Difference between revisions of "The Operative: No One Lives Forever"
From PCGamingWiki, the wiki about fixing PC games
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− | ===Low frame rate on Windows 8=== | + | ===Low frame rate on Windows 8 and higher=== |
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Download [https:// | + | {{Fixbox/fix|(Windows 8 and 8.1 only) Download [https://mega.nz/#!EVBWBboR!1IoZHC_lxLC0LMcsHKium1rf76UudWNT13XojbCUugo ddraw.dll] and put it in {{p|game}}|ref=<ref name="Win8DDrawFix">[http://www.blitzbasic.com/Community/post.php?topic=99477&post=1281001 Windows 8 strange things and 3d faster in window]</ref>}} |
+ | }} | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|(Windows 8 - 10) Use the Microsoft Application Compatibility Toolkit|ref=<ref name="Win8DDrawFix" />}} | ||
+ | # Download the [http://go.microsoft.com/fwlink/p/?LinkId=526740 Microsoft ADK] and install the Application Compatibility Toolkit. | ||
+ | # Run the Compatibility Administrator (32-bit) | ||
+ | # Select "New Database(1)" and press the Fix button | ||
+ | # Enter a name for the fix and point the program file to lithtech.exe in the No One Lives Forever folder | ||
+ | # Press Next twice | ||
+ | # Select under "Compatibility Fixes" the fix "DXPrimaryEmulation" | ||
+ | # Press the Parameters button | ||
+ | # Enter "-DisableMaxWindowedMode" (without quotes) into "Command line" and press OK. | ||
+ | # Press Next and Finish. | ||
+ | # Save, name the database and select a save location | ||
+ | # Right click the database and select Install | ||
}} | }} | ||
{{Fixbox|1= | {{Fixbox|1= |
Revision as of 21:15, 18 November 2015
Template:Infobox game/row/osxporter
Developers | |
---|---|
Monolith Productions | |
Publishers | |
Fox Interactive | |
Sierra Entertainment | |
OS X | MacPlay |
Engines | |
LithTech 2.2|LithTech|LithTech 2.2 | |
Release dates | |
Windows | November 9, 2000 |
macOS (OS X) | November 21, 2002 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
No One Lives Forever | |
---|---|
The Operative: No One Lives Forever | 2000 |
No One Lives Forever 2: A Spy in H.A.R.M.'s Way | 2002 |
Contract J.A.C.K. | 2003 |
Key points
- The source code was made available in 2001.
- Exceeding 60 FPS causes timing-related issues.[1][2]
- Lacks an option to toggle crouch mode.[3]
- G-Sync Incompatible: Old Lithtech engine games will crash giving "mfc application has stopped working" if you try to use g-sync with this game. Disable it for "lithtech.exe" in the nvidia control panel to avoid.
General information
- UnityHQ - A fansite for the series
- UnityHQ Forums
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
- A demo is available.
Essential improvements
Patches
The official No One Lives Forever website has been shut down so you have to download the patches from a third party. The fansite UnityHQ still host all the files needed to play online.
- 1.003 - Official Patch. (required to update to latest version)
- 1.003 - 1.004 update - Official Patch updates the game to GOTY edition. (requires 1.003 to install)
Map Packs
- Map Pack 1 - Official map pack.
- Map Pack 2 - Official map pack 2.
- GOTY Map Pack - Game of the Year edition extra maps.
- MP Super Map Pack - Fan made collection of all the non-laggy/buggy multiplayer maps available.
Skip intro videos
Instructions |
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Game data
Configuration file(s) location
Save game data location
Video settings
Field of view (FOV)
Instructions |
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Windowed
Instructions |
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Input settings
Remapping
- There is an issue with saving custom keyboard binds on localized Windows version. Manual keys mapping is required.
- Mouse buttons and scrolling wheel is not assigned to any action.
Instructions |
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Key | ## | Key | ## | Key | ## | ||
---|---|---|---|---|---|---|---|
A | 30 | Caps Lock | 58 | [ | 26 | ||
B | 48 | Backspace | 14 | ] | 27 | ||
C | 46 | TAB | 15 | ; | 39 | ||
D | 32 | left SHIFT | 42 | '' | 40 | ||
E | 18 | right SHIFT | 54 | , | 51 | ||
F | 33 | ENTER | 28 | . | 52 | ||
G | 34 | left CTRL | 29 | / | 53 | ||
H | 35 | right CTRL | 59 | ~ | 1 | ||
I | 23 | left ALT | 56 | - | 12 | ||
J | 36 | right ALT | 58 | = | 13 | ||
K | 37 | SPACE | 57 | ||||
L | 38 | 1 | 2 | ||||
M | 50 | F1 | 59 | 2 | 3 | ||
N | 49 | F2 | 60 | 3 | 4 | ||
O | 24 | F3 | 61 | 4 | 5 | ||
P | 25 | F4 | 62 | 5 | 6 | ||
Q | 16 | F5 | 63 | 6 | 7 | ||
R | 19 | F6 | 64 | 7 | 8 | ||
S | 31 | F7 | 65 | 8 | 9 | ||
T | 20 | F8 | 66 | 9 | 10 | ||
U | 22 | F9 | 67 | 0 | 11 | ||
V | 47 | F10 | 68 | ||||
W | 17 | F11 | 69 | ||||
X | 45 | F12 | 70 | ||||
Y | 44 | ||||||
Z | 21 |
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[4] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 7000-10000 |
UDP | 27888 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Pickup messages lower frame rate
The frame rate can drop from 60 FPS to as low as 35 FPS whenever multiple inventory pickup messages are displayed.
Instructions |
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Issues fixed
Cutscenes and dialogue play too fast
Instructions |
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Camera movement is laggy or uneven
Instructions |
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Instructions |
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Low frame rate on Windows 8 and higher
Instructions |
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Instructions |
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Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Pentium II 300 MHz | Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 7 compatible | 32 MB of VRAM |