Difference between revisions of "Bayonetta"
From PCGamingWiki, the wiki about fixing PC games
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|anisotropic notes = Up to 16 samples. | |anisotropic notes = Up to 16 samples. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 16x [[MSAA]], but only 2x [[MSAA]] works and it may brighten the image as part of a bug. <ref>http://www.screenshotcomparison.com/comparison/206763</ref><ref>[http://www.pcgamer.com/bayonetta-pc-port-analysis-durantes-verdict/ Bayonetta PC port analysis: Durante's verdict]</ref> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] to force [[MSAA]] for Nvidia cards. | + | |antialiasing notes = Up to 16x [[MSAA]], but only 2x [[MSAA]] works and it may brighten the image as part of a bug.<ref>http://www.screenshotcomparison.com/comparison/206763</ref><ref>[http://www.pcgamer.com/bayonetta-pc-port-analysis-durantes-verdict/ Bayonetta PC port analysis: Durante's verdict]</ref> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] to force [[MSAA]] for Nvidia cards. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = |
Revision as of 23:29, 15 April 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Platinum Games | |
Publishers | |
Sega | |
Release dates | |
Windows | April 11, 2017 |
Bayonetta | |
---|---|
8-Bit Bayonetta | 2017 |
Bayonetta | 2017 |
Key points
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam | Digital Deluxe Edition available until April 25th. |
Version differences
- The Digital Deluxe Edition includes a sampler of the game's soundtrack, a digital artbook, some wallpapers, and avatars, which can be found in
<path-to-game>\Extras
. This version of the game is available only until April 25, 2017.
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460790/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460790/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anti-aliasing (AA)
Instructions |
---|
Input settings
Audio settings
Sound settings.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Japanese |
Issues fixed
Tearing with G-Sync monitors
Instructions |
---|
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Uses D3D9EX, old versions of SweetFX will not work with the game. Only Reshade. However Reshade will break forced AA on Nvidia cards. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core i3-3220 | Intel Core i5-4460 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | AMD Radeon HD 6950 Nvidia GeForce GTX 570 768 MB of VRAM DirectX 9 compatible | AMD Radeon HD 7870 Nvidia GeForce GTX 760 2 GB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/460790/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (460790) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Stubs
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Fixbox)
- Pages with broken file links
- Invalid template usage (Image)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)