Difference between revisions of "Halo Wars: Definitive Edition"
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{{Infobox game/row/porter|Behaviour Interactive|Windows}} | {{Infobox game/row/porter|Behaviour Interactive|Windows}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Microsoft Studios}} | + | {{Infobox game/row/publisher|Microsoft Game Studios}} |
|engines = | |engines = | ||
{{Infobox game/row/engine|BANG!|ref={{cn|reason=Not sure if this is true, source if this engine was present in the final game is needed. Early development is known to take place on this engine, however.|date=March 2019}}}} | {{Infobox game/row/engine|BANG!|ref={{cn|reason=Not sure if this is true, source if this engine was present in the final game is needed. Early development is known to take place on this engine, however.|date=March 2019}}}} | ||
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{{Introduction | {{Introduction | ||
− | |introduction = '''''Halo Wars: Definitive Edition''''' is | + | |introduction = '''''Halo Wars: Definitive Edition''''' is a {{Glossary:RTS}} developed by [[Company:Ensemble Studios|Ensemble Studios]] and [[Company:343 Industries|343 Industries]], with [[Company:Behaviour Interactive|Behaviour Interactive]] being responsible for the PC port. The game is part of the Halo series and serves as a prequel to [[Halo Wars 2]]. |
− | |release history = Originally | + | |release history = Originally released on March 3, 2009 exclusively for Xbox 360, a remastered version of the game was bundled with ''Halo Wars 2 Ultimate Edition'' on December 20, 2016, for Xbox One and Microsoft Windows (through the [[Microsoft Store]]). The game was later released as a standalone product on April 20, 2017, also on [[Steam]]. |
− | |current state = The ''Definitive Edition'' features improved graphics, additional achievements and all the DLC | + | |current state = The ''Definitive Edition'' features improved graphics, additional achievements and includes all of the DLC released for the Xbox 360 version. |
}} | }} | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Microsoft Store | 9nblggh5wlr0 | Microsoft Store | {{Store feature|Xbox | + | {{Availability/row| Microsoft Store | 9nblggh5wlr0 | Microsoft Store | Included with {{Store feature|Xbox Game Pass}}, {{Store feature|Xbox Play Anywhere}}. | | Windows }} |
{{Availability/row| Steam | 459220 | Steam | | | Windows}} | {{Availability/row| Steam | 459220 | Steam | | | Windows}} | ||
}} | }} | ||
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|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Menus and cutscenes are {{Term|pillarboxed}} to 16:9. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = " | + | |anisotropic notes = Slider from "Low" to "High". |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = MSAA | + | |antialiasing notes = [[MSAA]], slider from "Low" to "High". |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Capped at 120 | + | |120 fps notes = Capped at 120 FPS. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = |
Revision as of 03:14, 21 July 2022
Developers | |
---|---|
Original game | Ensemble Studios |
343 Industries | |
Windows | Behaviour Interactive |
Publishers | |
Microsoft Game Studios | |
Engines | |
BANG![citation needed] | |
Release dates | |
Windows | December 20, 2016 |
Reception | |
OpenCritic | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Multiple select, Point and select |
Genres | RTS |
Art styles | Realistic |
Themes | Sci-fi |
Series | Halo Wars |
Halo Wars | |
---|---|
Subseries of Halo | |
Halo Wars: Definitive Edition | 2016 |
Halo Wars 2 | 2017 |
Halo Wars: Definitive Edition is a RTS developed by Ensemble Studios and 343 Industries, with Behaviour Interactive being responsible for the PC port. The game is part of the Halo series and serves as a prequel to Halo Wars 2.
Originally released on March 3, 2009 exclusively for Xbox 360, a remastered version of the game was bundled with Halo Wars 2 Ultimate Edition on December 20, 2016, for Xbox One and Microsoft Windows (through the Microsoft Store). The game was later released as a standalone product on April 20, 2017, also on Steam.
The Definitive Edition features improved graphics, additional achievements and includes all of the DLC released for the Xbox 360 version.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Included with Xbox Game Pass for PC, Xbox Play Anywhere. | |||
Steam |
Essential improvements
Skip intro videos
Delete or rename[1][2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | |
Steam | %LOCALAPPDATA%\Halo Wars\GameConfig.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/459220/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.BulldogThreshold_8wekyb3d8bbwe\SystemAppData\wgs\0009000004A4B138_6FA9010088A3442BA8B18CF53D64D3E9\0059769F9205496C9CE1349E2BD749A4\ |
Steam | <path-to-game>\savegame\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/459220/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Menus and cutscenes are pillarboxed to 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Slider from "Low" to "High". | ||
Anti-aliasing (AA) | MSAA, slider from "Low" to "High". | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 120 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Mostly remappable | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | Changing inputs requires returning to the 'Start Screen'. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Microsoft Store and Steam players cannot play together. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3074 |
UDP | 88,500,3074,3544,4500 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3 | Intel Core i5 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Intel HD Graphics 4200 Nvidia GeForce GT 740M AMD Radeon R5 M240 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 560 AMD Radeon HD 5850 1 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/459220/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (459220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Halo Wars DE: How to skip loud intro :: Steam Community Guides - last accessed on 2020-08-06
- ↑ You can disable the intro movies by renaming them in your files (On Steam anyway). :: r/halo Subreddit - last accessed on 2020-08-06