Difference between revisions of "Daytona USA"
m |
|||
(18 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = Daytona USA cover.jpg | |cover = Daytona USA cover.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Sega AM2}} | {{Infobox game/row/developer|Sega AM2}} | ||
+ | {{Infobox game/row/porter|Sega PC|Windows}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Sega}} | + | {{Infobox game/row/publisher|Sega Entertainment}} |
+ | {{Infobox game/row/publisher|Expert Software|Re-release}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|September 27, 1996|ref=<ref>{{Refurl|url=https://web.archive.org/web/20040406231150/http://sega.jp/pc/daytonab/|title=<nowiki>[SEGA]</nowiki>セガPC:デイトナUSA 拡張ボード版 (retrieved)|date=2023-12-26}}</ref>}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Arcade, Racing}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Track racing}} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | North America}} | ||
+ | {{Infobox game/row/taxonomy/series | Daytona}} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |igdb = daytona-usa | ||
+ | |mobygames = 7870 | ||
|strategywiki = Daytona USA | |strategywiki = Daytona USA | ||
|wikipedia = Daytona USA (video game) | |wikipedia = Daytona USA (video game) | ||
Line 16: | Line 32: | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | + | |introduction = | |
− | {{ | ||
− | |||
+ | |release history = ''Daytona USA''{{note|''デイトナUSA'' in Japan}} was first released worldwide for the Sega Model 2 arcade platform in April 1994. It was | ||
+ | released for Windows PCs on September 27, 1996 in Japan, November 14, 1996 in Europe and early December 1996 in North America. | ||
+ | |||
+ | |current state = The PC port is based on the Sega Saturn version<ref>{{Refurl|url=https://segaretro.org/Daytona_USA#PC_version|title=Daytona USA - SegaRetro|date=2024-05-25}}</ref> and includes all additions from said version, but as such it's also capped at a lower framerate (20 FPS compared to arcade's 60) and suffers from severe graphical cutbacks, like the lower draw distance and polygon count. Additionally, the game has issues launching on modern Windows systems (see [[#Essential improvements|this section]] for fixes). | ||
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | | + | {{Availability/row| Retail | | disc | | | Windows}} |
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
Line 56: | Line 74: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|windir}}\DAYTONA | + | {{Game data/config|Windows|{{p|windir}}\DAYTONA.INI}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|game}}\DAYTONA.DAT}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 72: | Line 90: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= 320x240 or 640x480 only. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 82: | Line 100: | ||
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = Use [[DxWnd]] or [ | + | |windowed notes = Use [[DxWnd]] or [[DgVoodoo 2#DirectX 2-8|dgVoodoo 2]]. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 92: | Line 110: | ||
|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = 20 | + | |60 fps notes = Capped at 20 FPS. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 101: | Line 119: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 125: | Line 143: | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 143: | Line 179: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
|surround sound = false | |surround sound = false | ||
− | |surround sound notes = | + | |surround sound notes = Stereo, monaural (both result in 3.0 in Windows 10). |
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
Line 157: | Line 193: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
Line 163: | Line 201: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
}} | }} | ||
Line 180: | Line 218: | ||
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = true |
− | |software mode notes = | + | |software mode notes = Also supports NV1 3D API (Japanese release only) if using an Nvidia card. |
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
Line 194: | Line 232: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= |
Latest revision as of 04:00, 25 May 2024
Developers | |
---|---|
Sega AM2 | |
Windows | Sega PC |
Publishers | |
Sega Entertainment | |
Re-release | Expert Software |
Release dates | |
Windows | September 27, 1996[1] |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Arcade, Racing |
Vehicles | Track racing |
Themes | North America |
Series | Daytona |
Daytona | |
---|---|
Daytona USA | 1996 |
Daytona USA: Deluxe | 1997 |
Daytona USA is a singleplayer first-person and third-person arcade and racing game in the Daytona series.
Daytona USA[Note 1] was first released worldwide for the Sega Model 2 arcade platform in April 1994. It was released for Windows PCs on September 27, 1996 in Japan, November 14, 1996 in Europe and early December 1996 in North America.
The PC port is based on the Sega Saturn version[2] and includes all additions from said version, but as such it's also capped at a lower framerate (20 FPS compared to arcade's 60) and suffers from severe graphical cutbacks, like the lower draw distance and polygon count. Additionally, the game has issues launching on modern Windows systems (see this section for fixes).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Essential improvements
Fixing graphical glitches on modern systems
Using DxWnd (Windows 7)[citation needed] |
---|
Notes
|
Using DxWrapper (Windows 10)[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\DAYTONA.DAT[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x240 or 640x480 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use DxWnd or dgVoodoo 2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 20 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Acceleration/brake can only be assigned to buttons. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Stereo, monaural (both result in 3.0 in Windows 10). | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Software renderer | Also supports NV1 3D API (Japanese release only) if using an Nvidia card. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz or faster | Intel Pentium 133 MHz or faster |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 25 MB |
Notes
- ↑ デイトナUSA in Japan
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ [SEGA]セガPC:デイトナUSA 拡張ボード版 (retrieved) - last accessed on 2023-12-26
- ↑ Daytona USA - SegaRetro - last accessed on 2024-05-25