Difference between revisions of "Deathmatch Classic"
From PCGamingWiki, the wiki about fixing PC games
(Added settings images) |
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|controller_support =hackable | |controller_support =hackable | ||
|controller_support_notes =Buttons need to be binded manually via in-game console | |controller_support_notes =Buttons need to be binded manually via in-game console | ||
+ | }} | ||
+ | |||
+ | ==Audio settings== | ||
+ | [[File:deathmatch classic audio settings.jpg|290px|right|thumb|Audio settings]] | ||
+ | {{Audio settings | ||
+ | |separate volume =true | ||
+ | |separate volume notes = | ||
+ | |surround sound =false | ||
+ | |surround sound notes = | ||
+ | |subtitles =false | ||
+ | |subtitles notes = | ||
+ | |closed captions =false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost =true | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
}} | }} | ||
Revision as of 20:43, 21 July 2013
Key points
- Quake multiplayer remade in the GoldSrc engine.
- Small community
General information
- GitHub Issue Tracker for Ricochet and other GoldSrc-based games
- Steam Users' Forums
- Steam Community Discussions
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Borderless fullscreen windowed
Instructions |
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