Difference between revisions of "Call of Juarez: The Cartel"
From PCGamingWiki, the wiki about fixing PC games
m (→Audio settings: updated template usage) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|%USERPROFILE%\ | + | {{Game data/row|Windows|%USERPROFILE%\Documents\Call of Juarez - The Cartel\out\Settings\}} |
}} | }} | ||
Line 97: | Line 97: | ||
#Open <code>Data0.pak</code> with [http://www.7-zip.org 7-Zip] or similar. | #Open <code>Data0.pak</code> with [http://www.7-zip.org 7-Zip] or similar. | ||
#In it go to a folder <code>Skills</code> and extract a file <code>default_levels.xml</code> | #In it go to a folder <code>Skills</code> and extract a file <code>default_levels.xml</code> | ||
− | #Go to <code>%USERPROFILE%\ | + | #Go to <code>%USERPROFILE%\Documents\Call of Juarez - The Cartel\out</code> |
#In this folder create a folder <code>Data</code>. | #In this folder create a folder <code>Data</code>. | ||
#In folder <code>Data</code> that you've just created, create another folder, named <code>Skills</code>. | #In folder <code>Data</code> that you've just created, create another folder, named <code>Skills</code>. | ||
− | #Now move <code>default_levels.xml</code> that you've extracted to <code>%USERPROFILE%\ | + | #Now move <code>default_levels.xml</code> that you've extracted to <code>%USERPROFILE%\Documents\Call of Juarez - The Cartel\out\Data\Skills</code> |
#Open <code>default_levels.xml</code> in notepad. | #Open <code>default_levels.xml</code> in notepad. | ||
#Find a line: <code><prop n="CameraDefaultFOV" v="50.0"/></code> | #Find a line: <code><prop n="CameraDefaultFOV" v="50.0"/></code> | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Video.scr}} | {{Fixbox/fix|Video.scr}} | ||
− | #Go to <code>%USERPROFILE%\ | + | #Go to <code>%USERPROFILE%\Documents\Call of Juarez - The Cartel\out\Settings</code> |
#Open <code>Video.scr</code> in notepad. | #Open <code>Video.scr</code> in notepad. | ||
#Find a line <code>Fullscreen()</code> and remove it. | #Find a line <code>Fullscreen()</code> and remove it. |
Revision as of 03:14, 14 April 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Techland | |
Publishers | |
Ubisoft | |
Engines | |
Chrome Engine 5 | |
Release dates | |
Windows | September 8, 2011 |
Call of Juarez | |
---|---|
Call of Juarez | 2006 |
Call of Juarez: Bound in Blood | 2009 |
Call of Juarez: The Cartel | 2011 |
Call of Juarez: Gunslinger | 2013 |
Key points
- DirectX 11 renderer is slower and doesn't offer any noticeable improvements in graphics quality.[1]
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33420/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33420/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video settings
Field of view (FOV)
Instructions |
---|
Windowed
Instructions |
---|
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Core 2 Duo 2 GHz, AMD Athlon 64 X2 2 GHz | Intel Core 2 Duo 3GHz, AMD Athlon 64 X2 3Ghz or better |
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | DirectX 9.0c compatible - Nvidia 8800GT/ATI 3850 | Nvidia GTX 260/ATI 4870 or better recommended |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/33420/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (33420) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.