Difference between revisions of "Shantae: Risky's Revenge - Director's Cut"
From PCGamingWiki, the wiki about fixing PC games
m (→Input settings: updated template usage) |
(→Input settings: updated template, added DualShock 4 information from controller page here, corrected controller remapping state (hackable)) |
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|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = XInput and DirectInput (XInput prioritized). Possibly RawInput used.{{cn|date=November 2015}} | |controller support notes = XInput and DirectInput (XInput prioritized). Possibly RawInput used.{{cn|date=November 2015}} | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = hackable |
|controller remap notes = See [[#Controller remapping|Controller remapping]]. [[Controller:DualShock 4|DualShock 4]] tested working without need for rebinding.<ref>Tested by [[User:Marioysikax|Marioysikax]]</ref> | |controller remap notes = See [[#Controller remapping|Controller remapping]]. [[Controller:DualShock 4|DualShock 4]] tested working without need for rebinding.<ref>Tested by [[User:Marioysikax|Marioysikax]]</ref> | ||
|controller sensitivity = n/a | |controller sensitivity = n/a | ||
Line 123: | Line 125: | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = true |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = true | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = false | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = false | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = Xbox | ||
+ | |other button prompts notes= | ||
|controller hotplug = false | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 133: | Line 153: | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = | ||
− | | | + | |steam input api = unknown |
− | | | + | |steam input api notes = |
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
}} | }} | ||
Revision as of 08:45, 10 April 2018
Developers | |
---|---|
WayForward Technologies | |
Engines | |
WF Engine | |
Release dates | |
Windows | July 15, 2014[1] |
Shantae | |
---|---|
Shantae: Risky's Revenge - Director's Cut | 2014 |
Shantae and the Pirate's Curse | 2015 |
Shantae: Half-Genie Hero | 2016 |
Shantae and the Seven Sirens | 2020 |
Shantae Advance: Risky Revolution | 2024 |
General information
- Official site
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
- Soundtrack is available for free at composer's Bandcamp, you can also pay what you want.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Wayforward\riskysrevenge\wfEngine.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/277890/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Wayforward\riskysrevenge\ |
Steam | <Steam-folder>\userdata\<user-id>\277890\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/277890/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Even though it saves in the user's "remote" folder, Steam Cloud isn't available.[2] |
Video settings
- Base resolution is 256x192 where game scales using nearest neighbour. Modes are original which scales game with 1:1 ratio, full which uses whole width/height of resolution while maintaining aspect ratio and stretch which stretches the game to fill up whole selected resolution.
Widescreen resolution
Set a custom resolution[citation needed] |
---|
Use the command line arguments |
Input settings
- Controller uses Nintendo layout where secondary button (DualShock O, Xbox B) is used as an confirmation while primary button (DualShock X, Xbox A) as cancel. See Controller remapping.
Controller remapping
- Menu controls are not adapted properly for the Xbox 360 Controller, with the A and B buttons being swapped. Keys for menu are separate binding, but for some reason game refuses to bind one button to more than one action, making swapping A and B buttons impossible in game menu. Manual remapping is required to fix.
Change values with hex editor[3] |
---|
Hex values and buttons they represent: 00 = UP 01 = RIGHT 02 = DOWN 03 = LEFT 04 = Y 05 = B 06 = A 07 = X 08 = LB 09 = LT 0A = LS 0B = RB 0C = RT 0D = RS 0E = START 0F = BACK Offset in hex editor = default hex value = function: 55C = 07 = ATTACK 560 = 06 = CANCEL 564 = 04 = DANCE 568 = 08 = BACKDASH 56C = 02 = DOWN 570 = 05 = CONFIRM / TALK 574 = OE = INVENTORY 578 = 06 = JUMP 57C = 03 = LEFT 580 = 0B = ITEM 584 = 01 = RIGHT 588 = 0F = PAUSE / SKIP 58C = 00 = UP |
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | Intel Pentium 4, 2.4 GHz | Intel Core 2 Duo AMD Athlon 64 X2 |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | Nvidia GeForce 9600GT AMD Radeon HD 3870 512 MB of VRAM DirectX 9.0 compatible Shader model 3.0 support |
Nvidia GeForce 200 series AMD Radeon HD5000 series 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/277890/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (277890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.