Difference between revisions of "Luftrausers"
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Baronsmoki (talk | contribs) (→Availability: Added Gamesplanet) |
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|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = true |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 17:18, 4 December 2019
Developers | |
---|---|
Vlambeer | |
Publishers | |
Devolver Digital | |
Engines | |
Dex | |
Release dates | |
Windows | March 18, 2014 |
macOS (OS X) | March 18, 2014 |
Linux | March 18, 2014 |
Key points
- Frame rate is capped at 30 FPS.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Click Humble icon to purchase via Humble Widget. Air raid pack available containing one DRM-free copy of the game and 100 Steam keys. | |||
GOG.com | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\.LUFTRAUSERS\ |
macOS (OS X) | |
Linux | ~/.LUFTRAUSERS/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\.LUFTRAUSERS\ |
macOS (OS X) | ~/.LUFTRAUSERS/ |
Linux | ~/.LUFTRAUSERS/ |
Steam | <Steam-folder>/userdata/<user-id>/233150/remote/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
- Games resolution is always 600x400 which is then upscaled with aspect ratio with nearest neighbor. For stretching, see Widescreen resolution.
Widescreen resolution
Modify content files[citation needed] |
---|
"writeout" : "combo" Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1.2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.1 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1.2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.1 compatible |