Difference between revisions of "Entropy: Zero 2"
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{{Infobox game/row/developer|Breadmen}} | {{Infobox game/row/developer|Breadmen}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Source}} | + | {{Infobox game/row/engine|Source|name=Source 2013 Singleplayer}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|Aug 20, 2022}} | {{Infobox game/row/date|Windows|Aug 20, 2022}} | ||
Line 158: | Line 158: | ||
|upscaling notes = | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Double buffered <ref>{{Refurl|url=https://www.youtube.com/watch?v=qShOm6pwUbA|title=Black mesa vsync is double buffered|date=2024}}</ref> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 186: | Line 186: | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = limited | |controller support = limited | ||
− | |controller support notes = As of 1.2.0, only in the deck-testing beta branch | + | |controller support notes = As of 1.2.0, only in the deck-testing beta branch{{cn|December 2022}} |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
Line 273: | Line 273: | ||
{{--}} Parts of Wilson's default model are misplaced and cause visible clipping. | {{--}} Parts of Wilson's default model are misplaced and cause visible clipping. | ||
− | {{Fixbox|description=Apply the fix|ref=<ref> | + | {{Fixbox|description=Apply the fix|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2856955232|title=Steam Workshop - Wilson fix|date=May 2023}}</ref>|fix= |
# Make sure the game is not running. | # Make sure the game is not running. | ||
# Go to the [https://steamcommunity.com/sharedfiles/filedetails/?id=2856955232 mod's page] on Steam Workshop. | # Go to the [https://steamcommunity.com/sharedfiles/filedetails/?id=2856955232 mod's page] on Steam Workshop. | ||
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{{--}} Default bullet casings and buckshot shells are disproportionately large. | {{--}} Default bullet casings and buckshot shells are disproportionately large. | ||
− | {{Fixbox|description=Apply the fix|ref=<ref> | + | {{Fixbox|description=Apply the fix|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2852213826|title=Steam Workshop - Resized shells|date=May 2023}}</ref>|fix= |
# Make sure the game is not running. | # Make sure the game is not running. | ||
# Go to the [https://steamcommunity.com/sharedfiles/filedetails/?id=2852213826 mod's page] on Steam Workshop. | # Go to the [https://steamcommunity.com/sharedfiles/filedetails/?id=2852213826 mod's page] on Steam Workshop. | ||
Line 291: | Line 291: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
− | |direct3d notes = | + | |direct3d notes = <ref>{{Refcheck|user=Aemony|date=2022-11-30|comment=Confirmed that the game uses D3D9 — even when running in DX8 compatibility mode.}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 322: | Line 322: | ||
|macos arm app = false | |macos arm app = false | ||
|macos app notes = | |macos app notes = | ||
− | |linux powerpc app = | + | |linux powerpc app = unknown |
|linux 32-bit executable= true | |linux 32-bit executable= true | ||
|linux 64-bit executable= false | |linux 64-bit executable= false | ||
Line 372: | Line 372: | ||
|minHD = 13 GB | |minHD = 13 GB | ||
|minGPU = | |minGPU = | ||
− | |minDX = 8.1 | + | |minDX = 8.1 |
|recOS = 10 | |recOS = 10 |
Latest revision as of 13:54, 20 January 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Breadmen | |
Engines | |
Source 2013 Singleplayer | |
Release dates | |
Windows | August 20, 2022 |
Linux | November 14, 2022 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Vehicles | Automobile, Off-roading |
Art styles | Realistic |
Themes | Post-apocalyptic, Sci-fi, Arctic |
Series | Entropy: Zero |
Entropy: Zero | |
---|---|
Entropy: Zero | 2017 |
Entropy: Zero 2 | 2022 |
Entropy: Zero 2 is a singleplayer first-person FPS game in the Entropy: Zero series.
Key points
- Numerous mods and fixes are available thanks to Steam Workshop integration.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Requires Half-Life 2 (installation not necessary). |
- The soundtrack can be listened to for free on the composer's YouTube playlist.
Monetization
Type | Notes |
---|---|
Freeware | The game is completely free. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | The game has no microtransactions. |
Essential improvements
Skip intro videos
Use -novid command line argument[1] (see Launch options for detailed instructions).
|
---|
Enabling the console
- A list of console commands can be found here.
Options menu[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <path-to-game>/entropyzero2/cfg/ |
Save game data location
System | Location |
---|---|
Steam | <path-to-game>/entropyzero2/save/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Implemented with patch v1.0.1 |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Some UI elements are not scaled properly and become smaller on higher resolutions. | ||
Field of view (FOV) | From 75° to 90°. | ||
Windowed | |||
Borderless fullscreen windowed | Use -windowed -noborder command line argument (see Launch options for detailed instructions). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
Vertical sync (Vsync) | Double buffered [2] | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | As of 1.2.0, only in the deck-testing beta branch[citation needed] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | There are "Game" and "Music" sliders, but "Game" slider affects overall volume (example: having both sliders at 50% results in actual music volume being 25%). | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Wilson model clipping
- Parts of Wilson's default model are misplaced and cause visible clipping.
Apply the fix[3] |
---|
|
Oversized bullet casings
- Default bullet casings and buckshot shells are disproportionately large.
Apply the fix[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | [6] |
OpenGL | 2.0 | Linux only |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux | As of v1.2.0, only available through "deck-testing" beta branch[5] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Input | SDL | |
Cutscenes | Bink Video | Used for startup videos and in-game movies. |
Launch options
Enabling a launch parameter[1] |
---|
|
Mods
- For popular mods, see Steam Workshop for Entropy : Zero 2.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1.7 GHz | Intel Core I5 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | DirectX 8.1 compatible | DirectX 9 compatible |
References
- ↑ 1.0 1.1 1.2 Verified by User:Suicide machine on August 11, 2016
- ↑ Black mesa vsync is double buffered - last accessed on 2024
- ↑ Steam Workshop - Wilson fix - last accessed on May 2023
- ↑ Steam Workshop - Resized shells - last accessed on May 2023
- ↑ deck-testing, version 1.2.0.
- ↑ Verified by User:Aemony on 2022-11-30
- Confirmed that the game uses D3D9 — even when running in DX8 compatibility mode.