You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2360/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2360/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | The expansion is also supported. |
Video settings
Field of view (FOV)
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 4 | |||
Online play | 4 |
- A source port is recommended for online play as it adds modern networking support and simplifies the process of finding games. Most major source ports (like Zandronum) also increase the max player limit (for Zandronum, the limit is 64)
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Requires source port. | |
Self-hosting | ||
Direct IP | Possible in source ports. |
Issues fixed
Hangs on title screen (DOSBox)
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | A source port is required. See Source ports. | |
OpenGL | Various | A source port is required. See Source ports. |
Software renderer | ||
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 6.2 | |
Processor (CPU) | Intel 386 Processor | Intel 486 Processor |
System memory (RAM) | 4 MB | 8 MB |
Hard disk drive (HDD) | 30 MB | |
Video card (GPU) | VGA graphics card |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- DOS
- Mac OS
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Self-hosting
- Invalid template usage (Fixbox)
- Invalid template usage (infobox game)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)