Difference between revisions of "TrickStyle"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 30, 1999}} | {{Infobox game/row/date|Windows|September 30, 1999}} | ||
− | {{Infobox game/row/date|OS X|September 1, 2017|ref=<ref> | + | {{Infobox game/row/date|OS X|September 1, 2017|ref=<ref>{{Refurl|url=https://www.zoom-platform.com/#news--exclusive-release-trickstyle-with-mac-support|title=The Sega Dreamcast launch classic, "TrickStyle", now available on ZOOM-Platform.com with exclusive Mac support!|date=May 2023}}</ref>}} |
{{Infobox game/row/date|Linux|2018}} | {{Infobox game/row/date|Linux|2018}} | ||
|reception = | |reception = | ||
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|official site= https://web.archive.org/web/19991128200442/http://www.trickstyle.com/ | |official site= https://web.archive.org/web/19991128200442/http://www.trickstyle.com/ | ||
|hltb = 13438 | |hltb = 13438 | ||
− | |mobygames = | + | |mobygames = 11971 |
|strategywiki = | |strategywiki = | ||
|wikipedia = TrickStyle | |wikipedia = TrickStyle | ||
Line 36: | Line 36: | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
{{Introduction | {{Introduction | ||
Line 46: | Line 42: | ||
|release history = | |release history = | ||
− | |current state = | + | |current state = |
}} | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{GOG.com links|1435224812|trickstyle}} | ||
+ | {{mm}} [https://steamcommunity.com/app/588490/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
Line 106: | Line 106: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{term|Vert-}}; game looks cropped when using widescreen resolutions. Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]]. |
|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
Line 116: | Line 116: | ||
|fov = hackable | |fov = hackable | ||
|fov notes = 90° by default. See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = 90° by default. See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
− | |windowed = | + | |windowed = true |
|windowed notes = Option is grayed out in the GOG version. | |windowed notes = Option is grayed out in the GOG version. | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = Enabled by default in Direct3D. For Glide, it must be forced from the nGlide | + | |vsync notes = Enabled by default in Direct3D. For Glide, it must be forced from the nGlide or [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2] wrappers. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Capped at 1000 FPS. | + | |120 fps notes = Capped at 1000 FPS. See [[#High frame rate|High frame rate]] to completely disable the cap. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | {{Fixbox|description=Widescreen fix | + | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== |
− | # | + | {{Fixbox|description=Widescreen fix|ref=<ref>{{Refcheck|user=AlphaYellow|date=2022-11-22}}</ref>|fix= |
− | # | + | # Open {{file|[[#Game data|setup.csv]]}}. |
− | # Find the line containing <code>wideratio</code> and change it to the desired aspect ratio (don't change default value if the chosen aspect ratio is 16:9). For | + | # Find the line containing <code>wideratio</code> and change it to the desired aspect ratio (don't change default value if the chosen aspect ratio is 16:9). For other aspect ratios other than 16:9, change it to: |
#* {{code|1.6}} for 16:10 screens | #* {{code|1.6}} for 16:10 screens | ||
#* {{code|1.67}} for 15:9 screens | #* {{code|1.67}} for 15:9 screens | ||
Line 152: | Line 152: | ||
'''Notes''' | '''Notes''' | ||
{{--}} HUD is stretched. | {{--}} HUD is stretched. | ||
− | {{--}} Lower vertical FOV | + | {{--}} Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]]. |
}} | }} | ||
− | === | + | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== |
− | {{ | + | {{Fixbox|description=Remove FPS cap|fix= |
− | + | # Open {{file|[[#Game data|setup.csv]]}}. | |
− | # | + | # Find the line containing <code>maxfps</code>. |
− | # Change | + | # Change <code>1000</code> to your desired FPS value. |
+ | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
{{Fixbox|description=Custom FOV|ref=<ref>{{Refcheck|user=AlphaYellow|date=2022-10-12|comment=Tested with several different FOVs and works.}}</ref>|fix= | {{Fixbox|description=Custom FOV|ref=<ref>{{Refcheck|user=AlphaYellow|date=2022-10-12|comment=Tested with several different FOVs and works.}}</ref>|fix= | ||
− | # | + | # Open {{file|[[#Game data|setup.csv]]}}. |
− | # | ||
# Find the line containing <code>fov</code>. | # Find the line containing <code>fov</code>. | ||
# Change <code>90</code> to your desired FOV value. | # Change <code>90</code> to your desired FOV value. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use {{code|106}}. At 21:9 resolutions, use {{code|121}}, for 32:9 use {{code|139}}, and for 48:9 use {{code|152}}). | ||
}} | }} | ||
==Input== | ==Input== | ||
− | {{Image| | + | {{Image|FreeStyle - Control Settings.png|Control Settings}} |
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = false | |mouse sensitivity = false | ||
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{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Master, Effects, Voices, | + | |separate volume notes = Master, Effects, Voices, CD Audio. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
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|royalty free audio = unknown | |royalty free audio = unknown | ||
|royalty free audio notes = | |royalty free audio notes = | ||
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
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|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Fix jittery shadows on Direct3D (Z-fighter bug)=== | ||
+ | {{ii}} Running the game on Direct3D will cause some minor graphical glitches such as jittery shadows, due to a programming quirk of the game selecting the lowest Z-fighting value. This can be fixed with a simple modification of the exe using a hex editor. You can see a demonstration on [https://youtu.be/JMtd1GP9-as?t=1990 this episode of Ross' Game Dungeon]. | ||
+ | {{Fixbox|description=Fix jittery shadows (Z-fighter bug)|fix= | ||
+ | # Open {{file|TS_D3D.EXE}} or {{file|TrickStyle.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | ||
+ | # Press {{key|Ctrl|G}} and search for the offset {{code|000CBCB0}}. | ||
+ | # Change the value <code>73</code> to <code>72</code>. | ||
+ | }} | ||
+ | |||
+ | ===Access the launcher=== | ||
+ | {{ii}} After the first time launching the game, the launcher won't show up again and you will be unable to configure the settings. | ||
+ | |||
+ | {{Fixbox|description=Hold Left Control while launching|fix= | ||
+ | Open {{file|TrickStyle.exe}} or {{file|TS_D3D.EXE}} (depends if you also have the retail D3D executable, or only the Glide executable from the digital versions) while holding {{key|Left Control}}. | ||
+ | }} | ||
+ | |||
+ | ===Poor performance on Windows 8/8.1/10/11=== | ||
+ | {{Fixbox|description=Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].|fix= | ||
}} | }} | ||
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|local play modes = | |local play modes = | ||
|local play notes = Second player must use a controller.<ref>{{store link|GOG.com|trickstyle|TrickStyle on GOG.com}}</ref> | |local play notes = Second player must use a controller.<ref>{{store link|GOG.com|trickstyle|TrickStyle on GOG.com}}</ref> | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown |
Latest revision as of 01:10, 15 March 2024
Developers | |
---|---|
Criterion Games[1] | |
Updated Steam version | Throwback Entertainment |
Publishers | |
Acclaim Entertainment[2] | |
Updated Steam version | Throwback Entertainment |
Jordan Freeman Group | |
Engines | |
RenderWare[1] | |
Release dates | |
Windows | September 30, 1999 |
macOS (OS X) | September 1, 2017[3] |
Linux | 2018 |
Reception | |
IGDB | 60 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing, Sports |
Sports | Fictional sport |
Vehicles | Track racing |
Art styles | Realistic |
TrickStyle is a singleplayer and multiplayer third-person racing and sports game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Green Man Gaming | Only supports Glide renderer through nGlide. | |||
GOG.com | ||||
Steam | Only supports Glide renderer through nGlide. | |||
ZOOM Platform |
Demo
- A demo is available.
Version differences
- Steam release is an updated version featuring full XInput controller support and compatibility fixes for modern machines.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/588490/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/588490/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Vert-; game looks cropped when using widescreen resolutions. Increase FOV to compensate, see Field of view (FOV). | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 90° by default. See Field of view (FOV). | ||
Windowed | Option is grayed out in the GOG version. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enabled by default in Direct3D. For Glide, it must be forced from the nGlide or dgVoodoo2 wrappers. | ||
60 FPS and 120+ FPS | Capped at 1000 FPS. See High frame rate to completely disable the cap. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Widescreen fix[4] |
---|
Notes
|
High frame rate
Remove FPS cap |
---|
|
Field of view (FOV)
Custom FOV[5] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Effects, Voices, CD Audio. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Fix jittery shadows on Direct3D (Z-fighter bug)
- Running the game on Direct3D will cause some minor graphical glitches such as jittery shadows, due to a programming quirk of the game selecting the lowest Z-fighting value. This can be fixed with a simple modification of the exe using a hex editor. You can see a demonstration on this episode of Ross' Game Dungeon.
Fix jittery shadows (Z-fighter bug) |
---|
|
Access the launcher
- After the first time launching the game, the launcher won't show up again and you will be unable to configure the settings.
Hold Left Control while launching |
---|
Open |
Poor performance on Windows 8/8.1/10/11
Use dgVoodoo2. |
---|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Second player must use a controller.[6] | ||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
OpenGL | 3 | OS X and Linux only. |
Glide | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, Me | |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium II 333 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 50 MB | 350 MB |
Video card (GPU) | 4 MB of VRAM DirectX 5.0 compatible | DirectX 6.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core 2 Duo 2GHz+ | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | 256 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04 or Linux Mint 17 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/588490/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (588490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Criterion Software showcases third generation RenderWare3 at ECTS - Renderware.com (retrieved)
- ↑ acclaim.com > TrickStyle (retrieved)
- ↑ The Sega Dreamcast launch classic, "TrickStyle", now available on ZOOM-Platform.com with exclusive Mac support! - last accessed on May 2023
- ↑ Verified by User:AlphaYellow on 2022-11-22
- ↑ Verified by User:AlphaYellow on 2022-10-12
- Tested with several different FOVs and works.
- ↑ TrickStyle on GOG.com