Difference between revisions of "State of Decay: Year-One Survival Edition"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} Graphics settings are limited to presets <small>(Min, Medium, Maximum, and Ultra)</small>. | {{ii}} Graphics settings are limited to presets <small>(Min, Medium, Maximum, and Ultra)</small>. | ||
+ | |||
+ | ===[[Glossary:1440p Support|1440p Support]]=== | ||
+ | {{ii}} The -fullscreen method doesn't work for some users/versions, this fix works for 2560x1440, but has some minor shadow flickering. | ||
+ | |||
+ | {{Fixbox|description=Instructions|ref=<ref>[https://steamcommunity.com/app/329430/discussions/0/618460171328929937/#c618460171328968826]</ref>|fix= | ||
+ | # Right-click on the game in your Steam library and select '''Properties'''. | ||
+ | # Click '''Set Launch Options..''' then add: <code>-devmode</code> and click '''OK'''. | ||
+ | # Create 3 files at your steamapps State of Decay YOSE folder (the folder where StateOfDecay.exe is located): <code>autoexec.cfg</code>,<code>system.cfg</code> and <code>user.cfg</code> | ||
+ | # Add the following code to each file: | ||
+ | <pre> | ||
+ | con_restricted = 0 | ||
+ | sv_cheatprotection = 0 | ||
+ | sys_intromoviesduringinit = 0 | ||
+ | sys_rendersplashscreen = 0 | ||
+ | |||
+ | r_Driver = "DX11" | ||
+ | |||
+ | r_Width = 2560 | ||
+ | r_Height = 1440 | ||
+ | |||
+ | r_ConsoleBackbufferWidth = 2560 | ||
+ | r_ConsoleBackbufferHeight = 1440 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} This will set the game to use the resolution you specified in the files you created and make the game start a little bit faster. | ||
+ | }} | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== |
Revision as of 10:42, 6 May 2018
Developers | |
---|---|
Undead Labs | |
Publishers | |
Microsoft Studios | |
Engines | |
CryEngine 3 | |
Release dates | |
Windows | April 27, 2015 |
State of Decay | |
---|---|
State of Decay | 2013 |
State of Decay: Year-One Survival Edition | 2015 |
State of Decay 2 | 2018 |
State of Decay 3 | TBA |
Key points
- Compared to the original (State of Decay), Year-One Survival Edition includes Breakdown and Lifeline DLC, new missions, weapons, and extra content, along with improved lighting, textures, animations and combat mechanics.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Breakdown: Year One | ||
Lifeline: Year One |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Engine\config.pak[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/329430/pfx/[Note 2] |
-
config.pak
contains multiple configuration files; see Extract config
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\USER\<user-id>\*.ulsave[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/329430/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Resolution and keybindings are saved on the cloud, but not save games. |
- Resolution is saved on the cloud, which can cause problems when migrating systems.
Video settings
- Graphics settings are limited to presets (Min, Medium, Maximum, and Ultra).
1440p Support
- The -fullscreen method doesn't work for some users/versions, this fix works for 2560x1440, but has some minor shadow flickering.
Instructions[1] |
---|
con_restricted = 0 sv_cheatprotection = 0 sys_intromoviesduringinit = 0 sys_rendersplashscreen = 0 r_Driver = "DX11" r_Width = 2560 r_Height = 1440 r_ConsoleBackbufferWidth = 2560 r_ConsoleBackbufferHeight = 1440 Notes
|
Widescreen resolution
- 2560x1440 (1440p) as well as many non-16:9 resolutions are not listed and will have to be set manually.
Instructions[2] |
---|
Notes
|
Instructions[3][4] |
---|
r_Fullscreen=1 r_Width=800 r_Height=600 Notes
|
Correcting refresh rate
Reset monitor refresh rate away from 24hz[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: State of Decay Year One. |
Issues fixed
Flickering shadows above 1080p resolution
- Shadows may flicker across the entire screen when running the game above 1080p resolution.
Switch the game to 1080p then back to 2160p |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 7, 8 |
Processor (CPU) | Intel Core 2 Duo E6600 AMD Athlon X64 3400 |
Intel Core i5 750 AMD Athlon X4 760K |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 4158 MB | 4200 MB |
Video card (GPU) | Nvidia GeForce GTX 470 AMD Radeon HD 5850 Intel HD 4600 DirectX 11 compatible | Nvidia GeForce GTX 560 AMD Radeon HD 7770 DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (329430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.