Difference between revisions of "Mark of the Ninja"
From PCGamingWiki, the wiki about fixing PC games
m (updated path(s)) |
m (updated template usage) |
||
Line 86: | Line 86: | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
+ | |oculus rift = unknown | ||
+ | |oculus rift notes = | ||
|high frame rate = hackable | |high frame rate = hackable | ||
|high frame rate notes = Works windowed or using [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | |high frame rate notes = Works windowed or using [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== |
Revision as of 05:30, 18 May 2014
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Klei Entertainment | |
Publishers | |
Microsoft Studios | |
Release dates | |
Windows | October 16, 2012 |
macOS (OS X) | September 11, 2013 |
Linux | September 11, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/214560/pfx/[Note 1] |
-
graphics.ini
stores the configuration.
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/214560/pfx/[Note 1] |
-
savegames.sav
stores the save game data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
- Working using Borderless Windowed.[1] Native fullscreen resolution must first be set, and then 'Fullscreen' option toggled 'Off'. This will cause the game to become windowed, but will falsely report the resolution as 640x360 (16:9) - ignore this. Simply add the Mark of the Ninja window to Borderless Windowed utility.
Input settings
Audio settings
Issues unresolved
Auto-updates restarting level progress
- Any auto-saved progress during a level will be reset to the beginning of that level when Mark of the Ninja is updated. This is not a bug, but a side-effect of the patching process. Please try to complete the level you are currently playing to avoid losing progress.[2]
Issues fixed
Xbox 360 gamepad controls show on screen
- Xbox 360 gamepad controls show on screen instead of keyboard & mouse controls
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2, 7 SP1 | |
Processor (CPU) | Pentium D 800+ / AMD Phenom 9750 | Intel Core 2 Duo / AMD Athlon 64 X2 5600+ |
System memory (RAM) | ||
Hard disk drive (HDD) | 2.5 GB | 2.5 GB |
Video card (GPU) | GeForce 7800 GT Radeon HD 3000+ DirectX 9.0c compatible | GeForce 9600GT Radeon HD 5000+ DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/214560/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (214560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.