Difference between revisions of "Call of Juarez: The Cartel"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
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#Go to <code>{{p|game}}\MD</code> | #Go to <code>{{p|game}}\MD</code> | ||
#Open <code>Data0.pak</code> with [http://www.7-zip.org 7-Zip] or similar. | #Open <code>Data0.pak</code> with [http://www.7-zip.org 7-Zip] or similar. | ||
− | #In it go to | + | #In it go to <code>Skills</code> and extract a file <code>default_levels.xml</code> |
#Go to <code>{{p|userprofile}}\Documents\Call of Juarez - The Cartel\out</code> | #Go to <code>{{p|userprofile}}\Documents\Call of Juarez - The Cartel\out</code> | ||
#In this folder create a folder <code>Data</code>. | #In this folder create a folder <code>Data</code>. | ||
#In folder <code>Data</code> that you've just created, create another folder, named <code>Skills</code>. | #In folder <code>Data</code> that you've just created, create another folder, named <code>Skills</code>. | ||
#Now move <code>default_levels.xml</code> that you've extracted to <code>{{p|userprofile}}\Documents\Call of Juarez - The Cartel\out\Data\Skills</code> | #Now move <code>default_levels.xml</code> that you've extracted to <code>{{p|userprofile}}\Documents\Call of Juarez - The Cartel\out\Data\Skills</code> | ||
− | #Open <code>default_levels.xml</code> in | + | #Open <code>default_levels.xml</code> in Notepad. |
#Change <code><prop n="CameraDefaultFOV" v="50.0"/></code> to the desired FOV value. | #Change <code><prop n="CameraDefaultFOV" v="50.0"/></code> to the desired FOV value. | ||
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{{Fixbox/fix|Video.scr|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Video.scr|ref={{cn|date=July 2016}}}} | ||
#Go to <code>{{p|userprofile}}\Documents\Call of Juarez - The Cartel\out\Settings</code> | #Go to <code>{{p|userprofile}}\Documents\Call of Juarez - The Cartel\out\Settings</code> | ||
− | #Open <code>Video.scr</code> in | + | #Open <code>Video.scr</code> in Notepad. |
#Remove the line <code>Fullscreen()</code> | #Remove the line <code>Fullscreen()</code> | ||
}} | }} |
Revision as of 07:22, 13 March 2017
Developers | |
---|---|
Techland | |
Publishers | |
Ubisoft | |
Engines | |
Chrome Engine 5|Chrome Engine|Chrome Engine 5 | |
Release dates | |
Windows | September 8, 2011 |
Call of Juarez | |
---|---|
Call of Juarez | 2006 |
Call of Juarez: Bound in Blood | 2009 |
Call of Juarez: The Cartel | 2011 |
Call of Juarez: Gunslinger | 2013 |
Key points
- DirectX 11 renderer is slower and doesn't offer any noticeable improvements in graphics quality.[1]
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam and Ubisoft Connect DRM.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33420/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/33420/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video settings
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Instructions |
---|
Windowed
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 12 | Versus, Co-op Co-op supports up to 3 players. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | AMD Athlon 64 X2 2 GHz Intel Core 2 Duo 2 GHz |
AMD Athlon 64 X2 3Ghz Intel Core 2 Duo 3GHz |
System memory (RAM) | 1 GB (XP) 2 GB (Vista, 7) |
2 GB (XP) 3 GB (Vista, 7) |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI 3850 Nvidia 8800GT DirectX 9.0c compatible | ATI 4870 Nvidia GTX 260 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/33420/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (33420) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.