Difference between revisions of "Tekken 8"
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|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = |
Revision as of 13:51, 28 January 2024
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Bandai Namco Studios | |
Arika[1] | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unreal Engine 5[2] | |
Release dates | |
Windows | January 26, 2024 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Cosmetic, Unlock |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Action, Fighting |
Art styles | Realistic |
Series | Tekken |
Tekken | |
---|---|
Street Fighter X Tekken | 2012 |
Tekken 7 | 2017 |
Tekken 8 | 2024 |
Tekken 8 is a singleplayer and multiplayer side view action and fighting game in the Tekken series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Deluxe Edition and Ultimate Edition also available. | |||
Deluxe Edition and Ultimate Edition also available. | ||||
Green Man Gaming | Deluxe Edition and Ultimate Edition also available. | |||
Humble Store | Deluxe Edition and Ultimate Edition also available. | |||
Steam | Deluxe Edition and Ultimate Edition also available. |
- A demo is available from Steam.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Additional costumes can be purchased. |
Unlock | Additional characters can be purchased. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Deluxe Edition Upgrade Pack | ||
Ultimate Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Polaris\Saved\Config\Windows\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1778820/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Polaris\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1778820/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA | ||
High-fidelity upscaling | DLSS 3.1, TSR, FSR 1.0, FSR 2.0, XeSS 1.2 |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Gameplay is locked at 60 fps. Can be unlocked, see TekkenOverlay | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keys are mapped to XInput controller inputs. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Button prompts cannot be set manually and change depending on the detected input device. | |
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense |
|
---|---|---|
PlayStation button prompts | DualSense button prompts. Colored DualSense prompts can be forced using this mod |
|
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Controller vibration can be toggled in the main menu via "Options" > "Game Option Settings" | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master Volume, BGM, SFX, Voice, and Environmental Volume | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Thai |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Issues fixed
AI Upscaling and Screen Smoothing
Tekken 8 CNT and CBT do not have an option to remove AI Upscaling or Screen Smoothing. Fortunately, Unreal Engine 5 has a lot of modifiable settings.
Edit Engine.ini |
---|
|
Unlock FPS + Minor fixes
Tekken 8 is locked to 60 FPS, TekkenOverlay unlocks and allows higher framerates.
Unlock frame-cap |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 10 |
Processor (CPU) | Intel Core i5-6600K AMD Ryzen 5 1600 |
Intel Core i7-7700K AMD Ryzen 5 2600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 100 GB | 100 GB |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti AMD Radeon R9 380X 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2070 AMD Radeon RX 5700 XT 8 GB of VRAM |
- A 64-bit operating system is required.
- The above specifications are needed to play above 60 FPS.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1778820/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1778820) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Outsourcing Partial Development of the "TEKKEN" Series to ARIKA CO., LTD. - Bandai Namco Studios - last accessed on May 18, 2023
- ↑ Tekken 8: The Exclusive First Interview with Katsuhiro Harada - ‘A Turning Point’ - IGN - last accessed on 2023-02-05
- "But it’s Tekken 8’s transition to Unreal Engine 5 that has Harada most excited."