Difference between revisions of "The Gladiators of Rome"
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Dreamwalker (talk | contribs) (Created page with basic information.) |
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = The_Gladiators_of_Rome_cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Cat Daddy Games}} | {{Infobox game/row/developer|Cat Daddy Games}} |
Latest revision as of 04:06, 19 January 2023
Developers | |
---|---|
Cat Daddy Games | |
Publishers | |
Activision Value Publishing | |
Release dates | |
Windows | October 27, 2002 |
Reception | |
Metacritic | 46 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Free-roaming camera |
Genres | Strategy |
Themes | Classical, Historical |
The Gladiators of Rome is a 2002 historical strategy game developed by Cat Daddy Games and published by Activision Value Publishing. Players manage a group of ancient Roman gladiators throughout the singleplayer campaign, with gladiatorial bouts occurring in real-time.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/DATA[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480, 800x600, or 1024x768 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Game runs at 30 FPS. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Settings for sound effects, music, and ambience. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, Me, 2000, XP | |
Processor (CPU) | Pentium III 500 MHz |
Pentium 4 1.0 GHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | DirectX 8.1-Compatible 8 MB of VRAM DirectX 8.1 compatible | AGP 3D Hardware Accelerator 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).