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Difference between revisions of "Spyro Reignited Trilogy"

From PCGamingWiki, the wiki about fixing PC games
Line 28: Line 28:
 
'''Key points'''
 
'''Key points'''
 
{{ii}} Remakes of {{W|Spyro the Dragon}}, {{W|Spyro 2: Ripto's Rage!}}, and {{W|Spyro: Year of the Dragon}}.
 
{{ii}} Remakes of {{W|Spyro the Dragon}}, {{W|Spyro 2: Ripto's Rage!}}, and {{W|Spyro: Year of the Dragon}}.
{{--}} Certain aspects of the game's physics are tied to the frame rate with varying degrees of severity (see [[#Issues unresolved|Issues unresolved]]).
+
{{--}} Certain aspects of the game's physics are tied to the frame rate with varying degrees of severity (see [[#High frame rate issues|High frame rate issues]]).
  
 
'''General information'''
 
'''General information'''
Line 41: Line 41:
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Delete video files|fix=
+
{{Fixbox|description=Delete video files|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=1854099557 Steam Community :: Guide :: Remove Intro]</ref>|fix=
 
# Go to {{code|{{p|game}}\Falcon\Content\Movies\}}.
 
# Go to {{code|{{p|game}}\Falcon\Content\Movies\}}.
# Delete or rename the following files:
+
# Delete or rename all <code>Bumper{{abbr|*|BumperATVI.mp4, BumperATVI_Gamma.mp4, BumperTFB.mp4, BumperTFB_Gamma.mp4, BumperUnreal.mp4, BumperUnreal_Gamma.mp4}}.mp4</code> files.
<pre>
+
}}
BumperATVI.mp4
+
 
BumperATVI_Gamma.mp4
+
===Make Sparx cast light and shadows===
BumperTFB.mp4
+
{{Fixbox|description=Use third-party fix|ref=<ref>{{Refcheck|user=Keith|date=2020-04-17|comment=}}</ref>|fix=
BumperTFB_Gamma.mp4
+
# Create a folder called <code>~mods</code> in <code>{{p|game}}\Falcon\Content\Paks\</code>.
BumperUnreal.mp4
+
# Download [https://www.nexusmods.com/spyroreignitedtrilogy/mods/139 Sparx Light].
BumperUnreal_Gamma.mp4
+
# Copy <code>SparxLight.pak</code> to the <code>~mods</code> folder.
IntroLoadingBar.mp4
 
IntroLoadingBar_Gamma.mp4
 
IntroLoadingBar_Gamma_1.9.mp4
 
IntroLoadingBar_Gamma_2.2.mp4
 
</pre>
 
{{ii}} Renaming {{code|IntroLoadingBar*.mp4}} files is necessary because if the intro videos are missing from the directory, it will play a loading screen video dedicated to only game startups instead.
 
 
}}
 
}}
  
Line 104: Line 98:
 
|ultrawidescreen notes      = {{term|Pillarboxed}}. Use [https://community.pcgamingwiki.com/files/file/1387-spyro-reignited-trilogy-ultrawide-fov-script-for-flawless-widescreen/ this script] as a workaround.
 
|ultrawidescreen notes      = {{term|Pillarboxed}}. Use [https://community.pcgamingwiki.com/files/file/1387-spyro-reignited-trilogy-ultrawide-fov-script-for-flawless-widescreen/ this script] as a workaround.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Some of Spyro 1's textures can be [https://www.nexusmods.com/spyroreignitedtrilogy/users/56430747?tab=user+files upscaled to 4K].
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = Use [https://community.pcgamingwiki.com/files/file/1387-spyro-reignited-trilogy-ultrawide-fov-script-for-flawless-widescreen/ this script].
 
|fov notes                  = Use [https://community.pcgamingwiki.com/files/file/1387-spyro-reignited-trilogy-ultrawide-fov-script-for-flawless-widescreen/ this script].
Line 111: Line 105:
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = true
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Low/High [[TAA]]
 
|antialiasing notes        = Low/High [[TAA]]
Line 120: Line 114:
 
|60 fps notes              = Choice of 30, 40, 50, 60, 100, 120, or no cap. Cutscenes are pre-rendered at 30 FPS.
 
|60 fps notes              = Choice of 30, 40, 50, 60, 100, 120, or no cap. Cutscenes are pre-rendered at 30 FPS.
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Some issues may arise when playing at a high frame rate. See [[#Issues unresolved|Issues unresolved]].
+
|120 fps notes              = Some physics are tied to frame rate. See [[#High frame rate issues|High frame rate issues]].
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Set AF manually|ref={{cn}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add <code>r.MaxAnisotropy=16</code> below the <code>[SystemSettings]</code> line.
 +
}}
 +
 +
===[[Glossary:High frame rate|High frame rate]]===
 +
{{Fixbox|description=Set frame rate cap manually|ref={{cn}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>GameUserSettings.ini</code>.
 +
# Add the following to the end of the file:
 +
<pre>
 +
[/Script/Engine.GameUserSettings]
 +
FrameRateLimit=60.000000
 +
</pre>
 
}}
 
}}
  
 
===[[Glossary:Downsampling|Downsampling]]===
 
===[[Glossary:Downsampling|Downsampling]]===
{{Fixbox|description=Use Unreal 4 resolution scale|fix=
+
{{Fixbox|description=Use Unreal 4 resolution scale|ref={{cn}}|fix=
# Navigate to [[#Game data|configuration file location.]]
+
<ol>
# Open {{file|Engine.ini}} with preferred text editor.
+
<li>Go to the [[#Game data|configuration file(s) location]].</li>
# Add the following to the end of the file:  
+
<li>Open {{file|Engine.ini}} with preferred text editor.</li>
 +
<li>Add the following to the end of the file:</li>
 
<pre>[ConsoleVariables]
 
<pre>[ConsoleVariables]
 
r.ScreenPercentage=100</pre>
 
r.ScreenPercentage=100</pre>
# Change {{code|100}} to your desired value. {{code|200}} means double the dimensions from resolution selected in settings menu.
+
<li>Change {{code|100}} to your desired value. {{code|200}} means double the dimensions from resolution selected in settings menu.</li>
# Save the changes and start the game. }}
+
<li>Save the changes and start the game.</li>
 +
}}
  
===Remove purple and blue tints===
+
===Post-processing===
{{Fixbox|description=Use [https://www.nexusmods.com/spyroreignitedtrilogy/mods/59 Spyro Reignited Trilogy Purple Tint Remover]|ref=|fix=
+
====Remove purple tint====
 +
{{Fixbox|description=Use [https://www.nexusmods.com/spyroreignitedtrilogy/mods/59 Tint Remover]|ref=<ref name="tintmod>[https://www.nexusmods.com/spyroreignitedtrilogy/mods/59 Tint Remover at Spyro Reignited Trilogy Nexus - Mods and community]</ref>|fix=
 
}}
 
}}
{{Fixbox|description=Use [https://www.nexusmods.com/spyroreignitedtrilogy/mods/10 Spyro Reignited Trilogy Underwater Blue Filter Remover]|ref=|fix=
+
====Remove blue filter====
 +
{{Fixbox|description=Use [https://www.nexusmods.com/spyroreignitedtrilogy/mods/10 Underwater Blue Filter Remover]|ref=<ref name="tintmod/>|fix=
 
}}
 
}}
  
===[[Glossary:High frame rate|High frame rate]]===
+
===Fog===
{{Fixbox|description=Set frame rate cap manually|ref={{cn}}|fix=
+
{{Fixbox|description=Remove all fog|ref=<ref name="tintmod/>|fix=
# Go to {{code|{{P|localappdata}}\Falcon\Saved\Config\WindowsNoEditor\}}.
+
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>GameUserSettings.ini</code> and add the following:
+
# Open <code>Engine.ini</code>.
 +
# Add the following strings.
 
<pre>
 
<pre>
[/Script/Engine.GameUserSettings]
+
[ConsoleVariables]
FrameRateLimit=60.000000
+
r.Fog=0
 
</pre>
 
</pre>
 +
}}
 +
{{Fixbox|description=Use low fog or remove fog only from particular levels|ref=<ref name="tintmod/>|fix=
 +
# Create a folder called <code>~mods</code> in <code>{{p|game}}\Falcon\Content\Paks\</code>.
 +
# Download [https://www.nexusmods.com/spyroreignitedtrilogy/mods/59 Tint Remover].
 +
# Copy desired <code>+LowFog_Paks\</code> or <code>+NoFog_Paks\</code> files to the <code>~mods</code> folder.
 
}}
 
}}
  
Line 227: Line 249:
 
===Mouse smoothing===
 
===Mouse smoothing===
 
{{Fixbox|description=Disable mouse smoothing|fix=
 
{{Fixbox|description=Disable mouse smoothing|fix=
# Navigate to the [[#Game data|configuration file(s) location]].
+
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Input.ini</code> with a text editor:
 
# Open <code>Input.ini</code> with a text editor:
 
# Add the following lines:
 
# Add the following lines:
Line 237: Line 259:
 
{{ii}} Mouse Y-axis around twice as fast as X-axis.
 
{{ii}} Mouse Y-axis around twice as fast as X-axis.
  
{{Fixbox|description=Adjust INI file=|fix=
+
{{Fixbox|description=Adjust INI file|fix=
# Go to {{code|{{P|localappdata}}\Falcon\Saved\Config\WindowsNoEditor\}}.
+
# Go to the [[#Game data|configuration file(s) location]].
# Open Input.ini and add the following:
+
# Open <code>Input.ini</code> and add the following:
 
<pre>
 
<pre>
 
[/script/engine.inputsettings]
 
[/script/engine.inputsettings]
Line 422: Line 444:
  
 
==Issues unresolved==
 
==Issues unresolved==
===Jump physics affected by frame rate===
+
===High frame rate issues===
 +
====Jump height affected by frame rate====
 
{{ii}} Spyro's jump height is subtly affected by frame rate (he can jump slightly higher at 30 FPS); however, all three games can still be completed 100% without lowering FPS.<ref>[https://steamcommunity.com/app/996580/discussions/0/2733047810442489171/ You can literally jump higher at 30fps. :: Spyro™ Reignited Trilogy General Discussions]</ref>
 
{{ii}} Spyro's jump height is subtly affected by frame rate (he can jump slightly higher at 30 FPS); however, all three games can still be completed 100% without lowering FPS.<ref>[https://steamcommunity.com/app/996580/discussions/0/2733047810442489171/ You can literally jump higher at 30fps. :: Spyro™ Reignited Trilogy General Discussions]</ref>
  
===Spyro slides around the terrain===
+
====Spyro slides around when standing still====
 
{{ii}} If the frame rate goes above 120 FPS, Spyro may slide around the terrain with no input, resulting in very slippery controls.<ref>[https://steamcommunity.com/app/996580/discussions/0/1635291505040766626/ Spyro PC FPS-Related issues inbound :: Spyro™ Reignited Trilogy General Discussions]</ref>
 
{{ii}} If the frame rate goes above 120 FPS, Spyro may slide around the terrain with no input, resulting in very slippery controls.<ref>[https://steamcommunity.com/app/996580/discussions/0/1635291505040766626/ Spyro PC FPS-Related issues inbound :: Spyro™ Reignited Trilogy General Discussions]</ref>
  
{{Fixbox|description=[[#High frame rate|Set frame rate cap below 120 FPS]]|ref=<ref name="fpsfix">[https://www.reddit.com/r/Spyro/comments/czf1jq/psa_easy_potential_fix_for_fpsrelated_pc_issues/ Easy potential fix for FPS-related PC issues - without being forced to lower your FPS settings : Spyro]</ref>|fix=
+
{{Fixbox|description=Set frame rate cap below 120 FPS|ref=<ref name="fpsfix">[https://steamcommunity.com/sharedfiles/filedetails/?id=1853550229 Steam Community :: Guide :: Bug Fix - Can't Progress? Something Janky? Read Me!]</ref>|fix=
 
}}
 
}}
  
===Certain animations and enemies not working properly===
+
====The druids in Alpine Ridge won't use their magic====
 
{{ii}} There is a bug with the druids in Alpine Ridge where you cannot progress if the frame rate is above 30 FPS.
 
{{ii}} There is a bug with the druids in Alpine Ridge where you cannot progress if the frame rate is above 30 FPS.
  
{{Fixbox|description=[[#High frame rate|Set frame rate cap to 30 FPS]]|ref=<ref name="fpsfix"/>|fix=
+
{{Fixbox|description=Set frame rate cap to 30 FPS|ref=<ref name="fpsfix"/>|fix=
 
}}
 
}}
  

Revision as of 02:43, 17 April 2020

Spyro Reignited Trilogy
Spyro Reignited Trilogy cover
Developers
Toys for Bob
Windows Iron Galaxy Studios
Publishers
Activision
Engines
Unreal Engine 4
Release dates
Windows September 3, 2019
Reception
Metacritic 75
OpenCritic 81
IGDB 84
Spyro Reignited Trilogy on IGDB
Spyro Reignited Trilogy guide on StrategyWiki
Spyro Reignited Trilogy on MobyGames
Spyro Reignited Trilogy on Wikipedia
Spyro
Skylanders: Spyro's Adventure 2011
Spyro Reignited Trilogy 2019

Key points

Remakes of Spyro the Dragon, Spyro 2: Ripto's Rage!, and Spyro: Year of the Dragon.
Certain aspects of the game's physics are tied to the frame rate with varying degrees of severity (see High frame rate issues).

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements

Skip intro videos

Delete video files[1]
  1. Go to <path-to-game>\Falcon\Content\Movies\.
  2. Delete or rename all Bumper*.mp4 files.

Make Sparx cast light and shadows

Use third-party fix[2]
  1. Create a folder called ~mods in <path-to-game>\Falcon\Content\Paks\.
  2. Download Sparx Light.
  3. Copy SparxLight.pak to the ~mods folder.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Falcon\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/996580/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Falcon\Saved\SaveGames\
Steam <Steam-folder>\userdata\<user-id>\996580\remote\Falcon\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/996580/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings
Video settings

Template:Video settings

Anisotropic filtering (AF)

Set AF manually[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add r.MaxAnisotropy=16 below the [SystemSettings] line.

High frame rate

Set frame rate cap manually[citation needed]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Add the following to the end of the file:
[/Script/Engine.GameUserSettings]
FrameRateLimit=60.000000

Downsampling

Use Unreal 4 resolution scale[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with preferred text editor.
  3. Add the following to the end of the file:
  4. [ConsoleVariables]
    r.ScreenPercentage=100
  5. Change 100 to your desired value. 200 means double the dimensions from resolution selected in settings menu.
  6. Save the changes and start the game.

Post-processing

Remove purple tint

Use Tint Remover[3]

Remove blue filter

Use Underwater Blue Filter Remover[3]

Fog

Remove all fog[3]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following strings.
[ConsoleVariables]
r.Fog=0
Use low fog or remove fog only from particular levels[3]
  1. Create a folder called ~mods in <path-to-game>\Falcon\Content\Paks\.
  2. Download Tint Remover.
  3. Copy desired +LowFog_Paks\ or +NoFog_Paks\ files to the ~mods folder.

Input settings

Controls settings
Controls settings
Camera settings
Camera settings

Template:Input settings

Mouse smoothing

Disable mouse smoothing
  1. Go to the configuration file(s) location.
  2. Open Input.ini with a text editor:
  3. Add the following lines:
[/Script/Engine.InputSettings]
bEnableMouseSmoothing=false

Mouse sensitivity

Mouse Y-axis around twice as fast as X-axis.
Adjust INI file
  1. Go to the configuration file(s) location.
  2. Open Input.ini and add the following:
[/script/engine.inputsettings]
AxisConfig=(AxisKeyName="MouseX",AxisProperties=(Exponent=1.000000))
AxisConfig=(AxisKeyName="MouseY",AxisProperties=(Exponent=0.700000))
Try readjusting the Y axis multiplier if 0.7 doesn't feel right. Changing these values may break joystick input. Also affects flying with mouse controls (if enabled), swimming and free look, as it lowers sensitivity on the Y axis.

Audio settings

Audio settings
Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Arabic
Danish
Dutch
Finnish
French
German
Italian
Norwegian
Polish
Brazilian Portuguese
Spanish
Latin American Spanish
Swedish

VR support

Issues unresolved

High frame rate issues

Jump height affected by frame rate

Spyro's jump height is subtly affected by frame rate (he can jump slightly higher at 30 FPS); however, all three games can still be completed 100% without lowering FPS.[4]

Spyro slides around when standing still

If the frame rate goes above 120 FPS, Spyro may slide around the terrain with no input, resulting in very slippery controls.[5]
Set frame rate cap below 120 FPS[6]

The druids in Alpine Ridge won't use their magic

There is a bug with the druids in Alpine Ridge where you cannot progress if the frame rate is above 30 FPS.
Set frame rate cap to 30 FPS[6]

Issues fixed

SteamVR launches on game start

Add launch parameter

Add -nohmd to Steam's launch parameters for the game or a shortcut.

Game audio plays through Oculus Rift regardless of settings

Disable the Rift Audio output device[7]
  1. Open the Settings app in Windows.
  2. Navigate to System > Sound and click on Manage sound devices.
  3. Click on Headphones / Rift Audio, followed by Disable.
Adjust INI file
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Delete the part that reads:
    [Oculus.Settings]
    GraphicsAdapter=0
    AudioInputDevice="{0.0.1.00000000}.{7c12ab8b-1ed5-42a6-aabd-2fdc22a73944}"
    AudioOutputDevice="{0.0.0.00000000}.{4c1ae4c1-cc6a-4f1c-9bda-43bb45680197}"
  4. Set Engine.ini to read-only.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-2100
AMD FX-6300
System memory (RAM) 4 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7850
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References