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Difference between revisions of "Sonic Adventure 2"

From PCGamingWiki, the wiki about fixing PC games
(→‎Bypass launcher: Skip launcher with command line argument)
 
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{{Infobox game
 
{{Infobox game
|cover        = Sonic Adventure 2 cover.png
+
|cover        = Sonic Adventure 2 - Cover.png
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Sonic Team USA}}
+
{{Infobox game/row/developer|Sonic Team}}
 +
{{Infobox game/row/porter|Sega of China|Windows}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Sega}}
 
{{Infobox game/row/publisher|Sega}}
Line 8: Line 9:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 9, 2012}}
 
{{Infobox game/row/date|Windows|November 9, 2012}}
 +
|reception    =
 +
{{Infobox game/row/reception|IGDB|sonic-adventure-2|rating}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Adventure, Platform }}
 +
{{Infobox game/row/taxonomy/vehicles          | Automobile, Track racing }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary }}
 +
{{Infobox game/row/taxonomy/series            | Sonic Adventure }}
 
|steam appid  = 213610
 
|steam appid  = 213610
 +
|steam appid side = 217900
 
|gogcom id    =  
 
|gogcom id    =  
 +
|gogcom id side =
 +
|official site=
 +
|hltb        = 8749
 +
|lutris      = sonic-adventure-2
 +
|mobygames    = 4455
 
|strategywiki = Sonic Adventure 2
 
|strategywiki = Sonic Adventure 2
|wikipedia    = Sonic_Adventure_2
+
|wikipedia    = Sonic Adventure 2
 
|winehq      = 14711
 
|winehq      = 14711
 +
|license      = commercial
 
}}
 
}}
{{Series|Sonic Adventure}}
 
  
<!-- More links to mods might be needed. -->
+
{{Introduction
 +
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:Cartoon}} {{Glossary:Third-person}} {{Glossary:platform}} game developed by [[:Company:Sonic Team|Sonic Team]], published by [[:Company:Sega|Sega]], and released for PC on November 9, 2012. It is a part of the ''[[Series:Sonic the Hedgehog|Sonic the Hedgehog]]'' series and the sequel to ''[[Sonic Adventure DX|Sonic Adventure]]''.
  
'''Key points'''
+
|release history  = The original game was first released for the [[Emulation:Dreamcast|Dreamcast]] in North America on June 18, 2001, and the rest of the world on June 23.
{{ii}} This port, as well as the PlayStation 3 and Xbox 360 versions, was based on the GameCube version, which has simplified fog, missing vertex and colored lighting, and some missing and/or changed content compared to the original Dreamcast version.<ref>[https://www.youtube.com/watch?v=yMauzPcOorQ Why SA2B's cutscenes suck - Sonic Adventure 2 - YouTube]</ref>
+
The game was later ported to the GameCube in 2002 as '''''Sonic Adventure 2: Battle''''' as an updated version of the game, featuring an expanded multiplayer mode and readjusted gameplay elements. This PC port is based off the GameCube version, with the expanded multiplayer and Chao Karate content being locked behind a separate DLC purchase.<ref>{{Refurl|url=https://info.sonicretro.org/Sonic_Adventure_2_(2012)|title=Sonic Adventure 2 (2012) - Sonic Retro|date=2020-12-23}}</ref>
{{--}} Game physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh-rate displays.
+
 
{{--}} The two-player Battle Mode, extra versus characters and maps, and Chao Karate from ''Sonic Adventure 2: Battle'' are locked behind a separate DLC purchase, similarly to the PlayStation 3 and Xbox 360 version.
+
Initially, it wasn't made available in Japan, but Sega later announced that the game will be available in Japan on January 23, 2024 alongside ''[[Sonic Adventure DX (Steam)|Sonic Adventure DX]]'', marking the debut the PC version of ''Sonic Adventure 2'' in Japan.<ref name="Famitsu">{{Refurl|url=https://www.famitsu.com/news/202401/22331873.html|title=Steam version of Sonic Adventure DX and Sonic Adventure 2 will be available in Japan on January 23, 2023 - Famitsu (Japanese)|date=2024-01-22}}</ref>
 +
 
 +
|current state    = The game's physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh-rate displays. Various mods are available to restore original features from the Dreamcast version and address issues with the PC version; see [[#Modifications|Modifications]] for recommendations and how to setup X-Hax's SA Mod Manager to ease the installation of mods.
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.sega.com/Home/ Official developer site]
+
{{mm}} [https://www.sonicretro.org/ Sonic Retro] - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here
{{mm}} [http://sonic.wikia.com/wiki/Sonic_News_Network Sonic News Network] - A massive wiki for the Sonic the Hedgehog universe
 
{{mm}} [http://www.sonicretro.org/ Sonic Retro] - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here
 
 
{{mm}} [https://steamcommunity.com/app/213610/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/213610/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Publisher | http://us.download-shop.sega.com/buy-download-pc-games/Sonic-Adventure-2-3631-13.html | Steam | | | Windows }}
 
 
{{Availability/row| Gamesplanet | 1559-1 | Steam |  |  | Windows }}
 
{{Availability/row| Gamesplanet | 1559-1 | Steam |  |  | Windows }}
 +
{{Availability/row| Humble | sonic-adventure-2 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 213610 | Steam | | | Windows }}
 
{{Availability/row| Steam | 213610 | Steam | | | Windows }}
 +
{{Availability/row| GamersGate | DD-SONICA2 | Steam | | | Windows | unavailable }}
 +
{{Availability/row| GMG | sonic-adventure-2 | Steam | | | Windows | unavailable }}
 +
{{Availability/row| Publisher | http://us.download-shop.sega.com/buy-download-pc-games/Sonic-Adventure-2-3631-13.html | Steam | | | Windows | unavailable }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
  
 
{{DLC|
 
{{DLC|
{{DLC/row| Sonic Adventure 2: Battle | Unlocks the Battle Mode, extra versus characters and maps, and Chao Karate. | Windows }}
+
{{DLC/row| {{store link|Steam|217900|SONIC ADVENTURE 2: BATTLE}} | Unlocks the Battle Mode, extra versus characters and maps, and Chao Karate. | Windows }}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Bypass launcher===
 
===Bypass launcher===
{{Fixbox|description=Use the <code>-q</code> [[Glossary:Command line arguments|command line argument]]|
+
{{Fixbox|description=Use the {{code|-q}} [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refcheck|user=AmethystViper|date=2019-12-13|comment=}}</ref>|fix=
fix={{ii}} If configuration files are missing, it will load the launcher regardless of the command line argument.
+
{{ii}} If configuration files are missing, it will load the launcher regardless of the command line argument.
 +
}}
 +
 
 +
===Skip company logos and intro cutscene===
 +
{{Fixbox|description=Enable Skip Intro in SA Mod Manager|ref=<ref>{{Refcheck|user=AmethystViper|date=2021-12-28|comment=}}</ref>|fix=
 +
# See instructions for installing SA Mod Manager [[#Modding essentials|here]].
 +
# Go to the Game Config → Options tab, and check Skip Intro from the Misc. section.
 +
# Click the Save button to apply the changes. The game should now boot directly into the title screen upon launch.
 
}}
 
}}
  
Line 50: Line 83:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|game}}\Config\}}
+
{{Game data/config|Windows|{{p|game}}\Config\Keyboard.cfg|{{p|game}}\Config\UserConfig.cfg}}
 
}}
 
}}
  
Line 57: Line 90:
 
{{Game data/saves|Windows|{{p|game}}\resource\gd_PC\SAVEDATA\}}
 
{{Game data/saves|Windows|{{p|game}}\resource\gd_PC\SAVEDATA\}}
 
}}
 
}}
{{ii}} Chao Garden is saved to the file <code>SONIC2B__ALF</code>
+
{{ii}} Chao Garden is saved to the file {{file|SONIC2B__ALF}}.
{{ii}} Game progression is saved to numbered <code>SONIC2B__S##</code> files; one file per slot.
+
{{ii}} Game progression is saved to numbered {{file|SONIC2B__S##}} files; one file per slot.
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Sonic Adventure 2 In game.png|In game general settings. Options clockwise starting from the bottom: Vibration, Save/Load, Erase save, main menu theme, speech language and Stereo/Mono.}}
 
{{Image|Sonic Adventure 2 In game.png|In game general settings. Options clockwise starting from the bottom: Vibration, Save/Load, Erase save, main menu theme, speech language and Stereo/Mono.}}
 
{{Image|Sonic Adventure 2 General.png|Launcher general settings.}}
 
{{Image|Sonic Adventure 2 General.png|Launcher general settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/sonic-adventure-2/en
 
|wsgf link                  = https://www.wsgf.org/dr/sonic-adventure-2/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
Line 80: Line 121:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= A few cutscenes are kept in 4:3 aspect ratio.
+
|widescreen resolution notes= A few cutscenes are {{term|pillarboxed}} to 4:3; use the [[#Featured mods|Cutscene revamp]] mod to remove the black bars.
 
|multimonitor              = true
 
|multimonitor              = true
 
|multimonitor notes        = Use [https://www.flawlesswidescreen.org Flawless Widescreen] to fix spanned HUD.
 
|multimonitor notes        = Use [https://www.flawlesswidescreen.org Flawless Widescreen] to fix spanned HUD.
Line 90: Line 131:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = Unstable, may cause crashes.
+
|windowed notes            =  
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use [http://info.sonicretro.org/SA2%20Mod%20Loader SA2 Mod Loader].
+
|borderless windowed notes  = Use [https://info.sonicretro.org/SA2%20Mod%20Loader SA Mod Manager].
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = false
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = [[Glossary:Anti-aliasing (AA)#Forcing Anti-Aliasing|Force in GPU control panel]]. Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] without any compatibility bits.{{note|note=LOD adjustment and the "AA Fix" are not necessary.|name="SGSSAA"}}<br/>[[#FXAA breaks the game|Do not]] force [[FXAA]], see [https://www.pcgamingwiki.com/w/index.php?title=Topic:Sodnmzh4hbt9dlln&topic_showPostId=spv51utp5ous5ycv#flow-post-spv51utp5ous5ycv the talk page].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =  
 
|vsync                      = always on
 
|vsync                      = always on
|vsync notes                = Always enabled.
+
|vsync notes                = Always enabled. Every loading screen needs to run at monitor's refresh rate or else it will crash.
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Must run at 60 FPS, higher/lower will impact gameplay.
+
|60 fps notes              = The game must run at 60 FPS as game speed is tied to frame rate.
|120 fps                    = false
+
|120 fps                    = hackable
|120 fps notes              = Game's speed is bound to frame rate. [[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate to 60 FPS]].
+
|120 fps notes              = Fullscreen Mode is capped 60 Hz. See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. If the display runs higher than 60 Hz in Windowed mode, use [[#SA Mod Manager|SA Mod Manager]] and enable {{code|Lock framerate}} under its Graphics settings.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Sonic Adventure 2 Controls.png|Launcher control settings.}}
 
{{Image|Sonic Adventure 2 Controls.png|Launcher control settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          = Set in launcher or config file.
+
|key remap notes          =  
 
|acceleration option      = n/a
 
|acceleration option      = n/a
|acceleration option notes =  
+
|acceleration option notes = Mouse not used at all.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
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|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
|controller support notes  = XInput only.
+
|controller support notes  = XInput only. Controller must be selected from configuration launcher.
|full controller          = false
+
|full controller          = true
|full controller notes    = Game launcher requires keyboard/mouse.
+
|full controller notes    =  
 
|controller remap          = false
 
|controller remap          = false
|controller remap notes    =  
+
|controller remap notes    = Controller buttons cannot be remapped, however a [[#Featured mods|mod]] exists to change the placement of context-sensitive actions.
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = n/a
+
|invert controller y-axis  = false
|invert controller y-axis notes= No y-axis camera control
+
|invert controller y-axis notes=  
|touchscreen              = false
+
|xinput controllers        = true
|touchscreen notes        =  
 
|xinput controllers        = unknown
 
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
|xbox prompts notes        =  
+
|xbox prompts notes        = Xbox 360 variant. See [[#Featured mods|Better Buttons]] for an alternative or [https://gamebanana.com/guis/33716 Xbox One Buttons] for Xbox One prompts (if using HD GUI: SA2, set Button Prompts Style to {{code|Vanilla+Custom}} within SA Mod Manager).
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = hackable
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Not supported natively. Use [[Store:Steam#Steam Input|Steam Input]] as a workaround.<ref name="DualShock 4 support">{{Refcheck|user=AmethystViper|date=2020-12-24|comment=}}</ref>
|dualshock prompts        = unknown
+
|dualshock prompts        = hackable
|dualshock prompts notes  =  
+
|dualshock prompts notes  = See the DualShock 3 variant of [[#Featured mods|Better Buttons]] for DualShock prompts (if using HD GUI: SA2, set Button Prompts Style to {{code|Vanilla+Custom}} and Compatibility Mode to {{code|True}} within SA Mod Manager). for DualSense Button use this [https://gamebanana.com/guis/36339 DualSense Button Mod]
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = Wired, Bluetooth
|dualshock 4 modes notes  =  
+
|dualshock 4 modes notes  = V2 controller tested.
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
|tracked motion prompts    = unknown
+
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = Xbox
 
|other button prompts notes=  
 
|other button prompts notes=  
|button prompts            = Xbox, DualShock
+
|controller hotplug        = limited
|button prompts notes      = Can be hacked to use buttons from ''[[Sonic Generations]]'' by installing [http://info.sonicretro.org/SA2_Mod_Loader SA2 Mod Loader] and [http://sf94.reimuhakurei.net/?page=sa2hax Better Buttons].<br />
+
|controller hotplug notes  = Only for the selected input input device from the configuration launcher can be hotplugged, otherwise the game will prompt a "Reboot Now/Later" to change devices. If the controller was not plugged in from the initial launch of the game, it will switch to keyboard instead and request a reboot of the game.
DualShock buttons also hackable. [http://gamebanana.com/guis/32908 See here].
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
 
|haptic feedback          = true
 
|haptic feedback          = true
|haptic feedback notes    = From in game settings.
+
|haptic feedback notes    =  
|simultaneous input       = unknown
+
|simultaneous input        = false
|simultaneous input notes  =  
+
|simultaneous input notes  = Only for the selected input input device from the configuration launcher is usable when launching the game.
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = true
+
|surround sound          = always on
|surround sound notes    = Based on system configuration; otherwise not configurable. Tested with 5.1 surround sound.{{cn|Who tested this?}}
+
|surround sound notes    = Based on system configuration; otherwise not configurable. Tested with 7.1 surround sound. No centre and LFE channels, just a 4.0 quadraphonic mix.{{cn|Who tested this?}}
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          = On by default.
+
|subtitles notes          = On by default. Subtitles during pre-rendered cutscenes are not available.
 
|closed captions          = false
 
|closed captions          = false
|closed captions notes    =  
+
|closed captions notes    = Idle Chatter mod is not captioned, however, [[#Featured mods|Retranslated Story Complete]] features captions for idle chatter.
 
|mute on focus lost      = true
 
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = false
 
|eax support              = false
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       =
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 190: Line 243:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = [https://en.wiktionary.org/wiki/dubtitle Dubtitles] only. Use [[#Featured mods|Retranslated Story Complete]] if playing with Japanese audio and English subtitles.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = French
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = [https://en.wiktionary.org/wiki/dubtitle Dubtitles] only. Use [https://gamebanana.com/mods/357056 French Retranslation] if playing with Japanese audio and French subtitles.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = French
+
  |language  = German
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 224: Line 277:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = false
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation of the "Sonic Adventure 2 Retranslated" mod. Mod created by [https://gamebanana.com/gamefiles/11815 «Luks_18»]
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = hackable
 +
|subtitles = hackable
 +
|notes    = Fan localization by [https://sonic-world.ru/forum/topic/20216-sonic-adventure-2-battle-%D1%80%D1%83%D1%81%D1%81%D0%BA%D0%B0%D1%8F-%D0%BE%D0%B7%D0%B2%D1%83%D1%87%D0%BA%D0%B0/ «Sonic and all Characters/Joker Studio»].
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 239: Line 308:
 
|local play          = true
 
|local play          = true
 
|local play players  = 2
 
|local play players  = 2
|local play modes    =  
+
|local play modes    = Versus
|local play notes    = Other player can use keyboard or controller if enabled in the config file. "Battle" DLC adds 21 battle maps to multiplayer.
+
|local play notes    = Other player can use keyboard or controller if enabled in the config file. "Battle" DLC adds 21 battle maps to multiplayer. Co-op story mode can be played with modifications, see [[Sonic_Adventure_2#Co-op_Story_Mode|Co-op Story Mode]].
 
|lan play            = false
 
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
Line 248: Line 317:
 
|online play players  = 2
 
|online play players  = 2
 
|online play modes    =  
 
|online play modes    =  
|online play notes    = Use [http://sf94.reimuhakurei.net/?page=sa2bn Sonic Adventure 2: Battle Network].
+
|online play notes    = Use [https://sf94.reimuhakurei.net/?page=sa2bn Sonic Adventure 2: Battle Network].
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 267: Line 336:
 
|upnp =  
 
|upnp =  
 
}}
 
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            = true
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vr only                    =
 +
|vorpx                      =
 +
|vorpx modes                =
 +
|vorpx notes                =
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
  
 
==Issues unresolved==
 
==Issues unresolved==
 
===Menus don't render===
 
===Menus don't render===
{{ii}} On AMD cards menus won't render if the resolution exceeds 4579 x 3965, on either axis.{{cn|date=February 2017}}
+
{{ii}} On AMD cards, menus won't render if the resolution exceeds 4579 x 3965, on either axis.{{cn|date=February 2017}}
  
 
===FXAA breaks the game===
 
===FXAA breaks the game===
{{ii}} Enabling FXAA will cause the game to stop responding.{{cn|Talk page for more info.}}
+
{{ii}} Forcing FXAA through the graphics card control panel will cause the game to stop responding.{{cn|See Talk page for more info.}}
 +
 
 +
===Game freezes and hardlocks when trying to load a stage===
 +
{{ii}} This issues is related to the older SA2 Mod Loader; use SA Mod Manager instead. Rebooting the computer with the mod loader uninstalled seems to help temporarily.<ref>{{Refcheck|user=SirYodaJedi|date=2019-12-19|comment=It might be due to one of my mods, because uninstalling the mod loader worked reliably. Doesn't explain how rebooting the PC helped though.}}</ref> An issue ticket can be found [https://github.com/sonicretro/sa2-mod-loader/issues/4 on the Mod Loader's GitHub repo]. Another potential solution is to to launch SA2 Mod Loader, click "Uninstall loader" to disable the mod loader, launching the game normally via {{file|Launcher.exe}} and exiting the game, and then re-launching the Mod Loader and clicking "Install Loader" to re-enable it.
  
 
==Issues fixed==
 
==Issues fixed==
 +
===Game crashes after the Sonic Team logo===
 +
{{Fixbox|description=Use DXVK|ref={{cn|date=September 2021}}|fix=
 +
#Go to [https://github.com/doitsujin/dxvk/releases DXVK's project page.]
 +
#Download the latest release.
 +
#Open it using a ZIP program, and go to the X32 folder.
 +
# Copy {{code|d3d9.dll}} and paste it into {{p|game}}
 +
}}
 +
 +
{{Fixbox|description=Use ForceD3D9On12|ref={{cn|date=November 2022}}|fix=
 +
#Download the [https://github.com/narzoul/ForceD3D9On12/releases/tag/v1.0.0 latest release]
 +
#Open it using a ZIP program, and go to the x86 folder.
 +
# Copy {{code|d3d9.dll}} and paste it into {{p|game}}
 +
}}
  
===Game crashes after the Sonic Team logo===
 
 
{{Fixbox|description=Fixing crashes|ref={{cn|date=June 2017}}|fix=
 
{{Fixbox|description=Fixing crashes|ref={{cn|date=June 2017}}|fix=
If the game is crashing only in fullscreen mode, an easy workaround is to use a [[Glossary:Borderless fullscreen windowed|borderless fullscreen]] tool to make windowed mode fill the entire screen.
+
If the game is crashing only in fullscreen mode, an easy workaround is to use a [[Glossary:Borderless fullscreen windowed|borderless fullscreen]] tool to make windowed mode fill the entire screen. The [[#Modding essentials|SA Mod Manager]] offers an option to do that.<ref>{{Refcheck|user=SirYodaJedi|date=2019-12-09|comment=}}</ref>
  
If the game is crashing in both fullscreen & windowed mode:
+
If the game is crashing in both fullscreen and windowed mode:
* Disable any overlays (e.g. Steam Overlay, GeForce Experience)
+
* Disable any framerate limiters; Sonic Adventure 2's loading screens rely on uncapped FPS in order to load properly.{{cn|Bad idea, the game relies on a 60 FPS frame rate.}}
* For Nvidia cards, open Nvidia Control Panel, click Manage 3D Settings, Program Settings and add sonic2app.exe
+
* Disable any overlays (e.g. Steam Overlay, GeForce Experience).
* Set V-Sync to On and set Preferred refresh rate to Application-controlled. Click Apply.
+
* For Nvidia cards, open Nvidia Control Panel, click {{code|Manage 3D Settings}}, {{code|Program Settings}}, and add {{file|sonic2app.exe}}.
 +
* Set V-Sync to {{code|On}} and set Preferred refresh rate to {{code|Application-controlled}}, then click Apply.
 
}}
 
}}
  
 
===Game freezing for few seconds randomly===
 
===Game freezing for few seconds randomly===
 
{{Fixbox|description=Fixing crashes|ref={{cn|date=March 2019}}|fix=
 
{{Fixbox|description=Fixing crashes|ref={{cn|date=March 2019}}|fix=
* For Nvidia cards, open Nvidia Control Panel, click Manage 3D Settings, Program Settings and add sonic2app.exe
+
* For Nvidia cards, open Nvidia Control Panel, click {{code|Manage 3D Settings}}, {{code|Program Settings}}, and add {{file|sonic2app.exe}}.
* Set Power management mode to "Prefer maximum performance". Click Apply.
+
* Set Power management mode to {{code|Prefer maximum performance}}, click Apply.
 
}}
 
}}
  
===Sound effects are too loud===
+
===Missing or broken graphical effects===
{{Fixbox|description=Install the Fixed SFX Volume mod|ref={{cn|date=June 2019}}|fix=
+
{{--}} Some effects such as rain, fire, smoke, footprints, and dirt from digging as Knuckles or Rouge are missing on integrated graphics with application optimization mode enabled.
Get the mod [https://mega.nz/#!exJ1nIzI!hwgeH4EJ2nfLiA6wgceOMRZB4dZwL1E9znG-vegfBJs here]
+
{{Fixbox|description=Disable Application Optimal Mode from the integrated GPU control panel|ref=<ref>{{Refurl|url=https://web.archive.org/web/20201101025955/https://gamebanana.com/tuts/13152|title=SA2 Troubleshooting Guide (SA2) (Tutorial), section 2.1 - GameBanana (archived)|date=2021-12-04}}</ref>|fix=
 
}}
 
}}
  
 
===Run the game at screen refresh rate===
 
===Run the game at screen refresh rate===
 
{{ii}} Fullscreen mode is limited to 60&nbsp;Hz, even if the screen refresh rate is set higher than that.
 
{{ii}} Fullscreen mode is limited to 60&nbsp;Hz, even if the screen refresh rate is set higher than that.
 
 
{{Fixbox|description=Set screen refresh rate and 60 FPS cap|ref={{cn|date=May 2017}}|fix=
 
{{Fixbox|description=Set screen refresh rate and 60 FPS cap|ref={{cn|date=May 2017}}|fix=
 
# Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K].
 
# Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K].
# Copy <code>SpecialK32.dll</code> to the installation folder.
+
# Copy {{file|SpecialK32.dll}} to the installation folder.
# Rename <code>SpecialK32.dll</code> to <code>d3d9.dll</code>.
+
# Rename {{file|SpecialK32.dll}} to {{file|d3d9.dll}}.
# Start the game and exit.
+
# Start the game and then exit.
# Open <code>d3d9.ini</code> in the installation folder.
+
# Open {{file|d3d9.ini}} in the installation folder.
# Change <code>TargetFPS=0.0</code> to <code>TargetFPS=60.0</code>.
+
# Change {{code|TargetFPS}} to {{code|60.0}}.
# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code>.
+
# Change {{code|RefreshRate}} to {{code|0}}.
 
}}
 
}}
  
 
===Launcher crashes when trying to start the game, No resolution options available===
 
===Launcher crashes when trying to start the game, No resolution options available===
{{Fixbox|description=Manually create config files|ref=<ref>[https://steamcommunity.com/app/213610/discussions/0/882966056715022472/#c882966056756209692 Game doesn't launch :: Sonic Adventure™ 2 General Discussions]</ref>|fix=
+
{{Fixbox|description=Manually create config files|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/213610/discussions/0/882966056715022472/#c882966056756209692|title=Game doesn't launch :: Sonic Adventure™ 2 General Discussions|date=9 June 2023}}</ref>|fix=
# Go to the [[#Game data|configuration file(s) location]].
+
<ol><li>Go to the [[#Game data|configuration file(s) location]].</li>
# If no files are present, create files named <code>Keyboard.cfg</code> and <code>UserConfig.cfg</code>.
+
<li>If no files are present, create files named <code>Keyboard.cfg</code> and <code>UserConfig.cfg</code>.</li>
# Copy and paste following to files.  
+
<li>Copy and paste following to files.  
 
* Keyboard.cfg:  
 
* Keyboard.cfg:  
<pre><?xml version="1.0" ?>
+
<div><pre class="mw-collapsible mw-collapsed">
 +
 
 +
<?xml version="1.0" ?>
 
<Setup Layout="0" />
 
<Setup Layout="0" />
 
<Players>
 
<Players>
Line 356: Line 488:
 
<key index="111" />
 
<key index="111" />
 
</Player>
 
</Player>
</Players></pre>
+
</Players></pre></div>
 
* UserConfig.cfg:  
 
* UserConfig.cfg:  
<pre><?xml version="1.0" ?>
+
<div><pre class="mw-collapsible mw-collapsed">
<Configs FullScreen="1" Display="0" Res="22" Width="640" Height="480" RefreshRate="60" Language="0" Analytics="0" /></pre>
+
 
# Start the game from <code>{{p|game}}\sonic2app.exe</code>.
+
<?xml version="1.0" ?>
# If everything works you can change <code>UserConfig.cfg</code> values to desired ones. You may also want to [[#Bypass launcher|bypass launcher]].
+
<Configs FullScreen="1" Display="0" Res="22" Width="640" Height="480" RefreshRate="60" Language="0" Analytics="0" /></pre></div></li>
 +
<li>Start the game from <code>{{p|game}}\sonic2app.exe</code>.</li>
 +
<li>If everything works, then change the values in <code>UserConfig.cfg</code> to desired ones. [[#Bypass launcher|Bypassing the launcher]] is also recommended afterwards.</li></ol>
 
}}
 
}}
  
===Fix Pumpkin Mountain Skull Spitting Flame, Digging, Missile and Footsteps Effects (Graphical Effects Bug)===
+
===Planted Trees in the Chao Garden appear as saplings despite being fully grown===
{{Fixbox|description=Fixing graphical effects|ref=<ref>https://steamcommunity.com/app/213610/discussions/0/1693785669848380532/</ref>|fix=
+
{{ii}} This fix requires SA Mod Manager.
For some reason, with some graphical cards, some graphical effects in the game are missing by default, like the Skull Spitting Flame in the Pumpkin Mountain, the digging effect when digging with Knuckles or Rouge, the smoke effect from the missile, and even the stepping on dirt effect.
+
{{Fixbox|description=Instructions|fix=
* One solution for this is to change the main executable file name <b>(sonic2app.exe)</b> to <b>Launcher.exe</b>, and for some reason, it fixes theses issues. <b>It is advised to make a backup of these two files before doing this.</b>
+
<ol>
 +
<li>Download and install [[#Modding essentials|SA Mod Manager]].</li>
 +
<li>Download the [https://gamebanana.com/mods/48915 Enhanced Chao World] mod.</li>
 +
<li>In the mod manager, tick and enable the mod, then click {{code|Configure}} and toggle any preferred features of the mod. The tree scaling fix is not listed as it is a part of the mod.</li>
 +
</ol>
 
}}
 
}}
 
===Change "Light Speed Dash" button mapping===
 
{{ii}} The [https://mega.nz/#!KlATjIKY!3z049BiyFR7xRxtLi2C26ydYpBPd-2ldiDs5tP_NXUI Action Remap] mod remaps the "Light Speed Dash" to the Y button, so that you don't unintentionally use the "Somersault" and "Bounce Bracelet" moves while trying to use the "Light Speed Dash".
 
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 392: Line 527:
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  = 3
+
|shader model versions  = 3.0
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
  
===Mods===
+
===Modifications===
====Co-op Story Mode====
+
{{cleanup|section|Needs a serious trim}}
{{ii}} By using Cheat Engine after launching the game, you can enable co-op play at 2 players for the Story Mode, only possible on PC port.
+
====Modding essentials====
{{ii}} Adress 0043D6EB must be set as 3D898989898989, Adress 00439703 as 9090 and Adress 01934BE4 as 1 for having Shadow as P2 (or : 0 - Sonic / 1 - Shadow / 2 - Mechless Tails/ 3 - Mechless Eggman/ 4 - Knuckles/ 5 - Rouge/ 6 - Mech Tails / 7 - Mech Eggman)
+
{{++}} [https://github.com/X-Hax/SA-Mod-Manager SA Mod Manager] eases installation of mods without replacing files, as well as configuring game settings and mod options (if available). The legacy version of SA2 Mod Loader can still be downloaded [https://gamebanana.com/tools/6333 here] from GameBanana for machines running Windows XP or newer. It is also compatible with [[Sonic Adventure DX]].
 +
 
 +
{{Fixbox|description=How to install SA Mod Manager|ref=<ref>{{Refcheck|user=AmethystViper|date=2024-05-27|comment=}}</ref>|fix=
 +
# Download the latest version of SA Mod Manager that matches the machine's CPU architecture from Github [https://github.com/X-Hax/SA-Mod-Manager here].
 +
# Extract the contents of {{file|release_x86.zip}} (32-bit) or {{file|release_x64.zip}} (64-bit) to <code>{{p|game}}</code>.
 +
# Run {{file|SAModManager.exe}}, go to the Manager Config tab and ensure that {{code|Install Mod Loader}} is active, then go to the Game Config → Options tab and adjust settings as desired.
 +
 
 +
'''Notes'''
 +
{{++}} Adds optional tweaks such as skipping intro videos and company logos, locking the framerate for higher refresh rate displays, fixes for environmental mapping, particle effects, and screen fades, and disabling loading screen animations which also speed up loading times.
 +
}}
 +
 
 +
====Featured websites====
 +
* [https://mm.reimuhakurei.net/?page=sa2mods MainMemory's mods] - Features a number of useful mods, including models converted from the Dreamcast version.
 +
* [https://gamebanana.com/games/5855 GameBanana] - Hosts a large number of user-created mods for Sonic Adventure 2.
 +
* [https://sf94.reimuhakurei.net/?page=sa2hax SF94's Sandwich] - Features a small number of mods such Sonic Adventure 2: Battle Network.
 +
* [https://info.sonicretro.org/SCHG:Sonic_Adventure_2_(PC) Sonic Community Hacking Guide] on Sonic Retro.
 +
 
 +
====Featured mods====
 +
'''Bugfixes/improvements:'''
 +
* [https://gamebanana.com/mods/452445 SA2 Render Fix] - A collection of fixes for addressing rendering errors, it also includes various options to enhance the game.
 +
* [https://gamebanana.com/mods/515637 SA2 Input Controls] - Massively improves the analog sensitivity issues that were introduced in the later GameCube and HD ports of Sonic Adventure 2.
 +
* [https://gamebanana.com/mods/381193 SA2 Volume Controls] - Volume in post-Dreamcast releases is broken, leading to some sounds being too loud, this fixes that. As well as allowing for custom volume values.
 +
* [https://gamebanana.com/mods/48872 Cutscene Revamp] - Fixes Issues present for cutscenes, introduced after the DC version.
 +
* [https://github.com/michael-fadely/sa2-action-remap/releases Action Remap] - Remaps the "Light Speed Dash" to the Y button.
 +
* [https://gamebanana.com/mods/313161 Better Radar] - Enhances the Emerald tracker, making all emeralds trackable at the same time, and adding optional positional tracker beeps.
 +
* [https://gamebanana.com/mods/48894 Level Oddity Patch] - Fixes misplaced level objects, making "Perfect" ring collection possible.
 +
* [https://gamebanana.com/mods/491615 Level Oddity Patch 2: Electric Boogaloo] - Continuation of the first Level Oddity Patch, provides even more fixes of the same nature.
 +
* [https://gamebanana.com/mods/437858 Retranslated Story Complete] - Changes the in game subtitles to accurately translate the Japanese dialogue.
 +
* [https://gamebanana.com/mods/48948 Improved Waypoints (Chao Gardens)] - Permits chao to wander around more of the Hero and Dark gardens.
 +
 
 +
'''Enhancements:'''
 +
* [https://gamebanana.com/sounds/72745 CD Quality Music] - Replaces the audio files in-game with higher quality versions.
 +
* [https://sf94.reimuhakurei.net/sa2/mods/NoLoD.7z No LoD Models] - Disables the Level of Detail models for Sonic and Shadow.
 +
* [https://gamebanana.com/mods/485945 SA2 Animation & Physics Oddities Fix] - Changes animations and physics in game to fix bugs.
 +
* [https://gamebanana.com/guis/34355 HD GUI: SA2] - Updates many GUI and HUD elements with higher resolution ones, along with optional tweaks.
 +
* [https://gamebanana.com/sounds/51550 Dreamcast Mech Jump Grunts] - In the original Dreamcast version, Eggman and Tails had alternating voice lines for jumping, this restores that.
 +
* [https://gamebanana.com/mods/377099 Discord Rich Presence] - Adds Discord's Rich Presence features into Sonic Adventure 2 when playing the game.
 +
* [https://gamebanana.com/mods/509185 High Quality Crates] - Upscaled textures for crates in the game.
 +
* [https://gamebanana.com/mods/455779 High Quality Space (4K)] - Replaces highly compressed version of Earth and space textures with higher quality replacements.
 +
* [https://gamebanana.com/mods/331030 Reworked Afterimages] - Reworks the afterimage effects used by the speed and hunting-type characters to fit with the models more.
 +
* [https://gamebanana.com/mods/48840 Chao World Extended] - Adds new contents to the Chao Garden, while bringing back unused contents and adding a variety of ways to get a new kind of chao. [https://gamebanana.com/mods/33149 HD GUI for Chao World Extended] can also improve the resolution of its GUI elements.
 +
 
 +
'''Miscellaneous:'''
 +
* [https://gamebanana.com/mods/48841 Disable Upgrade Models] - Mod that allows for customizing what upgrades the character wears.
 +
* [https://gamebanana.com/mods/469542 IMPRESSive] - Replaces the Comic Sans font used in the game with the Impress font, which was used in the Japanese Dreamcast version of Sonic Adventure 2 as well as the Dreamcast version of Sonic Adventure.
 +
* [https://gamebanana.com/mods/315477 President Scene in Dark Story] - Adds a cutscene involving Dr. Eggman negotiating with the President from the Hero Story into the Dark Story.
 +
* [https://gamebanana.com/mods/315217 E0022 After Knuckles VS. Rouge] - Rearranges the cutscene involving Sonic in the Ark's control room to play after defeating Rouge to improve the flow of the Hero Story.
 +
* [https://gamebanana.com/textures/5684 Restore SOAP ads] - Restores the various references to [[Wikipedia:Soap (shoes)|SOAP]] in City Escape, Radical Highway, Downtown Race, and the kart racing stages.
 +
* [https://gamebanana.com/mods/331087 Dreamcast Rank Requirements] - Restores the point values from the Dreamcast version for rankings at the end of levels.
 +
* [https://gamebanana.com/mods/48957 Idle Chatter SA2 Edition] - Adds the ability to hear what the player's character has to say about the current stage.
 +
* [https://gamebanana.com/mods/245545 Amy: Eyeliner Fix] - Fixes an eyeliner texture in a gameplay model to be black, like originally intended, instead of pink.
 +
 
 +
===Co-op Story Mode===
 +
{{ii}} By using Cheat Engine after launching the game, two players can play the Story Mode co-operatively.
 +
{{ii}} Address 0043D6EB must be set as 3D898989898989, Address 00439703 as 9090 and Address 01934BE4 as 1 for having Shadow as P2 (or : 0 - Sonic / 1 - Shadow / 2 - Mechless Tails/ 3 - Mechless Eggman/ 4 - Knuckles/ 5 - Rouge/ 6 - Mech Tails / 7 - Mech Eggman)
 +
 
 +
===SA2 Save Utility===
 +
{{ii}} A utility designed to modify save files for the game. Can be downloaded [https://github.com/dfrood/SA2SaveUtility/releases here].
  
===[https://www.moddb.com/mods/sonic-adventure-2-neuro-ai-hd-texture-pack HD texture pack]===
+
===SA2 Save Converter===
Using AI neural networks, this HD texture mod upscales textures.
+
{{ii}} A utility that can convert main game and Chao Garden save files from the GameCube, Xbox 360/PlayStation 3, and PC versions to another platform. Can be downloaded [https://gamebanana.com/tools/6895 here].
  
 
==System requirements==
 
==System requirements==
Line 426: Line 621:
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
 
|minDX    = 9.0c
 
|minDX    = 9.0c
|minaudio = DirectX compatible sound card
+
|minSM    = 3.0
 +
|minaudio = DirectX compatible
  
 
|recOS    = Vista, 7
 
|recOS    = Vista, 7
Line 437: Line 633:
 
|recVRAM  = 512 MB
 
|recVRAM  = 512 MB
 
|recDX    = 11
 
|recDX    = 11
|recaudio = DirectX compatible sound card
+
|recaudio =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 19:11, 4 June 2024

Sonic Adventure 2
Sonic Adventure 2 cover
Developers
Sonic Team
Windows Sega of China
Publishers
Sega
Release dates
Windows November 9, 2012
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, Platform
Vehicles Automobile, Track racing
Art styles Cartoon
Themes Contemporary
Series Sonic Adventure
Sonic Adventure 2 on HowLongToBeat
Sonic Adventure 2 on IGDB
Sonic Adventure 2 guide on StrategyWiki
Sonic Adventure 2 on MobyGames
Sonic Adventure 2 on Wikipedia
Sonic Adventure
Subseries of Sonic the Hedgehog
Sonic Adventure DX 2003
Sonic Adventure DX (2011) 2011
Sonic Adventure 2 2012
Sonic Adventure DX (Steam) 2014

Sonic Adventure 2 is a cartoon third-person platform game developed by Sonic Team, published by Sega, and released for PC on November 9, 2012. It is a part of the Sonic the Hedgehog series and the sequel to Sonic Adventure.

The original game was first released for the Dreamcast in North America on June 18, 2001, and the rest of the world on June 23. The game was later ported to the GameCube in 2002 as Sonic Adventure 2: Battle as an updated version of the game, featuring an expanded multiplayer mode and readjusted gameplay elements. This PC port is based off the GameCube version, with the expanded multiplayer and Chao Karate content being locked behind a separate DLC purchase.[1]

Initially, it wasn't made available in Japan, but Sega later announced that the game will be available in Japan on January 23, 2024 alongside Sonic Adventure DX, marking the debut the PC version of Sonic Adventure 2 in Japan.[2]

The game's physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh-rate displays. Various mods are available to restore original features from the Dreamcast version and address issues with the PC version; see Modifications for recommendations and how to setup X-Hax's SA Mod Manager to ease the installation of mods.

General information

Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
GamersGate (unavailable)
Icon overlay.png
Windows
Green Man Gaming (unavailable)
Icon overlay.png
Windows
Publisher website (unavailable)
Icon overlay.png
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
SONIC ADVENTURE 2: BATTLE Unlocks the Battle Mode, extra versus characters and maps, and Chao Karate.
Windows

Essential improvements

Bypass launcher

Use the -q command line argument[3]
If configuration files are missing, it will load the launcher regardless of the command line argument.

Skip company logos and intro cutscene

Enable Skip Intro in SA Mod Manager[4]
  1. See instructions for installing SA Mod Manager here.
  2. Go to the Game Config → Options tab, and check Skip Intro from the Misc. section.
  3. Click the Save button to apply the changes. The game should now boot directly into the title screen upon launch.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Config\Keyboard.cfg[Note 1]
<path-to-game>\Config\UserConfig.cfg[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/213610/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\resource\gd_PC\SAVEDATA\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/213610/pfx/[Note 2]
Chao Garden is saved to the file SONIC2B__ALF.
Game progression is saved to numbered SONIC2B__S## files; one file per slot.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In game general settings. Options clockwise starting from the bottom: Vibration, Save/Load, Erase save, main menu theme, speech language and Stereo/Mono.
In game general settings. Options clockwise starting from the bottom: Vibration, Save/Load, Erase save, main menu theme, speech language and Stereo/Mono.
Launcher general settings.
Launcher general settings.

Graphics feature State WSGF Notes
Widescreen resolution
A few cutscenes are pillarboxed to 4:3; use the Cutscene revamp mod to remove the black bars.
Multi-monitor
Use Flawless Widescreen to fix spanned HUD.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Use SA Mod Manager.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Force in GPU control panel. Nvidia users can force SGSSAA in Nvidia Profile Inspector without any compatibility bits.[Note 3]
Do not force FXAA, see the talk page.
Vertical sync (Vsync)
Always enabled. Every loading screen needs to run at monitor's refresh rate or else it will crash.
60 FPS
The game must run at 60 FPS as game speed is tied to frame rate.
120+ FPS
Fullscreen Mode is capped 60 Hz. See Run the game at screen refresh rate. If the display runs higher than 60 Hz in Windowed mode, use SA Mod Manager and enable Lock framerate under its Graphics settings.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Launcher control settings.
Launcher control settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse not used at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only. Controller must be selected from configuration launcher.
Full controller support
Controller remapping
Controller buttons cannot be remapped, however a mod exists to change the placement of context-sensitive actions.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Xbox 360 variant. See Better Buttons for an alternative or Xbox One Buttons for Xbox One prompts (if using HD GUI: SA2, set Button Prompts Style to Vanilla+Custom within SA Mod Manager).
Impulse Trigger vibration
PlayStation controllers
Not supported natively. Use Steam Input as a workaround.[5]
PlayStation button prompts
See the DualShock 3 variant of Better Buttons for DualShock prompts (if using HD GUI: SA2, set Button Prompts Style to Vanilla+Custom and Compatibility Mode to True within SA Mod Manager). for DualSense Button use this DualSense Button Mod
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
V2 controller tested.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Only for the selected input input device from the configuration launcher can be hotplugged, otherwise the game will prompt a "Reboot Now/Later" to change devices. If the controller was not plugged in from the initial launch of the game, it will switch to keyboard instead and request a reboot of the game.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Only for the selected input input device from the configuration launcher is usable when launching the game.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Based on system configuration; otherwise not configurable. Tested with 7.1 surround sound. No centre and LFE channels, just a 4.0 quadraphonic mix.[citation needed]
Subtitles
On by default. Subtitles during pre-rendered cutscenes are not available.
Closed captions
Idle Chatter mod is not captioned, however, Retranslated Story Complete features captions for idle chatter.
Mute on focus lost

Localizations

Text language is selected from launcher, dialogue language is selected from in game settings.
Language UI Audio Sub Notes
English
Dubtitles only. Use Retranslated Story Complete if playing with Japanese audio and English subtitles.
French
Dubtitles only. Use French Retranslation if playing with Japanese audio and French subtitles.
German
Italian
Japanese
Brazilian Portuguese
Fan translation of the "Sonic Adventure 2 Retranslated" mod. Mod created by «Luks_18»
Russian
Fan localization by «Sonic and all Characters/Joker Studio».
Spanish
Castilian.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Other player can use keyboard or controller if enabled in the config file. "Battle" DLC adds 21 battle maps to multiplayer. Co-op story mode can be played with modifications, see Co-op Story Mode.
LAN play
Online play
2 Use Sonic Adventure 2: Battle Network.

VR support

3D modes State Notes
Nvidia 3D Vision


Issues unresolved

Menus don't render

On AMD cards, menus won't render if the resolution exceeds 4579 x 3965, on either axis.[citation needed]

FXAA breaks the game

Forcing FXAA through the graphics card control panel will cause the game to stop responding.[citation needed]

Game freezes and hardlocks when trying to load a stage

This issues is related to the older SA2 Mod Loader; use SA Mod Manager instead. Rebooting the computer with the mod loader uninstalled seems to help temporarily.[6] An issue ticket can be found on the Mod Loader's GitHub repo. Another potential solution is to to launch SA2 Mod Loader, click "Uninstall loader" to disable the mod loader, launching the game normally via Launcher.exe and exiting the game, and then re-launching the Mod Loader and clicking "Install Loader" to re-enable it.

Issues fixed

Use DXVK[citation needed]
  1. Go to DXVK's project page.
  2. Download the latest release.
  3. Open it using a ZIP program, and go to the X32 folder.
  4. Copy d3d9.dll and paste it into <path-to-game>
Use ForceD3D9On12[citation needed]
  1. Download the latest release
  2. Open it using a ZIP program, and go to the x86 folder.
  3. Copy d3d9.dll and paste it into <path-to-game>
Fixing crashes[citation needed]

If the game is crashing only in fullscreen mode, an easy workaround is to use a borderless fullscreen tool to make windowed mode fill the entire screen. The SA Mod Manager offers an option to do that.[7]

If the game is crashing in both fullscreen and windowed mode:

  • Disable any framerate limiters; Sonic Adventure 2's loading screens rely on uncapped FPS in order to load properly.[citation needed]
  • Disable any overlays (e.g. Steam Overlay, GeForce Experience).
  • For Nvidia cards, open Nvidia Control Panel, click Manage 3D Settings, Program Settings, and add sonic2app.exe.
  • Set V-Sync to On and set Preferred refresh rate to Application-controlled, then click Apply.

Game freezing for few seconds randomly

Fixing crashes[citation needed]
  • For Nvidia cards, open Nvidia Control Panel, click Manage 3D Settings, Program Settings, and add sonic2app.exe.
  • Set Power management mode to Prefer maximum performance, click Apply.

Missing or broken graphical effects

Some effects such as rain, fire, smoke, footprints, and dirt from digging as Knuckles or Rouge are missing on integrated graphics with application optimization mode enabled.
Disable Application Optimal Mode from the integrated GPU control panel[8]

Run the game at screen refresh rate

Fullscreen mode is limited to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate and 60 FPS cap[citation needed]
  1. Download Special K.
  2. Copy SpecialK32.dll to the installation folder.
  3. Rename SpecialK32.dll to d3d9.dll.
  4. Start the game and then exit.
  5. Open d3d9.ini in the installation folder.
  6. Change TargetFPS to 60.0.
  7. Change RefreshRate to 0.

Launcher crashes when trying to start the game, No resolution options available

Manually create config files[9]
  1. Go to the configuration file(s) location.
  2. If no files are present, create files named Keyboard.cfg and UserConfig.cfg.
  3. Copy and paste following to files.
    • Keyboard.cfg:
    
    <?xml version="1.0" ?>
    <Setup Layout="0" />
    <Players>
    <Player InputWay="1" Vibrate="0">
    <key index="83" />
    <key index="65" />
    <key index="73" />
    <key index="79" />
    <key index="5" />
    <key index="52" />
    <key index="56" />
    <key index="54" />
    <key index="25" />
    <key index="16" />
    <key index="37" />
    <key index="23" />
    <key index="4" />
    <key index="37" />
    <key index="27" />
    <key index="67" />
    </Player>
    <Player InputWay="0" Vibrate="0">
    <key index="22" />
    <key index="18" />
    <key index="0" />
    <key index="3" />
    <key index="102" />
    <key index="98" />
    <key index="101" />
    <key index="99" />
    <key index="66" />
    <key index="104" />
    <key index="37" />
    <key index="76" />
    <key index="105" />
    <key index="37" />
    <key index="28" />
    <key index="111" />
    </Player>
    </Players>
    • UserConfig.cfg:
    
    <?xml version="1.0" ?>
    <Configs FullScreen="1" Display="0" Res="22" Width="640" Height="480" RefreshRate="60" Language="0" Analytics="0" />
  4. Start the game from <path-to-game>\sonic2app.exe.
  5. If everything works, then change the values in UserConfig.cfg to desired ones. Bypassing the launcher is also recommended afterwards.

Planted Trees in the Chao Garden appear as saplings despite being fully grown

This fix requires SA Mod Manager.
Instructions
  1. Download and install SA Mod Manager.
  2. Download the Enhanced Chao World mod.
  3. In the mod manager, tick and enable the mod, then click Configure and toggle any preferred features of the mod. The tree scaling fix is not listed as it is a part of the mod.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Modifications

This section may require cleanup to meet basic quality standards. The specific problem is: Needs a serious trim. You can help by modifying the article. The discussion page may contain useful suggestions.

Modding essentials

SA Mod Manager eases installation of mods without replacing files, as well as configuring game settings and mod options (if available). The legacy version of SA2 Mod Loader can still be downloaded here from GameBanana for machines running Windows XP or newer. It is also compatible with Sonic Adventure DX.
How to install SA Mod Manager[10]
  1. Download the latest version of SA Mod Manager that matches the machine's CPU architecture from Github here.
  2. Extract the contents of release_x86.zip (32-bit) or release_x64.zip (64-bit) to <path-to-game>.
  3. Run SAModManager.exe, go to the Manager Config tab and ensure that Install Mod Loader is active, then go to the Game Config → Options tab and adjust settings as desired.

Notes

Adds optional tweaks such as skipping intro videos and company logos, locking the framerate for higher refresh rate displays, fixes for environmental mapping, particle effects, and screen fades, and disabling loading screen animations which also speed up loading times.

Featured websites

Featured mods

Bugfixes/improvements:

  • SA2 Render Fix - A collection of fixes for addressing rendering errors, it also includes various options to enhance the game.
  • SA2 Input Controls - Massively improves the analog sensitivity issues that were introduced in the later GameCube and HD ports of Sonic Adventure 2.
  • SA2 Volume Controls - Volume in post-Dreamcast releases is broken, leading to some sounds being too loud, this fixes that. As well as allowing for custom volume values.
  • Cutscene Revamp - Fixes Issues present for cutscenes, introduced after the DC version.
  • Action Remap - Remaps the "Light Speed Dash" to the Y button.
  • Better Radar - Enhances the Emerald tracker, making all emeralds trackable at the same time, and adding optional positional tracker beeps.
  • Level Oddity Patch - Fixes misplaced level objects, making "Perfect" ring collection possible.
  • Level Oddity Patch 2: Electric Boogaloo - Continuation of the first Level Oddity Patch, provides even more fixes of the same nature.
  • Retranslated Story Complete - Changes the in game subtitles to accurately translate the Japanese dialogue.
  • Improved Waypoints (Chao Gardens) - Permits chao to wander around more of the Hero and Dark gardens.

Enhancements:

Miscellaneous:

  • Disable Upgrade Models - Mod that allows for customizing what upgrades the character wears.
  • IMPRESSive - Replaces the Comic Sans font used in the game with the Impress font, which was used in the Japanese Dreamcast version of Sonic Adventure 2 as well as the Dreamcast version of Sonic Adventure.
  • President Scene in Dark Story - Adds a cutscene involving Dr. Eggman negotiating with the President from the Hero Story into the Dark Story.
  • E0022 After Knuckles VS. Rouge - Rearranges the cutscene involving Sonic in the Ark's control room to play after defeating Rouge to improve the flow of the Hero Story.
  • Restore SOAP ads - Restores the various references to SOAP in City Escape, Radical Highway, Downtown Race, and the kart racing stages.
  • Dreamcast Rank Requirements - Restores the point values from the Dreamcast version for rankings at the end of levels.
  • Idle Chatter SA2 Edition - Adds the ability to hear what the player's character has to say about the current stage.
  • Amy: Eyeliner Fix - Fixes an eyeliner texture in a gameplay model to be black, like originally intended, instead of pink.

Co-op Story Mode

By using Cheat Engine after launching the game, two players can play the Story Mode co-operatively.
Address 0043D6EB must be set as 3D898989898989, Address 00439703 as 9090 and Address 01934BE4 as 1 for having Shadow as P2 (or : 0 - Sonic / 1 - Shadow / 2 - Mechless Tails/ 3 - Mechless Eggman/ 4 - Knuckles/ 5 - Rouge/ 6 - Mech Tails / 7 - Mech Eggman)

SA2 Save Utility

A utility designed to modify save files for the game. Can be downloaded here.

SA2 Save Converter

A utility that can convert main game and Chao Garden save files from the GameCube, Xbox 360/PlayStation 3, and PC versions to another platform. Can be downloaded here.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3.2 GHz
AMD Athlon 64 3000+
System memory (RAM) 1 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 8600
ATI Radeon HD 3650
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
Sound (audio device) DirectX compatible


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. LOD adjustment and the "AA Fix" are not necessary.

References

  1. Sonic Adventure 2 (2012) - Sonic Retro - last accessed on 2020-12-23
  2. Steam version of Sonic Adventure DX and Sonic Adventure 2 will be available in Japan on January 23, 2023 - Famitsu (Japanese) - last accessed on 2024-01-22
  3. Verified by User:AmethystViper on 2019-12-13
  4. Verified by User:AmethystViper on 2021-12-28
  5. Verified by User:AmethystViper on 2020-12-24
  6. Verified by User:SirYodaJedi on 2019-12-19
    It might be due to one of my mods, because uninstalling the mod loader worked reliably. Doesn't explain how rebooting the PC helped though.
  7. Verified by User:SirYodaJedi on 2019-12-09
  8. SA2 Troubleshooting Guide (SA2) (Tutorial), section 2.1 - GameBanana (archived) - last accessed on 2021-12-04
  9. Game doesn't launch :: Sonic Adventure™ 2 General Discussions - last accessed on 9 June 2023
  10. Verified by User:AmethystViper on 2024-05-27