Difference between revisions of "Firefight Reloaded"
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Baronsmoki (talk | contribs) (Updated cover image name) |
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 5, 2015}} | {{Infobox game/row/date|Windows|November 5, 2015}} | ||
+ | |reception = | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 397680 | |steam appid = 397680 | ||
+ | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 31959 | ||
+ | |igdb = firefight-reloaded | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
Line 31: | Line 51: | ||
{{Availability/row| Steam | 397680 | Steam | Free | | Windows }} | {{Availability/row| Steam | 397680 | Steam | Free | | Windows }} | ||
}} | }} | ||
− | {{ii}} A mod version of the game is available on the [ | + | {{ii}} A mod version of the game is available on the [https://www.moddb.com/mods/firefight-reloaded Mod DB page]. |
{{ii}} Mod version of the game requires the Source SDK 2013 Base Multiplayer in order to run. | {{ii}} Mod version of the game requires the Source SDK 2013 Base Multiplayer in order to run. | ||
{{ii}} Steam version of the game requires [[Half-Life 2]] to be in their library. | {{ii}} Steam version of the game requires [[Half-Life 2]] to be in their library. | ||
Line 49: | Line 69: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 90: | Line 110: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Double buffered <ref>{{Refurl|url=https://www.youtube.com/watch?v=qShOm6pwUbA|title=Black mesa vsync is double buffered|date=2024}}</ref> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 102: | Line 125: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 166: | Line 189: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Game and Music | |separate volume notes = Game and Music | ||
Line 179: | Line 202: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 226: | Line 251: | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = SDL | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 239: | Line 285: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP SP3 | + | |minOS = XP SP3 |
− | |minCPU = Intel Pentium 4 | + | |minCPU = Intel Pentium 4 2.0 GHz |
− | |minRAM = | + | |minCPU2 = AMD Athlon |
− | |minHD = | + | |minRAM = 2 GB |
+ | |minHD = 6 GB | ||
|minGPU = | |minGPU = | ||
|minDX = 8.1 | |minDX = 8.1 | ||
− | |recOS = Vista, 7, 8, 8.1, 10 | + | |recOS = Vista, 7, 8, 8.1, 10 |
− | |recCPU = Intel Core i3 | + | |recCPU = Intel Core i3 3.0 GHz |
− | |recRAM = | + | |recCPU2 = AMD Ryzen 3 |
− | |recHD = | + | |recRAM = 4 GB |
+ | |recHD = | ||
|recGPU = | |recGPU = | ||
|recDX = 9.0c | |recDX = 9.0c |
Latest revision as of 13:56, 20 January 2024
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Bitl | |
Publishers | |
Cobalt-57 | |
Engines | |
Source | |
Release dates | |
Windows | November 5, 2015 |
Taxonomy | |
Monetization | Freeware |
Key points
- Has (some) built in modding support, such as the ability to make custom weapons.
- Might not run well on lower-end hardware due to the amount of enemies that spawn.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Free |
- A mod version of the game is available on the Mod DB page.
- Mod version of the game requires the Source SDK 2013 Base Multiplayer in order to run.
- Steam version of the game requires Half-Life 2 to be in their library.
- All versions require Steam DRM.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\firefightreloaded\cfg\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397680/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\firefightreloaded\save\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/397680/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Force a resolution with -w 1920 -h 1080 parameters. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 75-90° horizontal. Can be adjusted up to 120° in the ADVANCED OPTIONS menu. Can be increased further using the fov_desired console command. |
||
Windowed | |||
Borderless fullscreen windowed | Use -window -noborder parameters. |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Double buffered [1] | ||
60 FPS and 120+ FPS | Frame rate is capped at 300 FPS; use +fps_max XX parameter to increase framerate. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Use the console command "exec 360controller" to make weapon selection menu work properly. | |
Full controller support | Main Menu and Store Menu do not work with the controller as of yet. | |
Controller remapping | Requires the 360controller.cfg and undo360controller.cfg to be modified manually in the config files. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Game and Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista, 7, 8, 8.1, 10 |
Processor (CPU) | Intel Pentium 4 2.0 GHz AMD Athlon |
Intel Core i3 3.0 GHz AMD Ryzen 3 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | DirectX 8.1 compatible | DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/397680/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (397680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Black mesa vsync is double buffered - last accessed on 2024