Mark of the Ninja

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Mark of the Ninja
Mark of the Ninja cover.jpg
Release dates
October 16, 2012
September 11, 2013
September 11, 2013
Mark of the Ninja at Steam Charts
Mark of the Ninja at SteamDB
 Mark of the Ninja at Wikipedia

General information

More information Klei Forum
More information Steam Community Discussions


Source(s) Store unlock Notes Steamicon.png
Steam Steamicon.png

Game data[edit]

Configuration file(s) location[edit]

Windows %USERPROFILE%\Documents\Klei\Ninja\users\
OS X ~/Documents/Klei/Ninja/users/
Linux ~/.klei/ninja/users/
Information graphics.ini stores the configuration.
Disadvantage This game does not support the XDG Base Directory Specification on Linux.

Save game data location[edit]

Windows %USERPROFILE%\Documents\Klei\Ninja\users\
OS X ~/Documents/Klei/Ninja/users/
Linux ~/.klei/ninja/users/
Steam <Steam-folder>/userdata/<user-id>/214560/remote/
Information savegames.sav stores the save game data.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Native
GameSave Manager Native

Video settings[edit]

Wrong resolution reported in windowed mode.
Graphics option Option WSGF Notes
Widescreen resolution Native WSGF WS Gold.svg Aspect ratio setting must match to avoid stretching.
Multi-monitor Native WSGF MM Bronze.svg Pillarboxed.
Ultra-widescreen Native WSGF UW Bronze.svg Pillarboxed.
Field of view (FOV) Not applicable
Windowed Native
Borderless fullscreen windowed Hackable See Borderless fullscreen windowed.
Vertical sync (Vsync) Impossible
High frame rate Hackable Works windowed or using Borderless fullscreen windowed.

Borderless fullscreen windowed[edit]

Advantage Working using Borderless Windowed.[1] Native fullscreen resolution must first be set, and then 'Fullscreen' option toggled 'Off'. This will cause the game to become windowed, but will falsely report the resolution as 640x360 (16:9) - ignore this. Simply add the Mark of the Ninja window to Borderless Windowed utility.

Input settings[edit]

Default remappable controls menu.
Keyboard and mouse Native Notes
Remapping Native
Mouse input in menus Native
Mouse Y-axis inversion Impossible
Controller support Native
Full controller support Unknown
Controller remapping Impossible Keyboard can be remapped, but controller cannot.[2]
Controller Y-axis inversion Unknown

Audio settings[edit]

Audio options Native Notes
Separate volume controls Native
Surround sound Impossible
Subtitles Native
Closed captions Impossible
Mute on focus lost Impossible

Issues unresolved[edit]

Auto-updates restarting level progress[edit]

  • Any auto-saved progress during a level will be reset to the beginning of that level when Mark of the Ninja is updated. This is not a bug, but a side-effect of the patching process. Please try to complete the level you are currently playing to avoid losing progress.[3]

Issues fixed[edit]

Xbox 360 gamepad controls show on screen[edit]

Disadvantage Xbox 360 gamepad controls show on screen instead of keyboard & mouse controls

Fix Disable controller detection[4]Link

  1. Go to your Steam Library
  2. Right click on Mark of the Ninja
  3. Select Properties
  4. Press the SET LAUNCH OPTIONS... button
  5. Type in -nocontroller without the quotes
  6. Click "OK"

System requirements[edit]

Minimum Recommended
Operating system (OS)
XP SP3, Vista SP2, 7 SP1
Processor (CPU) Pentium D 800+ / AMD Phenom 9750 Intel Core 2 Duo / AMD Athlon 64 X2 5600+
System memory (RAM) 2 GB 2 GB
Hard disk drive (HDD) 2.5 GB 2.5 GB
Video card (GPU) GeForce 7800 GT
Radeon HD 3000+
GeForce 9600GT
Radeon HD 5000+
DirectX 9.0c compatible


  1. Tested by Andytizer.