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Difference between revisions of "Halo Wars: Definitive Edition"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/porter|Behaviour Interactive|Windows}}
 
{{Infobox game/row/porter|Behaviour Interactive|Windows}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Microsoft Studios}}
+
{{Infobox game/row/publisher|Microsoft Game Studios}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|BANG!|ref={{cn|reason=Not sure if this is true, source if this engine was present in the final game is needed. Early development is known to take place on this engine, however.|date=March 2019}}}}
 
{{Infobox game/row/engine|BANG!|ref={{cn|reason=Not sure if this is true, source if this engine was present in the final game is needed. Early development is known to take place on this engine, however.|date=March 2019}}}}
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{{Introduction
 
{{Introduction
|introduction      = '''''Halo Wars: Definitive Edition''''' is an {{Glossary:RTS}} developed by [[Company:Ensemble Studios|Ensemble Studios]] and [[Company:343 Industries|343 Industries]], with [[Company:Behaviour Interactive|Behaviour Interactive]] being responsible for the PC port. The game is a part of the Halo series and a serves prequel to [[Halo Wars 2]].
+
|introduction      = '''''Halo Wars: Definitive Edition''''' is a {{Glossary:RTS}} developed by [[Company:Ensemble Studios|Ensemble Studios]] and [[Company:343 Industries|343 Industries]], with [[Company:Behaviour Interactive|Behaviour Interactive]] being responsible for the PC port. The game is part of the Halo series and serves as a prequel to [[Halo Wars 2]].
  
|release history  = Originally releasing on March 3, 2009 exclusively on Xbox 360, the game was later remastered for Xbox One and Windows 10 bundled with the Halo Wars 2 Ultimate bundle, before finally being released for standalone purchase on April 20, 2017.
+
|release history  = Originally released on March 3, 2009 exclusively for Xbox 360, a remastered version of the game was bundled with ''Halo Wars 2 Ultimate Edition'' on December 20, 2016, for Xbox One and Microsoft Windows (through the [[Microsoft Store]]). The game was later released as a standalone product on April 20, 2017, also on [[Steam]].
  
|current state    = The ''Definitive Edition'' features improved graphics, additional achievements and all the DLC that was offered for Halo Wars.
+
|current state    = The ''Definitive Edition'' features improved graphics, additional achievements and includes all of the DLC released for the Xbox 360 version.
 
}}
 
}}
  
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Microsoft Store | 9nblggh5wlr0 | Microsoft Store | {{Store feature|Xbox Play Anywhere}}, {{Store feature|Xbox Game Pass}} | | Windows }}
+
{{Availability/row| Microsoft Store | 9nblggh5wlr0 | Microsoft Store | Included with {{Store feature|Xbox Game Pass}}, {{Store feature|Xbox Play Anywhere}}. | | Windows }}
 
{{Availability/row| Steam | 459220 | Steam | | | Windows}}
 
{{Availability/row| Steam | 459220 | Steam | | | Windows}}
 
}}
 
}}
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|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Menus and cutscenes are {{Term|pillarboxed}} to 16:9.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
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|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = Can be enabled or disabled.
+
|borderless windowed notes  =  
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          = "texture filtering" setting with eight steps.
+
|anisotropic notes          = Slider from "Low" to "High".
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = MSAA 2x, 4x, 8x
+
|antialiasing notes        = [[MSAA]], slider from "Low" to "High".
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Capped at 120 fps.
+
|120 fps notes              = Capped at 120 FPS.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  

Revision as of 03:14, 21 July 2022

Halo Wars: Definitive Edition
Halo Wars: Definitive Edition cover
Developers
Original game Ensemble Studios
343 Industries
Windows Behaviour Interactive
Publishers
Microsoft Game Studios
Engines
BANG![citation needed]
Release dates
Windows December 20, 2016
Reception
OpenCritic 79
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Multiple select, Point and select
Genres RTS
Art styles Realistic
Themes Sci-fi
Series Halo Wars
Halo Wars: Definitive Edition on HowLongToBeat
Halo Wars: Definitive Edition on IGDB
Halo Wars: Definitive Edition guide on StrategyWiki
Halo Wars: Definitive Edition on MobyGames
Halo Wars: Definitive Edition on Wikipedia
Halo Wars
Subseries of Halo
Halo Wars: Definitive Edition 2016
Halo Wars 2 2017

Halo Wars: Definitive Edition is a RTS developed by Ensemble Studios and 343 Industries, with Behaviour Interactive being responsible for the PC port. The game is part of the Halo series and serves as a prequel to Halo Wars 2.

Originally released on March 3, 2009 exclusively for Xbox 360, a remastered version of the game was bundled with Halo Wars 2 Ultimate Edition on December 20, 2016, for Xbox One and Microsoft Windows (through the Microsoft Store). The game was later released as a standalone product on April 20, 2017, also on Steam.

The Definitive Edition features improved graphics, additional achievements and includes all of the DLC released for the Xbox 360 version.

General information

Official site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Microsoft Store
Microsoft Store
Included with Xbox Game Pass for PC, Xbox Play Anywhere.
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Delete or rename[1][2]
  1. Go to <path-to-game>\video\
  2. Delete or rename 343_Intro.bik, MSGameStudio_Intro.bik.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Microsoft Store
Steam %LOCALAPPDATA%\Halo Wars\GameConfig.dat
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/459220/pfx/[Note 1]

Save game data location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\Microsoft.BulldogThreshold_8wekyb3d8bbwe\SystemAppData\wgs\0009000004A4B138_6FA9010088A3442BA8B18CF53D64D3E9\0059769F9205496C9CE1349E2BD749A4\
Steam <path-to-game>\savegame\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/459220/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Menus and cutscenes are pillarboxed to 16:9.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Slider from "Low" to "High".
Anti-aliasing (AA)
MSAA, slider from "Low" to "High".
Vertical sync (Vsync)
60 FPS and 120+ FPS
Capped at 120 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

In-game input settings.
In-game input settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
5.1
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Czech
French
German
Hungarian
Italian
Japanese
Korean
Polish
Russian
Spanish

Network

Multiplayer types

Type Native Notes
LAN play
Online play
Microsoft Store and Steam players cannot play together.

Ports

Protocol Port(s) and/or port range(s)
TCP 3074
UDP 88,500,3074,3544,4500
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Intel HD Graphics 4200
Nvidia GeForce GT 740M
AMD Radeon R5 M240
1 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References