Difference between revisions of "Cave Story"
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− | {{Disambig|the original game|the enhanced | + | {{Disambig|the original game|the enhanced version|[[Cave Story+]]}} |
{{Infobox game | {{Infobox game | ||
|cover = Cave Story title screen.png | |cover = Cave Story title screen.png | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Pixel}} | + | {{Infobox game/row/developer|Studio Pixel}} |
|publishers = | |publishers = | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|December 20, 2004}} | {{Infobox game/row/date|Windows|December 20, 2004}} | ||
+ | {{Infobox game/row/date|OS X|January 18, 2005}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|IGDB|cave-story|83}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Scrolling, Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Metroidvania, Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Pixel art }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Cave Story }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 1616 | ||
|strategywiki = Cave Story | |strategywiki = Cave Story | ||
|mobygames = cave-story | |mobygames = cave-story | ||
Line 16: | Line 33: | ||
|license = freeware | |license = freeware | ||
}} | }} | ||
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− | |||
'''General information''' | '''General information''' | ||
{{mm}} [http://www.cavestory.org/index.php Cave Story (Doukutsu Monogatari)] - A Tribute Site | {{mm}} [http://www.cavestory.org/index.php Cave Story (Doukutsu Monogatari)] - A Tribute Site | ||
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| official | | + | {{Availability/row | official | https://studiopixel.jp/binaries/dou_1006.zip | DRM-free | Freeware. Japanese only. | | Windows }} |
+ | {{Availability/row | official | https://www.nakiwo.com/software.html | DRM-free | Freeware. Japanese only. | | OS X }} | ||
}} | }} | ||
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==Game data== | ==Game data== | ||
Line 51: | Line 47: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|game}}\Config.dat}} | {{Game data/config|Windows|{{p|game}}\Config.dat}} | ||
+ | {{Game data/config|OS X|}} | ||
}} | }} | ||
Line 56: | Line 53: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|game}}\Profile.dat}} | {{Game data/saves|Windows|{{p|game}}\Profile.dat}} | ||
+ | {{Game data/saves|OS X|}} | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Cave Story settings.png|General settings.}} | {{Image|Cave Story settings.png|General settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 67: | Line 65: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= a source port is required. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = a source port is required. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = a source port is required. |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = a source port is required. |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = hackable | ||
+ | |vsync notes = a source port is required. | ||
|60 fps = hackable | |60 fps = hackable | ||
− | |60 fps notes = Capped at 50 FPS. | + | |60 fps notes = Capped at 50 FPS. Framerate independency supported by doukutsu-rs. |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = Capped at 50 FPS. Framerate independency supported by doukutsu-rs. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
− | |key remap notes = | + | |key remap notes = Only a few keys can be changed. |
|acceleration option = n/a | |acceleration option = n/a | ||
|acceleration option notes = | |acceleration option notes = | ||
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|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = Keyboard is only needed to exit or restart game. |
− | |controller remap = | + | |controller remap = limited |
− | |controller remap notes = | + | |controller remap notes = Game only allows for a limited number of buttons to be changed and does not support D-pad or analog triggers. |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
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|controller hotplug = false | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = hackable |
− | |haptic feedback notes = | + | |haptic feedback notes = Added in NXEngine-evo. |
|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = hackable |
− | |separate volume notes = | + | |separate volume notes = install doukutsu-rs to get it |
|surround sound = false | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = true | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
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− | |||
− | |||
− | |||
|interface = hackable | |interface = hackable | ||
|audio = n/a | |audio = n/a | ||
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|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
− | |notes = | + | |notes = |
|fan = | |fan = | ||
}} | }} | ||
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|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
− | |notes = [http://www.cavestory.org/download/cave-story.php | + | |notes = Use the [http://www.cavestory.org/download/cave-story.php unofficial translation]. |
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = Use the [http://www.cavestory.org/download/cave-story.php unofficial translation]. | ||
|fan = true | |fan = true | ||
}} | }} | ||
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|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = hackable |
− | |windows exe notes = | + | |windows arm app = unknown |
− | |macos 32-bit app | + | |windows exe notes = 64-bit requires doukutsu-rs or NXEngine-evo |
− | |macos 64-bit app | + | |mac os x powerpc app = true |
− | |macos app notes = | + | |macos intel 32-bit app = true |
− | |linux 32-bit executable= | + | |macos intel 64-bit app = true |
− | |linux 64-bit executable= | + | |macos arm app = hackable |
− | |linux executable notes = | + | |macos app notes = Supported by native macOS port by Yuichi Fujishige (nakiwo), based on original source code from Pixel. PowerPC support has been dropped in 0.0.7. Also supported by doukutsu-rs and NXEngine-evo.<ref>{{Refcheck|user=Dandelion Sprout|date=2021-01-26}}</ref> Native ARM64 versions are available only for doukutsu-rs<ref>{{Refurl|url=https://github.com/doukutsu-rs/doukutsu-rs#readme|title=doukutsu-rs — A faithful and open-source remake of Cave Story engine written in Rust |date=25 July 2022}}</ref> and the original NXEngine.<ref>{{Refurl|url=https://formulae.brew.sh/formula/nxengine|title=nxengine — Homebrew Formulae|date=2 March 2022}}</ref> |
+ | |linux powerpc app = false | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = Supported by native Linux port by Simon Parzer and Peter Mackay, based on original source code from Pixel. Also supported by doukutsu-rs and NXEngine-evo. | ||
}} | }} | ||
==Modifications== | ==Modifications== | ||
+ | ===[https://github.com/doukutsu-rs/doukutsu-rs doukutsu-rs]=== | ||
+ | {{ii}} A open source re-implementation of Cave Story's engine written in Rust. | ||
+ | {{++}} Game speed is independent from framerate. The game speed can also be toggled between the original 50 FPS from the freeware version or 60 FPS from Cave Story+. | ||
+ | {{++}} Fully compatible with data files from [[Cave Story+]]. | ||
+ | {{++}} Support for various edition-specific quality-of-life features such as custom soundtracks, animated face portraits, and new rendering effects. | ||
+ | |||
===[https://github.com/nxengine/nxengine-evo NXEngine-evo]=== | ===[https://github.com/nxengine/nxengine-evo NXEngine-evo]=== | ||
{{ii}} A complete open-source clone/rewrite of Cave Story. NXEngine-evo is the upgraded/refactored version of original [http://nxengine.sourceforge.net/ NXEngine]. | {{ii}} A complete open-source clone/rewrite of Cave Story. NXEngine-evo is the upgraded/refactored version of original [http://nxengine.sourceforge.net/ NXEngine]. | ||
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{{++}} Modern main menu. | {{++}} Modern main menu. | ||
{{++}} Custom soundtrack support, including the "New" and "Remastered" soundtrack of Cave Story+. See [https://github.com/nxengine/nxengine-evo/wiki/Running here] for details. | {{++}} Custom soundtrack support, including the "New" and "Remastered" soundtrack of Cave Story+. See [https://github.com/nxengine/nxengine-evo/wiki/Running here] for details. | ||
− | {{--}} Incompatible with other mods of the game.<ref> | + | {{--}} Has various noticeable glitches and inconsistencies compared to original game.<ref>{{Refurl|url=https://github.com/nxengine/nxengine-evo/issues/|title=GitHub|date=9 June 2023}}</ref> |
− | {{--}} Random crashes may occur at certain parts of the game.<ref> | + | {{--}} Incompatible with other mods of the game.<ref>{{Refurl|url=https://github.com/nxengine/nxengine-evo/issues/156|title=Mod support?|date=May 2023}}</ref> |
+ | {{--}} Random crashes may occur at certain parts of the game.<ref>{{Refurl|url=https://github.com/nxengine/nxengine-evo/issues/155|title=Random crashes while fighting the core|date=May 2023}}</ref> | ||
===[https://github.com/taedixon/boosters-lab Booster's Lab]=== | ===[https://github.com/taedixon/boosters-lab Booster's Lab]=== | ||
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{{++}} Feature rich compared to the Cave Editor. | {{++}} Feature rich compared to the Cave Editor. | ||
{{++}} Can be used to create mods for both Cave Story and Cave Story+ | {{++}} Can be used to create mods for both Cave Story and Cave Story+ | ||
+ | {{--}} Version 5.0.0.0 does not support CSE2.<ref>{{Refurl|url=https://www.cavestory.org/forums/threads/blinks-ultimate-resource-guide-to-modding-cse2-cave-story-2020-edition.15160/|title=BLink's ULTIMATE resource guide to modding (CSE2) Cave Story 2020 edition|date=May 2023}}</ref> Either compile from the latest [https://github.com/taedixon/boosters-lab source] or download the nightly [https://cdn.discordapp.com/attachments/312733438153326593/690948028156215406/BoostLab-nightly.zip version.] | ||
===[http://jenkasnightmare.srb2.org Jenka's Nightmare]=== | ===[http://jenkasnightmare.srb2.org Jenka's Nightmare]=== | ||
− | {{ii}} One of the oldest, most well-known mods. It has been in development for over | + | {{ii}} One of the oldest, most well-known mods. It has been in development for over 15 years |
{{ii}} It is one of the best mods for Cave Story and is considered to be its unofficial sequel. | {{ii}} It is one of the best mods for Cave Story and is considered to be its unofficial sequel. | ||
+ | {{ii}} A CSE2 compatible version can be found [https://autumn-mnya.github.io/mods/jn_cse2/index.html here.] | ||
{{++}} Full length, comparable to the original game. | {{++}} Full length, comparable to the original game. | ||
{{++}} Allows the importing of the save file of the original game's true ending. | {{++}} Allows the importing of the save file of the original game's true ending. | ||
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|minOS = 98, 2000, XP | |minOS = 98, 2000, XP | ||
|minHD = 5 MB | |minHD = 5 MB | ||
+ | |minRAM = 8 MB | ||
|minGPU = | |minGPU = | ||
|minDX = 5 | |minDX = 5 |
Latest revision as of 14:52, 27 October 2023
This page is for the original game. For the enhanced version, see Cave Story+.
Developers | |
---|---|
Studio Pixel | |
Release dates | |
Windows | December 20, 2004 |
macOS (OS X) | January 18, 2005 |
Reception | |
IGDB | 83 |
Taxonomy | |
Monetization | Freeware |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Metroidvania, Platform |
Art styles | Pixel art |
Themes | Sci-fi |
Series | Cave Story |
Cave Story | |
---|---|
Cave Story | 2004 |
Cave Story+ | 2011 |
Cave Story's Secret Santa | 2021 |
Warnings
- This game is only playable in English with a fan translation (see Localizations for details and other supported languages).
General information
- Cave Story (Doukutsu Monogatari) - A Tribute Site
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Freeware. Japanese only. | |||
Official website | Freeware. Japanese only. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Config.dat[Note 1] |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Profile.dat[Note 1] |
macOS (OS X) |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | a source port is required. | ||
Multi-monitor | |||
Ultra-widescreen | a source port is required. | ||
4K Ultra HD | a source port is required. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | a source port is required. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | a source port is required. | ||
60 FPS | Capped at 50 FPS. Framerate independency supported by doukutsu-rs. | ||
120+ FPS | Capped at 50 FPS. Framerate independency supported by doukutsu-rs. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only a few keys can be changed. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Keyboard is only needed to exit or restart game. | |
Controller remapping | Game only allows for a limited number of buttons to be changed and does not support D-pad or analog triggers. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | Added in NXEngine-evo. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | install doukutsu-rs to get it | |
Surround sound | ||
Subtitles | Everything is text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Use the unofficial translation. | |||
Simplified Chinese | Use the unofficial translation. | |||
Traditional Chinese | Use the unofficial translation. | |||
Dutch | Use the unofficial translation. | |||
French | Use the unofficial translation. | |||
German | Use the unofficial translation. | |||
Italian | Use the unofficial translation. | |||
Japanese | ||||
Korean | Use the unofficial translation. | |||
Lithuanian | Use the unofficial translation. | |||
Polish | Use the unofficial translation. | |||
Brazilian Portuguese | Use the unofficial translation. | |||
Portuguese | Use the unofficial translation. | |||
Russian | Use the unofficial translation. | |||
Spanish | Use the unofficial translation. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 7 |
Executable | PPC | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|
Windows | 64-bit requires doukutsu-rs or NXEngine-evo | ||||
macOS (OS X) | Supported by native macOS port by Yuichi Fujishige (nakiwo), based on original source code from Pixel. PowerPC support has been dropped in 0.0.7. Also supported by doukutsu-rs and NXEngine-evo.[1] Native ARM64 versions are available only for doukutsu-rs[2] and the original NXEngine.[3] | ||||
Linux | Supported by native Linux port by Simon Parzer and Peter Mackay, based on original source code from Pixel. Also supported by doukutsu-rs and NXEngine-evo. |
Modifications
doukutsu-rs
- A open source re-implementation of Cave Story's engine written in Rust.
- Game speed is independent from framerate. The game speed can also be toggled between the original 50 FPS from the freeware version or 60 FPS from Cave Story+.
- Fully compatible with data files from Cave Story+.
- Support for various edition-specific quality-of-life features such as custom soundtracks, animated face portraits, and new rendering effects.
NXEngine-evo
- A complete open-source clone/rewrite of Cave Story. NXEngine-evo is the upgraded/refactored version of original NXEngine.
- Large amount of bugfixes.
- Proper widescreen support up to Full HD.
- Animated character portraits.
- Modern main menu.
- Custom soundtrack support, including the "New" and "Remastered" soundtrack of Cave Story+. See here for details.
- Has various noticeable glitches and inconsistencies compared to original game.[4]
- Incompatible with other mods of the game.[5]
- Random crashes may occur at certain parts of the game.[6]
Booster's Lab
- An open-source Cave Story level editor. A successor of the Cave Editor.
- Feature rich compared to the Cave Editor.
- Can be used to create mods for both Cave Story and Cave Story+
- Version 5.0.0.0 does not support CSE2.[7] Either compile from the latest source or download the nightly version.
Jenka's Nightmare
- One of the oldest, most well-known mods. It has been in development for over 15 years
- It is one of the best mods for Cave Story and is considered to be its unofficial sequel.
- A CSE2 compatible version can be found here.
- Full length, comparable to the original game.
- Allows the importing of the save file of the original game's true ending.
- Has an extreme difficulty curve. It is recommended to finish the original game first before playing this.
Rave Story
- One of the more popular mods of Cave Story.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000, XP | |
Processor (CPU) | ||
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 5 MB | |
Video card (GPU) | DirectX 5 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Dandelion Sprout on 2021-01-26
- ↑ doukutsu-rs — A faithful and open-source remake of Cave Story engine written in Rust - last accessed on 25 July 2022
- ↑ nxengine — Homebrew Formulae - last accessed on 2 March 2022
- ↑ GitHub - last accessed on 9 June 2023
- ↑ Mod support? - last accessed on May 2023
- ↑ Random crashes while fighting the core - last accessed on May 2023
- ↑ BLink's ULTIMATE resource guide to modding (CSE2) Cave Story 2020 edition - last accessed on May 2023