Mark of the Ninja
From PCGamingWiki, the wiki about fixing PC games
| |
| Developers
OS X
Linux
|
| Publishers
|
| Release dates
Windows
October 16, 2012 OS X
September 11, 2013 Linux
September 11, 2013 |
| |
General information
Official site
Klei Forum
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| GOG.com | |
Choice of Basic or Special Edition. | |
| Amazon.com | |
||
| Steam | |
Downloadable content (DLC) and expansions
| Name | Notes | |
|---|---|---|
| Special Edition | |
Game data[edit]
Configuration file(s) location[edit]
| Location | |
|---|---|
| Windows | %USERPROFILE%\Documents\Klei\Ninja\users\ |
| OS X | ~/Documents/Klei/Ninja/users/ |
| Linux | ~/.klei/ninja/users/ |
graphics.inistores the configuration.
This game does not support the XDG Base Directory Specification on Linux.
Save game data location[edit]
| Location | |
|---|---|
| Windows | %USERPROFILE%\Documents\Klei\Ninja\users\ |
| OS X | ~/Documents/Klei/Ninja/users/ |
| Linux | ~/.klei/ninja/users/ |
| Steam | <Steam-folder>/userdata/<user-id>/214560/remote/ |
savegames.savstores the save game data.
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
|
| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
|
Aspect ratio setting must match to avoid stretching. |
| Multi-monitor | |
|
Pillarboxed. |
| Ultra-widescreen | |
|
Pillarboxed. |
| Field of view (FOV) | |
||
| Windowed | |
||
| Borderless fullscreen windowed | |
Use Borderless Gaming. | |
| Anisotropic filtering (AF) | |
||
| Anti-aliasing (AA) | |
||
| Vertical sync (Vsync) | |
||
| High frame rate | |
Use windowed mode or see High frame rate. | |
High frame rate[edit]
|
|
Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
|
| Mouse acceleration | |
|
| Mouse input in menus | |
|
| Mouse Y-axis inversion | |
|
| Controller | ||
| Controller support | |
XInput controllers only. |
| Full controller support | |
|
| Controller remapping | |
Keyboard can be remapped, but controller cannot.[1] |
| Controller Y-axis inversion | |
Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
|
| Surround sound | |
|
| Subtitles | |
|
| Closed captions | |
|
| Mute on focus lost | |
Localizations
| Language | UI | Audio | CC | Notes |
|---|---|---|---|---|
| English | |
|
|
|
| French | |
|
|
|
| German | |
|
|
|
| Italian | |
|
|
|
| Japanese | |
|
|
|
| Spanish | |
|
|
Issues unresolved[edit]
Auto-updates restarting level progress[edit]
- Any auto-saved progress during a level will be reset to the beginning of that level when Mark of the Ninja is updated. This is not a bug, but a side-effect of the patching process. Please try to complete the level you are currently playing to avoid losing progress.[2]
Issues fixed[edit]
Xbox 360 gamepad controls show on screen[edit]
Xbox 360 gamepad controls show on screen instead of keyboard & mouse controls
|
|
System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | XP SP3 | Vista SP2, 7 SP1 |
| Processor (CPU) | Intel Pentium D 800+ AMD Phenom 9750 |
Intel Core 2 Duo AMD Athlon 64 X2 5600+ |
| System memory (RAM) | 2 GB | 2 GB |
| Hard disk drive (HDD) | 2.5 GB | 2.5 GB |
| Video card (GPU) | Nvidia GeForce 7800 GT AMD Radeon HD 3000+ DirectX 9.0c compatible |
Nvidia GeForce 9600 GT AMD Radeon HD 5000+ DirectX 9.0c compatible |
