Difference between revisions of "Call of Juarez: The Cartel"
From PCGamingWiki, the wiki about fixing PC games
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== Video settings == | == Video settings == | ||
[[File:Call of juarez the cartel video settings.png|290px|right|thumb|Video settings.]] | [[File:Call of juarez the cartel video settings.png|290px|right|thumb|Video settings.]] | ||
− | {{Video | + | {{Video settings |
− | | | + | |wsgf link = |
− | | | + | |widescreen wsgf award = |
− | | | + | |multimonitor wsgf award = |
− | | | + | |ultrawidescreen wsgf award = |
− | | | + | |4k ultra hd wsgf award = |
− | |multimonitor =unknown | + | |widescreen resolution = true |
− | | | + | |widescreen resolution notes= |
− | |fov =hackable | + | |multimonitor = unknown |
− | | | + | |multimonitor notes = |
− | |windowed =hackable | + | |ultrawidescreen = unknown |
− | | | + | |ultrawidescreen notes = |
− | | | + | |4k ultra hd = unknown |
− | | | + | |4k ultra hd notes = |
− | |anisotropic =false | + | |fov = hackable |
− | | | + | |fov notes = Default is 50 (vertical). Can be changed in a config file.<br />'''Affects gun physics'''. See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |antialiasing =false | + | |windowed = hackable |
− | | | + | |windowed notes = Only borderless available. See [[#Windowed|Windowed]]. |
− | |vsync =false | + | |borderless windowed = hackable |
− | | | + | |borderless windowed notes = See [[#Windowed|Windowed]]. |
+ | |anisotropic = false | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = false | ||
+ | |antialiasing notes = | ||
+ | |vsync = false | ||
+ | |vsync notes = Can be forced through driver control panel | ||
}} | }} | ||
Revision as of 06:55, 29 July 2013
Call of Juarez | |
---|---|
Call of Juarez | 2006 |
Call of Juarez: Bound in Blood | 2009 |
Call of Juarez: The Cartel | 2011 |
Call of Juarez: Gunslinger | 2013 |
Key points
- DirectX 11 renderer is slower and doesn't offer any noticeable improvements in graphics quality.[1]
General information
- Steam Users' Forums for game series
- Steam Community Discussions
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
Instructions |
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Windowed
Instructions |
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Input settings
System requirements