Difference between revisions of "Skylar & Plux: Adventure on Clover Island"
From PCGamingWiki, the wiki about fixing PC games
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− | |||
{{Infobox game | {{Infobox game | ||
+ | |title = Skylar & Plux:<br/>Adventure on Clover Island | ||
|cover = Skylar & Plux Adventure On Clover Island cover.jpg | |cover = Skylar & Plux Adventure On Clover Island cover.jpg | ||
|developers = | |developers = | ||
Line 10: | Line 10: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 19, 2017}} | {{Infobox game/row/date|Windows|May 19, 2017}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform }} | ||
|steam appid = 452540 | |steam appid = 452540 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = 1691943717 |
+ | |official site= http://www.adventureoncloverisland.com/ | ||
+ | |mobygames = skylar-plux-adventure-on-clover-island | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Skylar & Plux: Adventure on Clover Island |
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{GOG.com links| | + | {{GOG.com links|1691943717|skylar_plux_adventures_on_clover_island}} |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/452540/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GOG | skylar_plux_adventure_on_clover_island | DRM-free | | | Windows }} | + | {{Availability/row| GOG.com | skylar_plux_adventure_on_clover_island | DRM-free | | | Windows | unavailable }} |
− | {{Availability/row| Steam | 452540 | Steam | | | Windows }} | + | {{Availability/row| Steam | 452540 | Steam | | | Windows | unavailable }} |
+ | }} | ||
+ | {{ii}} Removed from sale on August 4, 2021.<ref>{{Refurl|url=https://www.gog.com/forum/general/skylar_plux_adventure_on_clover_island_delisting/page1|title=Skylar & Plux: Adventure On Clover Island delisting - Forum - GOG.com|date=20 August 2021|snippet=}}</ref><ref>{{Refurl|url=https://steamcommunity.com/games/452540/announcements/detail/2988686884143686504|title=Steam :: Skylar & Plux: Adventure On Clover Island :: We're officially closing sales of the title on Steam|date=20 August 2021|snippet=}}</ref> | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Prevent camera from twitching vertically=== | ||
+ | {{Fixbox|description=Disable Auto adjust camera|ref=<ref>{{Refcheck|user=Cruzher|date=2017-05-22|comment=}}</ref>|fix= | ||
+ | With Auto adjust camera turned off, the camera will not twitch where it will rapidly face fully downward or upward, when moving the camera vertically. | ||
}} | }} | ||
Line 31: | Line 45: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{P|localappdata}}\CloverIsland\Saved\Config\WindowsNoEditor|{{P|localappdata}}\CloverIsland\Saved\SaveGames\SETTINGS.sav}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{P|localappdata}}\CloverIsland\Saved\SaveGames}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image|Skylar_and_Plux_Graphics_1.png| | + | {{Image|Skylar_and_Plux_Graphics_1.png|In-game graphics settings 1}} |
− | {{Image|Skylar_and_Plux_Graphics_2.png| | + | {{Image|Skylar_and_Plux_Graphics_2.png|In-game graphics settings 2}} |
− | {{Image|Skylar_and_Plux_Graphics_3.png| | + | {{Image|Skylar_and_Plux_Graphics_3.png|In-game graphics settings 3}} |
− | {{Video | + | {{Image|Skylar_and_Plux_Graphics_4.jpg|In-game triple monitor resolution (See [[#Ultra-widescreen|Ultra-widescreen]])}} |
+ | |||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 64: | Line 84: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Pre-rendered cut-scenes are 16:9. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Ultra-widescreen|Ultra-widescreen]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]]. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
Line 77: | Line 97: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = Borderless option renders game at display resolution. | |borderless windowed notes = Borderless option renders game at display resolution. | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Scales with texture quality setting.<br>See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for manual adjustment. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]] and [[TAA]]. | |antialiasing notes = [[FXAA]] and [[TAA]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 87: | Line 110: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== |
− | {{Image|Skylar_and_Plux_Controls_1.png| | + | {{Fixbox|description=Change FOV scaling to {{term|Hor+}}|ref=<ref name="Wasch"/>|fix= |
− | {{Image|Skylar_and_Plux_Controls_2.png| | + | # Go to the [[#Game data|configuration files location]]. |
− | {{Input | + | # Open <code>Engine.ini</code>. |
− | |key remap = | + | # Add the following lines to the end of the file and save it. |
− | |key remap notes = | + | |
− | |acceleration option = | + | <pre> |
+ | [/Script/Engine.LocalPlayer] | ||
+ | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} No further FOV adjustment possible and some parts of the UI get slightly squashed. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Set sample rate manually|ref=<ref name="Wasch"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following lines to the end of the file. Replace <code>16</code> to desired anisotropic filter samples, then save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Skylar_and_Plux_Controls_1.png|In-game control settings 1}} | ||
+ | {{Image|Skylar_and_Plux_Controls_2.png|In-game control settings 2}} | ||
+ | {{Image|Skylar and Plux Controller layout.png|In-game controller layout menu}} | ||
+ | {{Input | ||
+ | |key remap = hackable | ||
+ | |key remap notes = No in-game options. See [[#Remapping|Remapping]]. | ||
+ | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Vertical and Horizontal. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = hackable |
− | |controller remap notes = | + | |controller remap notes = No in-game options. See [[#Remapping|Remapping]]. |
|controller sensitivity = true | |controller sensitivity = true | ||
|controller sensitivity notes= Left Stick and Right Stick Dead Zone. | |controller sensitivity notes= Left Stick and Right Stick Dead Zone. | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = true |
− | |button prompts notes | + | |xbox prompts notes = |
− | |controller hotplug = | + | |impulse triggers = unknown |
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = false | ||
+ | |other controllers notes = XInput only. DirectInput does not work.<ref>{{Refcheck|user=Dandelion Sprout|date=2020-11-30}}</ref> | ||
+ | |other button prompts = Xbox | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = true |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Remapping|Remapping]]=== | ||
+ | {{Fixbox|description=Edit Input.ini|ref=<ref name="Wasch">{{Refcheck|user=Waschbär|date=2017-06-22|comment=}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Input.ini</code>. | ||
+ | # Paste the code from this [https://pastebin.com/3F46PjyH Pastebin] into the file. | ||
+ | # Edit the various actions, which are described by the <code>*Name</code> attribute, by changing the value behind <code>Key=</code>. A list of possible input names can be found on the [https://wiki.unrealengine.com/List_of_Key/Gamepad_Input_Names UnrealEngine Wiki]. | ||
+ | # Save the file and set it to read-only before launching the game. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Every action is listed twice in the file, one for the keyboard/mouse and one for the gamepad input. | ||
+ | {{--}} In-game prompts will still show the default buttons. | ||
+ | |||
+ | Example of rebinding "Move Forward" from {{Key|W}} to {{Key|Up}}: | ||
+ | <pre> | ||
+ | axisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000) | ||
+ | </pre> | ||
+ | |||
+ | Replace the <code>W</code> next to <code>Key=</code> with <code>Up</code>. | ||
+ | <pre> | ||
+ | axisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000) | ||
+ | </pre> | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Image|Skylar_and_Plux_Audio.png| | + | {{Image|Skylar_and_Plux_Audio.png|In-game audio settings}} |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, Sound Effects, Music, Dialog | |separate volume notes = Master, Sound Effects, Music, Dialog | ||
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 147: | Line 254: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2017/07/skylar-plux-adventure-on-clover-island.html Helix Mod: Skylar & Plux: Adventure On Clover Island (DX11)]. | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = true | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Broken/disturbing static-like noise=== | ||
+ | {{ii}} A fix from an official update is planned. | ||
+ | {{ii}} This fix is meant to lower the quality of the audio, eliminating crackling noise that is caused by limited processing power.<ref>{{Refsnip|url=https://docs.unrealengine.com/latest/INT/Support/Builds/ReleaseNotes/2015/4_9/index.html|title=Unreal Engine 4.9 Release Notes | Unreal Engine|date=2017-05-25|snippet=When playing a standalone game, the Quality Level is specified via the Game User Settings and only the Sound Waves that are needed for that Quality Level will be loaded in to memory.}}</ref> | ||
+ | |||
+ | {{Fixbox|description=Edit the configuration file|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/452540/discussions/0/1290690669224638017/|title=Sound broken :: Skylar & Plux: Adventure On Clover Island General Discussions|date=2017-05-25}}</ref>|fix= | ||
+ | # Go to <code>{{P|localappdata}}\CloverIsland\Saved\Config\WindowsNoEditor</code>. | ||
+ | # Open <code>GameUserSettings</code> config file. | ||
+ | # Change <code>AudioQualityLevel</code> to <code>1</code>, then save. | ||
+ | # Right click the config file, then open Properties. | ||
+ | # Tick the read-only checkbox, then click OK. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} With config file set as read-only, any future changes to options cannot be saved. | ||
}} | }} | ||
==Other information== | ==Other information== | ||
+ | {{Image|Skylar and Plux Eye tracking settings.png|In-game eye tracking settings.}} | ||
+ | |||
===API=== | ===API=== | ||
{{API | {{API | ||
Line 173: | Line 336: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
+ | |||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
− | |audio = FMOD | + | |audio = FMOD |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 197: | Line 371: | ||
|multiplayer notes= | |multiplayer notes= | ||
}} | }} | ||
+ | |||
+ | ===Other=== | ||
+ | {{ii}} Supports Tobii eye tracking. | ||
==System requirements== | ==System requirements== | ||
Line 202: | Line 379: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 | + | |minOS = 7 |
|minCPU = Intel Core i5-2500 | |minCPU = Intel Core i5-2500 | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 6 GB | |minHD = 6 GB | ||
|minGPU = Nvidia GeForce GTX 570 | |minGPU = Nvidia GeForce GTX 570 | ||
+ | |minDX = 11 | ||
|recOS = | |recOS = | ||
|recCPU = | |recCPU = | ||
− | |recRAM = | + | |recRAM = |
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
+ | |notes = {{ii}} 64-bit OS only. | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 02:14, 26 February 2023
Developers | |
---|---|
Right Nice Games | |
Publishers | |
Grip Digital | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 19, 2017 |
Taxonomy | |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
General information
Availability
Essential improvements
Prevent camera from twitching vertically
Disable Auto adjust camera[3] |
---|
With Auto adjust camera turned off, the camera will not twitch where it will rapidly face fully downward or upward, when moving the camera vertically. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CloverIsland\Saved\Config\WindowsNoEditor %LOCALAPPDATA%\CloverIsland\Saved\SaveGames\SETTINGS.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CloverIsland\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
In-game triple monitor resolution (See Ultra-widescreen)
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pre-rendered cut-scenes are 16:9. | ||
Multi-monitor | See Ultra-widescreen. | ||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Borderless option renders game at display resolution. | ||
Anisotropic filtering (AF) | Scales with texture quality setting. See Anisotropic filtering (AF) for manual adjustment. |
||
Anti-aliasing (AA) | FXAA and TAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
Change FOV scaling to Hor+[4] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Notes
|
Anisotropic filtering (AF)
Set sample rate manually[4] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | No in-game options. See Remapping. | |
Mouse acceleration | ||
Mouse sensitivity | Vertical and Horizontal. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | No in-game options. See Remapping. | |
Controller sensitivity | Left Stick and Right Stick Dead Zone. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | XInput only. DirectInput does not work.[5] |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
Edit Input.ini[4] |
---|
Notes
Example of rebinding "Move Forward" from W to ↑: axisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000) Replace the axisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000) |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects, Music, Dialog | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Skylar & Plux: Adventure On Clover Island (DX11). |
Devices | |||
---|---|---|---|
Tobii Eye Tracking |
Issues fixed
Broken/disturbing static-like noise
- A fix from an official update is planned.
- This fix is meant to lower the quality of the audio, eliminating crackling noise that is caused by limited processing power.[6]
Edit the configuration file[7] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Other
- Supports Tobii eye tracking.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5-2500 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 570 DirectX 11 compatible |
- 64-bit OS only.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (452540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Skylar & Plux: Adventure On Clover Island delisting - Forum - GOG.com - last accessed on 20 August 2021
- ↑ Steam :: Skylar & Plux: Adventure On Clover Island :: We're officially closing sales of the title on Steam - last accessed on 20 August 2021
- ↑ Verified by User:Cruzher on 2017-05-22
- ↑ 4.0 4.1 4.2 Verified by User:Waschbär on 2017-06-22
- ↑ Verified by User:Dandelion Sprout on 2020-11-30
- ↑ Unreal Engine 4.9 Release Notes - last accessed on 2017-05-25
- "When playing a standalone game, the Quality Level is specified via the Game User Settings and only the Sound Waves that are needed for that Quality Level will be loaded in to memory."
- ↑ Sound broken :: Skylar & Plux: Adventure On Clover Island General Discussions - last accessed on 2017-05-25