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Difference between revisions of "Jujutsu Kaisen: Cursed Clash"

From PCGamingWiki, the wiki about fixing PC games
(Reported to use UE5 not UE4)
 
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|cover        = Jujutsu Kaisen Cursed Clash cover.jpg
 
|cover        = Jujutsu Kaisen Cursed Clash cover.jpg
 
|developers  =  
 
|developers  =  
 +
{{Infobox game/row/developer|Gemdrops|ref=<ref>{{Refurl|url=https://www.mobygames.com/game/216879/jujutsu-kaisen-cursed-clash/credits/|title=Jujutsu Kaisen: Cursed Clash credits - MobyGames|date=2024-02-08}}</ref><ref>{{Refurl|url=http://www.gemdrops.co.jp/games.html|title=Games - Gemdrops, Inc.|date=2024-02-08|snippet=ゲームデザイン協力・グラフィック制作全般・プログラミング開発全般 (Game design cooperation, overall graphics production, overall programming development)}}</ref>}}
 
{{Infobox game/row/developer|Byking}}
 
{{Infobox game/row/developer|Byking}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4}}
+
{{Infobox game/row/engine|Unreal Engine 5}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 2, 2024}}
 
{{Infobox game/row/date|Windows|February 2, 2024}}
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|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|lutris      =  
 
|lutris      =  
|mobygames    =  
+
|mobygames    = 216879
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Jujutsu Kaisen: Cursed Clash
 
|wikipedia    = Jujutsu Kaisen: Cursed Clash
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{{Introduction
 
{{Introduction
|introduction      = '''''{{PAGENAME}}''''' is an upcoming {{Glossary:fighting}} game developed by [[Company:Byking|Byking]] and published by [[Company:Bandai Namco Entertainment|Bandai Namco Entertainment]]. It is based on the manga and anime series ''{{w|Jujutsu Kaisen}}'' by Gege Akutami.
+
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:fighting}} game developed by [[Company:Gemdrops|Gemdrops]] and [[Company:Byking|Byking]] and published by [[Company:Bandai Namco Entertainment|Bandai Namco Entertainment]]. It is based on the manga and anime series ''{{w|Jujutsu Kaisen}}'' by Gege Akutami.
  
 
|release history  =
 
|release history  =
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|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =
+
|antialiasing notes        = TAA, TSR
|upscaling                  = TAA, TSR
 
|upscaling tech            =
 
|upscaling notes            =
 
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
 
|dualshock prompts        = unknown
 
|dualshock prompts        = unknown
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 12
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = Criware
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
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|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Criware, OGG Vorbis, XAudio2
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
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|minCPU2  = AMD Phenom II X4 965
 
|minCPU2  = AMD Phenom II X4 965
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
|minHD    =  
+
|minHD    = 10 GB
 
|minGPU  = Nvidia GeForce GTX 660 Ti
 
|minGPU  = Nvidia GeForce GTX 660 Ti
 
|minGPU2  = AMD Radeon RX 560
 
|minGPU2  = AMD Radeon RX 560
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|recCPU2  = AMD A8-6600K
 
|recCPU2  = AMD A8-6600K
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
|recHD    =  
+
|recHD    = 10 GB
 
|recGPU  = Nvidia GeForce GTX 1660 Super
 
|recGPU  = Nvidia GeForce GTX 1660 Super
 
|recGPU2  = AMD Radeon RX 480
 
|recGPU2  = AMD Radeon RX 480

Latest revision as of 10:17, 15 February 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Jujutsu Kaisen: Cursed Clash
Jujutsu Kaisen: Cursed Clash cover
Developers
Gemdrops[1][2]
Byking
Publishers
Bandai Namco Entertainment
Engines
Unreal Engine 5
Release dates
Windows February 2, 2024
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Fighting
Art styles Anime
Themes Supernatural
Jujutsu Kaisen: Cursed Clash on HowLongToBeat
Jujutsu Kaisen: Cursed Clash on IGDB
Jujutsu Kaisen: Cursed Clash on MobyGames
Jujutsu Kaisen: Cursed Clash on Wikipedia

Jujutsu Kaisen: Cursed Clash is a fighting game developed by Gemdrops and Byking and published by Bandai Namco Entertainment. It is based on the manga and anime series Jujutsu Kaisen by Gege Akutami.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

No microtransactions information; you can edit this page to add it.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1877020/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1877020/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Spanish
Latin American Spanish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
Co-op, Versus

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Criware
Cutscenes Criware, OGG Vorbis, XAudio2

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i3-2125
AMD Phenom II X4 965
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 660 Ti
AMD Radeon RX 560
Intel Arc A380
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Jujutsu Kaisen: Cursed Clash credits - MobyGames - last accessed on 2024-02-08
  2. Games - Gemdrops, Inc. - last accessed on 2024-02-08
    "ゲームデザイン協力・グラフィック制作全般・プログラミング開発全般 (Game design cooperation, overall graphics production, overall programming development)"