Difference between revisions of "Need for Speed: Most Wanted (2012)"
From PCGamingWiki, the wiki about fixing PC games
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|vsync = true | |vsync = true | ||
|vsync notes = Default: on (double buffering). Causes alternating between 60FPS and 30FPS and input lag. Toggle by changing the VsyncInterval value in the config.NFS13Save file in your save game data location. Note that the frame rate still remains capped at 60 FPS, so [[PC gaming glossary#Artifacts and Distortion|tearing]] may occur. | |vsync notes = Default: on (double buffering). Causes alternating between 60FPS and 30FPS and input lag. Toggle by changing the VsyncInterval value in the config.NFS13Save file in your save game data location. Note that the frame rate still remains capped at 60 FPS, so [[PC gaming glossary#Artifacts and Distortion|tearing]] may occur. | ||
− | | | + | |60 fps = true |
− | | | + | |60 fps notes = |
+ | |120 fps = false | ||
+ | |120 fps notes = Frame rate is capped at 60 FPS.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref> | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 08:37, 20 July 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Criterion Games | |
Publishers | |
Electronic Arts | |
Engines | |
Chameleon | |
Release dates | |
Windows | October 30, 2012 |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
For the 2005 game, see Need for Speed: Most Wanted.
Key points
- Initial reports indicate this game is not optimized for PC.[1][2] But the latest patch and NVIDIA 337.88 WHQL or newer drivers further stabilize performance on PC.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Origin |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin |
Video settings
Input settings
- Racer_S realistic plugin adds advanced Steering and Force Feedback settings in addition to TrackIR support
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
VR support
Devices | State | Notes | |
---|---|---|---|
TrackIR | Use the Racer_S realistic plugin. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7 SP1 |
Processor (CPU) | 2 GHz Dual Core | Quad-core CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 10 compatible | 1024 MB of VRAM DirectX 11 compatible |