Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

The House of the Dead 2

From PCGamingWiki, the wiki about fixing PC games
The House of the Dead 2
The House of the Dead 2 cover
Developers
Wow Entertainment
Publishers
Sega
Release dates
Windows January 25, 2001
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Point and select
Genres Arcade, Rail shooter
Themes Zombies
Series The House of the Dead
The House of the Dead 2 on IGDB
The House of the Dead 2 guide on StrategyWiki
The House of the Dead 2 on MobyGames
The House of the Dead 2 on Wikipedia
The House of the Dead
The House of the Dead 1998
The House of the Dead 2 2001
The House of the Dead III 2005
The House of the Dead: Overkill 2013
The House of the Dead: Remake 2022

Key points

There are no graphical options to change.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
The game is not sold digitally.

Essential improvements

Change blood color

The option to change blood color is absent from the in-game settings of the PC version, but the data files for red blood are still included in the game.
Swap the file names of blood graphics
  1. Go to <path-to-game>\tex\.
  2. Switch the filenames of scr_blood_green.bin, and scr_blood_red.bin.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
"Sight Speed" option is greyed out for mouse.
Mouse input in menus
Only the mouse buttons work.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Options → Sight Speed: increase/decrease with X/A and confirm with Y on controller
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Some text is in Japanese.

Network

Multiplayer types

Connection types

Issues fixed

Mouse cursor not captured

See Mouse locking[citation needed]

White/missing textures while running dgVoodoo 2 on AMD cards

This is caused by dgvoodoo's newer ddraw.dll, which might not be compatible with older or certain AMD cards. Downgrade to 2.54 and copy over the .dll files as usual, and enable "fast memory access" in the DirectX settings. The textures will render as normal.

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Issues unresolved

Japanese text

Some parts of the game are in Japanese; for example, the Sight Speed screen, Original Mode text, and mission descriptions in Boss/Training mode.

Texts in the Empire Interactive release are all in English.

System requirements

Windows
Minimum Recommended
Operating system (OS) 95/98/ME
Processor (CPU) Intel Pentium II 450 MHz (EU) / 233 MHz (US)
System memory (RAM) 128 MB (EU) / 32 MB (US)
Hard disk drive (HDD) 600 MB
Video card (GPU) 16 MB (EU) / 8 MB (US) of VRAM
DirectX 7.0 (EU) / 8.0 (US) compatible
Sound (audio device) DirectX compatible sound card
EU and US releases list different, conflicting requirements.[1][2]


References

  1. EU cover - last accessed on 2022-08-29
  2. US cover - last accessed on 2022-08-29