Difference between revisions of "Deathmatch Classic"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: updated video settings template) |
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==Video settings== | ==Video settings== | ||
[[File:Deathmatch classic video settings.jpg|290px|right|thumb|Video settings]] | [[File:Deathmatch classic video settings.jpg|290px|right|thumb|Video settings]] | ||
− | {{Video | + | {{Video settings |
− | | | + | |wsgf link = |
− | | | + | |widescreen wsgf award = |
− | | | + | |multimonitor wsgf award = |
− | | | + | |ultrawidescreen wsgf award = |
− | | | + | |4k ultra hd wsgf award = |
− | |multimonitor =false | + | |widescreen resolution = true |
− | | | + | |widescreen resolution notes= |
− | |fov =false | + | |multimonitor = false |
− | | | + | |multimonitor notes = |
− | |windowed =true | + | |ultrawidescreen = unknown |
− | | | + | |ultrawidescreen notes = |
− | | | + | |4k ultra hd = unknown |
− | | | + | |4k ultra hd notes = |
− | |anisotropic =false | + | |fov = false |
− | | | + | |fov notes = |
− | |antialiasing =false | + | |windowed = true |
− | | | + | |windowed notes = |
− | |vsync =true | + | |borderless windowed = hackable |
− | | | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
+ | |anisotropic = false | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = false | ||
+ | |antialiasing notes = | ||
+ | |vsync = true | ||
+ | |vsync notes = | ||
}} | }} | ||
Revision as of 08:09, 29 July 2013
Key points
- Quake multiplayer remade in the GoldSrc engine.
- Small community
General information
- GitHub Issue Tracker for Ricochet and other GoldSrc-based games
- Steam Users' Forums
- Steam Community Discussions
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Borderless fullscreen windowed
Instructions |
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