Difference between revisions of "The Medium"
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(→Video: AA - reference link removed, it has no info about AA modes; SSAA added) |
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref> | + | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://www.unrealengine.com/en-US/events/inside-xbox-event-reveals-wave-of-new-unreal-engine-powered-games/|title=Inside Xbox event reveals wave of new Unreal Engine-powered games|date=May 2023}}</ref><ref name="engineversion">{{Refcheck|user=Mastan|date=2022-09-26}}</ref>|build=4.25.0.0}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|January 28, 2021}} | {{Infobox game/row/date|Windows|January 28, 2021}} | ||
Line 13: | Line 13: | ||
{{Infobox game/row/reception|IGDB|the-medium|74}} | {{Infobox game/row/reception|IGDB|the-medium|74}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 36: | Line 36: | ||
|mobygames = medium | |mobygames = medium | ||
|wikipedia = The_Medium_(video_game) | |wikipedia = The_Medium_(video_game) | ||
+ | |lutris = the-medium | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
Line 109: | Line 110: | ||
==Video== | ==Video== | ||
+ | {{Image|The Medium display settings.png|Display settings}} | ||
+ | {{Image|The Medium advanced display settings.png|Advanced display settings}} | ||
+ | {{Image|The Medium gameplay settings.png|Gameplay settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 120: | Line 124: | ||
|multimonitor notes = Use the [https://community.pcgamingwiki.com/files/file/2105-the-medium-multimonitor-ultrawide-superwide-fix/ related PCGW community tool]. | |multimonitor notes = Use the [https://community.pcgamingwiki.com/files/file/2105-the-medium-multimonitor-ultrawide-superwide-fix/ related PCGW community tool]. | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Supported as of update 1.2.<ref>{{Refurl|url=https://steamcommunity.com/games/1293160/announcements/detail/3051724324556557679|title=Patch 1.2 is live!|date=2021-03-11}}</ref> | + | |ultrawidescreen notes = Supported as of update 1.2.<ref>{{Refurl|url=https://steamcommunity.com/games/1293160/announcements/detail/3051724324556557679|title=Patch 1.2 is live!|date=2021-03-11}}</ref> '''Panini Projection''' option is available to reduce distortion for ultra-wide resolutions. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]], [[TXAA]], and [[SSAA]] via the '''Resolution Scalability''' option up to 200%. | |antialiasing notes = [[FXAA]], [[TXAA]], and [[SSAA]] via the '''Resolution Scalability''' option up to 200%. | ||
Line 136: | Line 140: | ||
|upscaling tech = DLSS 2.1.50, FSR 1.0 | |upscaling tech = DLSS 2.1.50, FSR 1.0 | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = '''Max FPS''' option can be set to 30 FPS, 60 FPS, or Unlimited. |
|hdr = true | |hdr = true | ||
|hdr notes = | |hdr notes = | ||
|ray tracing = true | |ray tracing = true | ||
− | |ray tracing notes = Performance mode | + | |ray tracing notes = Performance mode has ray traced reflections and ambient occlusion. Quality mode adds ray traced shadows.<ref name="rt">{{Refurl|url=https://wccftech.com/the-medium-interview-bloober-team-on-exclusivity-ray-tracing-support/|title=Wccftech - The Medium Interview – Bloober Team on Exclusivity, Ray Tracing Support|date=2021-01-06}}</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 213: | Line 217: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | The Medium keyboard settings.png|Keyboard settings | ||
+ | The Medium controller settings.png|Controller settings | ||
+ | The Medium keyboard bindings.png|Keyboard bindings | ||
+ | The Medium controller bindings.png|Controller bindings | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|The Medium audio settings.png|Audio settings}} | ||
+ | {{Image|The Medium text settings.png|Text settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Master, Music, Voice Over and SFX | + | |separate volume notes = Master, Music, Voice Over, and SFX |
|surround sound = true | |surround sound = true | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = Can change text size, color, background and bold toggle. | |subtitles notes = Can change text size, color, background and bold toggle. | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false | ||
Line 317: | Line 329: | ||
|language = Russian | |language = Russian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = hackable |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = [https://www.zoneofgames.ru/games/medium_the/files/8554.html Fan voice-over by Designer Team]. |
− | |fan = | + | |fan = true |
|ref = | |ref = | ||
}} | }} |
Revision as of 15:33, 22 January 2024
Developers | |
---|---|
Bloober Team | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | January 28, 2021 |
Reception | |
Metacritic | 75 |
OpenCritic | 75 |
IGDB | 74 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Adventure, Puzzle |
Art styles | Realistic |
Themes | Contemporary, Eastern Europe, Horror, Supernatural |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Deluxe Edition also available. | |||
GOG.com | Deluxe Edition also available. | |||
Green Man Gaming | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam | Deluxe Edition also available. | |||
Retail (unavailable) | Scheduled for September 3, 2021. |
Version differences
- The Deluxe Edition includes a digital artbook and soundtrack.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Medium\Saved\Config\WindowsNoEditor\ |
Microsoft Store | %LOCALAPPDATA%\Packages\3951BlooberTeamS.A.TheMedium_myqva651hxz16\LocalCache\Local\Medium\Saved\Config\WinGDK\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1293160/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Medium\Saved\SaveGames\ |
Microsoft Store | %LOCALAPPDATA%\Packages\3951BlooberTeamS.A.TheMedium_myqva651hxz16\SystemAppData\wgs |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1293160/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Transfer Microsoft Store saves to other platforms
- Microsoft Store saves can be transferred over to other PC platforms by renaming the files accordingly. The opposite is currently not possible.[citation needed]
Rename save game files[3] |
---|
|
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use the related PCGW community tool. | ||
Ultra-widescreen | Supported as of update 1.2.[4] Panini Projection option is available to reduce distortion for ultra-wide resolutions. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA, TXAA, and SSAA via the Resolution Scalability option up to 200%. | ||
High-fidelity upscaling | DLSS 2.1, FSR 1.0 |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Max FPS option can be set to 30 FPS, 60 FPS, or Unlimited. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) | Performance mode has ray traced reflections and ambient occlusion. Quality mode adds ray traced shadows.[5] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Affects keyboard and controller. Invert X-axis also available. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Affects keyboard and controller. | |
Controller Y-axis inversion | Affects keyboard and controller. Invert X-axis also available. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can toggle between off, low and high. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Voice Over, and SFX | |
Surround sound | ||
Subtitles | Can change text size, color, background and bold toggle. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | Fan translation, download. | |||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Fan voice-over by Designer Team. | |||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Selectable by using command line arguments -dx11 or -dx12 . |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6600 AMD Ryzen 5 2500X |
Intel Core i5-9600 AMD Ryzen 7 3700X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 55 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon R9 390X DirectX 11 compatible | Nvidia GeForce GTX 1660 Super (1080p) Nvidia GeForce RTX 2080 (4K) AMD Radeon RX 5600 XT (1080p) AMD Radeon RX 6800 (4K) DirectX 12 compatible |
- A 64-bit operating system is required.
- Game runs on Windows 8.1 despite what the system requirements say.
Notes
- ↑ Unreal Engine 4 engine build: 4.25.0.0[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1293160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1293160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Inside Xbox event reveals wave of new Unreal Engine-powered games - last accessed on May 2023
- ↑ Verified by User:Mastan on 2022-09-26
- ↑ Verified by User:Aemony on 2021-02-05
- ↑ Patch 1.2 is live! - last accessed on 2021-03-11
- ↑ Wccftech - The Medium Interview – Bloober Team on Exclusivity, Ray Tracing Support - last accessed on 2021-01-06