Difference between revisions of "The Walking Dead: Survival Instinct"
From PCGamingWiki, the wiki about fixing PC games
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− | {{ | + | {{Infobox game |
+ | |cover = The Walking Dead Survival Instinct - cover.png | ||
+ | |developers = | ||
+ | {{Infobox game/row/developer|Terminal Reality}} | ||
+ | |publishers = | ||
+ | {{Infobox game/row/publisher|Activision}} | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Infernal Engine}} | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|March 19, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|the-walking-dead-survival-instinct|38}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|the-walking-dead-survival-instinct|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | Unlock }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Shooter, Action, Survival horror, Stealth, Exploration }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Zombies, North America, Dark, Post-apocalyptic, Horror }} | ||
+ | {{Infobox game/row/taxonomy/series | The Walking Dead }} | ||
+ | |steam appid = 220050 | ||
+ | |steam appid side = | ||
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 10258 | ||
+ | |lutris = the-walking-deadtm-survival-instinct | ||
+ | |mobygames = walking-dead-survival-instinct | ||
+ | |strategywiki = The Walking Dead: Survival Instinct | ||
+ | |wikipedia = The Walking Dead: Survival Instinct | ||
+ | |winehq = 15055 | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [http://www.thewalkingdeadsurvivalinstinct.com/ The Walking Dead: Survival Instinct Website] | ||
+ | {{mm}} [https://steamcommunity.com/app/220050/discussions/ Steam Community Discussions] | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
+ | |||
+ | ==Availability== | ||
+ | {{Availability| | ||
+ | {{Availability/row| Amazon | B00BR0Q0GK | Steam | | | Windows }} | ||
+ | {{Availability/row| Steam | 220050 | Steam | | | Windows | unavailable }} | ||
+ | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |cross-game bonus = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = Herd Mode; Originally included with pre-orders from Gamestop<ref>{{Refurl|url=https://www.facebook.com/GameStop/photos/fans-of-the-walking-dead-lend-us-your-earspre-order-the-walking-dead-survival-in/574215939265003/|title=Gamestop Facebook|date=2024-05-07}}</ref> | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | <!-- DLC rows goes below: --> | ||
+ | |||
+ | }} | ||
+ | |||
+ | ==Game data== | ||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|game}}\editdata\system}} | ||
+ | }} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|game}}\SavedData}} | ||
+ | }} | ||
+ | {{ii}} Windows save files are stored on the default C:\ regardless of which drive the game itself is installed in. | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Video | ||
+ | |wsgf link = | ||
+ | |widescreen wsgf award = | ||
+ | |multimonitor wsgf award = | ||
+ | |ultrawidescreen wsgf award = | ||
+ | |4k ultra hd wsgf award = | ||
+ | |widescreen resolution = true | ||
+ | |widescreen resolution notes= | ||
+ | |multimonitor = true | ||
+ | |multimonitor notes = | ||
+ | |ultrawidescreen = true | ||
+ | |ultrawidescreen notes = Cutscenes and menus are pillarboxed 16:9. Subtitles may be cut off. | ||
+ | |4k ultra hd = hackable | ||
+ | |4k ultra hd notes = Resolutions above 1080p result in a glitched 1920x1080 partial render in the corner of the screen in fullscreen mode. This can be solved by setting both [MainWindow] and [Graphics] to your desired resolution in settings.ini. | ||
+ | |fov = false | ||
+ | |fov notes = | ||
+ | |windowed = true | ||
+ | |windowed notes = | ||
+ | |borderless windowed = hackable | ||
+ | |borderless windowed notes = Launch the game in windowed mode and use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]]. | ||
+ | |anisotropic = true | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = true | ||
+ | |antialiasing notes = [[MLAA]]. | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
+ | |vsync notes = Choice of Off, 30 FPS, or 60 FPS V-Sync. | ||
+ | |60 fps = true | ||
+ | |60 fps notes = Pre-rendered cutscenes locked at 30 FPS. | ||
+ | |120 fps = true | ||
+ | |120 fps notes = Physics locked to frame rate. Running the game faster than 60 FPS can impact the rag doll effect; see [[#Run the game at screen refresh rate|Run the game at screen refresh rate]] | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
+ | |ray tracing = n/a | ||
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
+ | |key remap = true | ||
+ | |key remap notes = | ||
+ | |acceleration option = false | ||
+ | |acceleration option notes = Mouse acceleration can't be disabled. | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = true | ||
+ | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = true | ||
+ | |full controller notes = | ||
+ | |controller remap = false | ||
+ | |controller remap notes = | ||
+ | |controller sensitivity = true | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = true | ||
+ | |invert controller y-axis notes= | ||
+ | |xinput controllers = true | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = true | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |playstation controllers = unknown | ||
+ | |playstation controller models = unknown | ||
+ | |playstation controllers notes = | ||
+ | |playstation prompts = false | ||
+ | |playstation prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualsense adaptive trigger support = unknown | ||
+ | |dualsense adaptive trigger support notes = | ||
+ | |dualsense haptics support = unknown | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = unknown | ||
+ | |playstation connection modes notes = | ||
+ | |tracked motion controllers = unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = | ||
+ | |digital movement supported = unknown | ||
+ | |digital movement supported notes= | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = true | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Audio | ||
+ | |separate volume = false | ||
+ | |separate volume notes = | ||
+ | |surround sound = unknown | ||
+ | |surround sound notes = | ||
+ | |subtitles = true | ||
+ | |subtitles notes = | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = true | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = | ||
+ | |red book cd audio notes = | ||
+ | |general midi audio = | ||
+ | |general midi audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | <ref>{{Refurl|url=https://steamdb.info/app/220050/info/|title=SteamDB|date=2024-05-07}}</ref> | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish - Spain | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = . | ||
+ | |fan = true | ||
+ | |ref = [https://grajpopolsku.pl/download/the-walking-dead-survival-instinct Fan translation] | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===No voice audio=== | ||
+ | {{Fixbox|description=Change language to fix audio|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/220050/discussions/0/828934089771780993/|title=NO VOICE DURING CONVERSATIONS? SOLUTION HERE!!! - Steam Community Discussions|date=May 2023}}</ref>|fix= | ||
+ | #From the Steam Library, select The Walking Dead: Survival Instinct. | ||
+ | #Right Click it and choose Properties, and then go to the language tab, and change the language. | ||
+ | }} | ||
+ | |||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{ii}} The game may automatically set monitor refresh rate to 60 Hz; this can result in reduced smoothness on a high refresh rate monitor even if GPU render shows a high FPS count. | ||
+ | {{ii}} If Vsync limits refresh rate to 60 fps on a high refresh rate monitor, this is a sign this issue is occurring. | ||
+ | {{Fixbox|description=Set display refresh rate|ref={{cn|date=April 2019}}|fix= | ||
+ | # Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K]. | ||
+ | # Copy <code>SpecialK32.dll</code> to the installation folder. | ||
+ | # Rename <code>SpecialK32.dll</code> to <code>d3d9.dll</code>. | ||
+ | # Start the game and exit. | ||
+ | # Open <code>d3d9.ini</code> in the installation folder. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} If your monitor has a manual refresh rate toggle button, you can use that to set a higher refresh rate instead of using a custom .dll. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 3.0 | ||
+ | |shader model notes = Pixel and vertex | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux powerpc app = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux 68k app = | ||
+ | |linux executable notes = | ||
+ | |mac os powerpc app = | ||
+ | |mac os 68k app = | ||
+ | |mac os executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Wwise | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = Pre-rendered cutscenes | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = XP SP3, Vista, 7, 8 | ||
+ | |minCPU = Intel Core 2 Duo E4400 @ 2.0 GHz | ||
+ | |minCPU2 = AMD Athlon 64 X2 4000+ @ 2.0 GHz | ||
+ | |minRAM = 2 GB | ||
+ | |minHD = 9 GB | ||
+ | |minGPU = AMD Radeon HD 4670 | ||
+ | |minGPU2 = Nvidia GeForce 8800 GT | ||
+ | |minGPU3 = | ||
+ | |minVRAM = 512 MB | ||
+ | |minOGL = | ||
+ | |minDX = 9.0c | ||
+ | |minSM = 3.0 | ||
+ | |minaudio = 9.0c compatible | ||
+ | |mincont = | ||
+ | |minother = | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recCPU2 = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recGPU2 = | ||
+ | |recGPU3 = | ||
+ | |recVRAM = | ||
+ | |recOGL = | ||
+ | |recDX = | ||
+ | |recSM = | ||
+ | |recaudio = | ||
+ | |reccont = | ||
+ | |recother = | ||
+ | |notes = | ||
+ | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 16:25, 12 May 2024
Developers | |
---|---|
Terminal Reality | |
Publishers | |
Activision | |
Engines | |
Infernal Engine | |
Release dates | |
Windows | March 19, 2013 |
Reception | |
Metacritic | 38 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Unlock |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter, Action, Survival horror, Stealth, Exploration |
Art styles | Realistic |
Themes | Zombies, North America, Dark, Post-apocalyptic, Horror |
Series | The Walking Dead |
General information
The Walking Dead: Survival Instinct is a singleplayer first-person shooter, action, survival horror, stealth and exploration game in the The Walking Dead series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Steam (unavailable) |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\editdata\system[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220050/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SavedData[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220050/pfx/[Note 2] |
- Windows save files are stored on the default C:\ regardless of which drive the game itself is installed in.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes and menus are pillarboxed 16:9. Subtitles may be cut off. | ||
4K Ultra HD | Resolutions above 1080p result in a glitched 1920x1080 partial render in the corner of the screen in fullscreen mode. This can be solved by setting both [MainWindow] and [Graphics] to your desired resolution in settings.ini. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Launch the game in windowed mode and use Borderless Gaming. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | MLAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Choice of Off, 30 FPS, or 60 FPS V-Sync. | ||
60 FPS and 120+ FPS | Pre-rendered cutscenes locked at 30 FPS. Physics locked to frame rate. Running the game faster than 60 FPS can impact the rag doll effect; see Run the game at screen refresh rate |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse acceleration can't be disabled. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
[2]
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Italian | ||||
Spanish | ||||
Russian | ||||
Polish | .Fan translation |
Issues fixed
No voice audio
Change language to fix audio[3] |
---|
|
Run the game at screen refresh rate
- The game may automatically set monitor refresh rate to 60 Hz; this can result in reduced smoothness on a high refresh rate monitor even if GPU render shows a high FPS count.
- If Vsync limits refresh rate to 60 fps on a high refresh rate monitor, this is a sign this issue is occurring.
Set display refresh rate[citation needed] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 | Pixel and vertex |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Bink Video | Pre-rendered cutscenes |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista, 7, 8 | |
Processor (CPU) | Intel Core 2 Duo E4400 @ 2.0 GHz AMD Athlon 64 X2 4000+ @ 2.0 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | AMD Radeon HD 4670 Nvidia GeForce 8800 GT 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
|
Sound (audio device) | 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/220050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (220050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Gamestop Facebook - last accessed on 2024-05-07
- ↑ SteamDB - last accessed on 2024-05-07
- ↑ NO VOICE DURING CONVERSATIONS? SOLUTION HERE!!! - Steam Community Discussions - last accessed on May 2023