Difference between revisions of "Bayonetta"
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|anisotropic notes = Up to 16 samples. | |anisotropic notes = Up to 16 samples. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 16x [[MSAA]]. | + | |antialiasing notes = Up to 16x [[MSAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for improved Anti-aliasing on Nvidia cards. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 124: | Line 124: | ||
# Add a profile for the game. | # Add a profile for the game. | ||
# Set '''Antialiasing compatibility''' to one of the following: | # Set '''Antialiasing compatibility''' to one of the following: | ||
− | #*<code>0x00001241</code> for MSAA | + | #*<code>0x00001241</code> for [[MSAA]] |
− | #*<code>0x000012C1</code> for SGSSAA, OGSSAA or HSAA | + | #*<code>0x000012C1</code> for [[SGSSAA]], [[OGSSAA]] or [[HSAA]] |
− | #*<code>0x000032C5</code> for a higher quality | + | #*<code>0x000032C5</code> for a higher quality 4x [[SGSSAA]] that may require more performance. |
# If using either SGSSAA option, set '''Antialiasing fix''' to '''On''' | # If using either SGSSAA option, set '''Antialiasing fix''' to '''On''' | ||
# Set '''Antialiasing - Mode''' to the desired option. | # Set '''Antialiasing - Mode''' to the desired option. | ||
− | # If only applying MSAA, do not set anything in the '''Antialiasing - Transparency Supersampling''' field with this flag; it will either break shadows or make the image very blurry. For SGSSAA the same field must instead be set to the corresponding SGSSAA option to work. | + | # If only applying MSAA, do not set anything in the '''Antialiasing - Transparency Supersampling''' field with this flag; it will either break shadows or make the image very blurry. For SGSSAA the same field must instead be set to the corresponding [[SGSSAA]] option to work. |
# Click Apply to save your changes. | # Click Apply to save your changes. | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} For the high quality | + | {{ii}} For the high quality 4x [[SGSSAA]], it's important to disable SSAO in game for this. Otherwise the image is blurry and performance tanks.<ref>http://www.screenshotcomparison.com/comparison/206762</ref> |
}} | }} | ||
Revision as of 20:45, 23 August 2019
Developers | |
---|---|
Platinum Games | |
Windows | Little Stone Software |
Publishers | |
Sega | |
Engines | |
Platinum Engine | |
Release dates | |
Windows | April 11, 2017 |
Bayonetta | |
---|---|
8-Bit Bayonetta | 2017 |
Bayonetta | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Humble Store | ||||
Steam |
Version differences
- The Digital Deluxe Edition includes a sampler of the game's soundtrack, a digital artbook, some wallpapers, and avatars, which can be found in
<path-to-game>\Extras
. This version of the game was available only until April 25, 2017.
Essential improvements
Skip intro videos
Skip startup movies[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Bayonetta\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460790/pfx/[Note 1] |
- The configuration file,
system_data
, is encrypted.
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\460790\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460790/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Remove black bars for all aspect ratios[2] |
---|
Notes
|
Anti-aliasing (AA)
Set AA with Nvidia Profile Inspector[3] |
---|
Notes |
Input settings
DualShock button prompts
DualShock 4 button prompts |
---|
|
DualShock 3 button prompts |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Japanese | ||||
Russian | Fan translation by «Alliance Team» link #1 #2. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Helix Mod: Bayonetta. | ||
vorpX | G3D, Z3D Officially supported game, see official vorpx game list. |
Issues fixed
Run the game at screen refresh rate
- Game defaults the monitor's refresh rate to 60 Hz. This can result in screen tearing on high refresh rate monitors using G-Sync or FreeSync.
Set screen refresh rate[5] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Uses D3D9Ex, old versions of SweetFX will not work with the game. Reshade does work, but will break forced AA on Nvidia cards. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core i3-3220 | Intel Core i5-4460 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | AMD Radeon HD 6950 Nvidia GeForce GTX 570 768 MB of VRAM DirectX 9 compatible | AMD Radeon HD 7870 Nvidia GeForce GTX 760 2 GB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/460790/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (460790) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Bayonetta out on Steam (4K, dual audio), $19.99, PC launch trailer, dev diary : Page 25
- ↑ PATCH RELEASE – PLEASE POST AFTER-PATCH ISSUES HERE :: Bayonetta General Discussions - last accessed on 2017-05-17
- ↑ Guru3D Anti-Aliasing Compatibility thread
- ↑ http://www.screenshotcomparison.com/comparison/206762
- ↑ Verified by User:Keith on 2017-09-28