Difference between revisions of "The Typing of The Dead: Overkill"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7, 8 | + | |minOS = 7, 8 |
− | |minCPU = 2.0 GHz Dual Core processor | + | |minCPU = 2.0 GHz Dual Core processor |
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 10 GB | |minHD = 10 GB | ||
|minGPU = ATI Radeon HD 6450 | |minGPU = ATI Radeon HD 6450 | ||
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce GT 220 |
− | |minGPU3 = Intel Integrated Graphics HD 3000 | + | |minGPU3 = Intel Integrated Graphics HD 3000 |
|minDX = 10 | |minDX = 10 | ||
|recGPU = ATI Radeon HD 6450 | |recGPU = ATI Radeon HD 6450 | ||
− | |recGPU2 = | + | |recGPU2 = Nvidia GeForce GT 220 |
|recGPU3 = Intel Integrated Graphics HD 3000 | |recGPU3 = Intel Integrated Graphics HD 3000 | ||
|recDX = 11 | |recDX = 11 |
Revision as of 07:35, 10 June 2017
Developers | |
---|---|
Headstrong Games | |
Modern Dream | |
Publishers | |
Sega | |
Release dates | |
Windows | October 29, 2013 |
The Typing of the Dead | |
---|---|
The Typing of the Dead | 2000 |
The Typing of the Dead 2 | 2008 |
The Typing of The Dead: Overkill | 2013 |
The House of the Dead | |
---|---|
The House of the Dead | 1998 |
The House of the Dead 2 | 2001 |
The House of the Dead III | 2005 |
The House of the Dead: Overkill | 2013 |
The House of the Dead: Remake | 2022 |
Key points
- Includes The House of the Dead: Overkill
- No key rebinding
- Limited graphics settings
- Characters torsos are not rendered properly on ATI/AMD graphics cards. See Zombie torsos disappearing.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file and save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246580/pfx/[Note 1] |
- Configuration file is encrypted.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Only 960x540, 1280x720, 1600x900, 1920x1080 are supported.
- Internal resolution is always 1280x720. Only way to remove this limitation is to disable post processing and antialiasing.[1] Comparison between options
Instructions |
---|
High frame rate
- By default the game is locked at 60 FPS "for stability"[1]
- Frame rate above 60 causes physics issues. Potentially faulty hit detection.[2]
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Co-op |
Issues fixed
Windowed mode blank screen
Instructions |
---|
Instructions |
---|
Zombie torsos disappearing
Instructions |
---|
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | |
Processor (CPU) | 2.0 GHz Dual Core processor | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI Radeon HD 6450 Nvidia GeForce GT 220 Intel Integrated Graphics HD 3000 DirectX 10 compatible | ATI Radeon HD 6450 Nvidia GeForce GT 220 Intel Integrated Graphics HD 3000 DirectX 11 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/246580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (246580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 http://steamcommunity.com/app/246580/discussions/0/666827247948571968/
- ↑ Verified by User:Mars icecream on 2016-19-23