Difference between revisions of "Lost in Play"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (Created page with "{{stub}} {{Infobox game |cover = Lost in Play cover.jpg |developers = {{Infobox game/row/developer|Happy Juice Games}} |publishers = {{Infobox game/row/publisher|...") |
|||
(32 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = Lost in Play cover.jpg | |cover = Lost in Play cover.jpg | ||
Line 7: | Line 6: | ||
{{Infobox game/row/publisher|Joystick Ventures}} | {{Infobox game/row/publisher|Joystick Ventures}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity|name=Unity 2020|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2022-08- | + | {{Infobox game/row/engine|Unity|name=Unity 2020|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2022-08-19}}</ref>|build=2020.3.33f1}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 10, 2022}} | {{Infobox game/row/date|Windows|August 10, 2022}} | ||
+ | {{Infobox game/row/date|OS X|December 5, 2022|ref=<ref>{{Refurl|url=https://store.steampowered.com/news/app/1328840/view/3603472806451646915|title=Lost in Play - OS X Version now Availabe! - Steam News|date=2022-12-05}}</ref>}} | ||
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|lost-in-play|rating}} | {{Infobox game/row/reception|Metacritic|lost-in-play|rating}} | ||
− | {{Infobox game/row/reception|OpenCritic|13531/lost-in-play| | + | {{Infobox game/row/reception|OpenCritic|13531/lost-in-play|84}} |
{{Infobox game/row/reception|IGDB|lost-in-play|rating}} | {{Infobox game/row/reception|IGDB|lost-in-play|rating}} | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | }} | {{Infobox game/row/taxonomy/pacing | }} | ||
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Flip screen, Side view }} |
− | {{Infobox game/row/taxonomy/controls | Point and select }} | + | {{Infobox game/row/taxonomy/controls | Point and select, Direct control }} |
{{Infobox game/row/taxonomy/genres | Adventure, Puzzle }} | {{Infobox game/row/taxonomy/genres | Adventure, Puzzle }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
Line 35: | Line 35: | ||
|igdb = <!-- Only needs to be set if there is no IGDB reception row --> | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
|lutris = | |lutris = | ||
− | |mobygames = | + | |mobygames = lost-in-play |
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 58: | Line 58: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| GOG.com | lost_in_play | DRM-free | | | Windows }} | {{Availability/row| GOG.com | lost_in_play | DRM-free | | | Windows }} | ||
− | {{Availability/row| Steam | 1328840 | | + | {{Availability/row| Steam | 1328840 | DRM-free | DRM-free when launched directly from executable on Windows - untested on OS X. | | Windows, OS X }} |
}} | }} | ||
===Demo=== | ===Demo=== | ||
− | {{ii}} A demo is available from | + | {{ii}} A demo is available from Steam: <code>steam://install/1897210</code> |
==Monetization== | ==Monetization== | ||
Line 85: | Line 85: | ||
|free-to-grind = | |free-to-grind = | ||
|loot box = | |loot box = | ||
− | |none = | + | |none = None |
|player trading = | |player trading = | ||
|time-limited = | |time-limited = | ||
Line 94: | Line 94: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|hkcu}}\Software\HappyJuice\LostInPlay\}} |
+ | {{Game data/config|OS X|{{P|osxhome}}/Library/Preferences/com.happyjuice.lostinplay.plist}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|GOG.com|{{P|hkcu}}\Software\HappyJuice\LostInPlay\}} |
+ | {{Game data/saves|Steam|{{P|userprofile\appdata\locallow}}\Happyjuice\LostInPlay\}} | ||
+ | {{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/com.happyjuice.lostinplay/}} | ||
}} | }} | ||
Line 108: | Line 111: | ||
|epic games launcher = | |epic games launcher = | ||
|epic games launcher notes = | |epic games launcher notes = | ||
− | |gog galaxy = | + | |gog galaxy = false |
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
Line 121: | Line 124: | ||
==Video== | ==Video== | ||
+ | {{Image|Lost in Play settings.png|Video settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 127: | Line 131: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{term|Static aspect}} 16:9. Game always uses desktop resolution. '''Resolution''' setting changes rendering resolution. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = [https://github.com/RoseTheFlower/UltrawideIndex/releases/tag/lostinplay Use RoseTheFlower's fix.] |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = always on |
− | |borderless windowed notes = | + | |borderless windowed notes = Game always uses borderless fullscreen mode. |
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Most animations have low framerate. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 160: | Line 164: | ||
==Input== | ==Input== | ||
− | {{Input | + | {{ii}} Game features three separate control modes: '''Controller''', '''Keyboard''', and '''Mouse'''.{{Input |
− | |key remap = | + | |key remap = limited |
− | |key remap notes = | + | |key remap notes = In the '''Mouse''' mode only mouse buttons can be mapped. In the '''Keyboard''' mode key mapping is disabled. |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 177: | Line 181: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Game supports natively DS4 controllers but in spite of this uses Xbox button prompts |
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = Bluetooth |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = DS4 works via Bluetooth natively |
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = RawInput and HID API are used. |
− | |other button prompts = | + | |other button prompts = false |
− | |other button prompts notes= | + | |other button prompts notes= Xbox button prompts are used. |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
− | |simultaneous input notes = | + | |simultaneous input notes = Possible to switch between controller and keyboard during gameplay |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 222: | Line 226: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Lost in Play controller.png|Controller settings. | ||
+ | Lost in Play keyboard.png|Keyboard settings. | ||
+ | Lost in Play mouse.png|Mouse settings. | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|Lost in Play audio.png|Audio settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, Music, Sound Effects |
− | |surround sound = | + | |surround sound = n/a |
|surround sound notes = | |surround sound notes = | ||
|subtitles = n/a | |subtitles = n/a | ||
− | |subtitles notes = | + | |subtitles notes = Gibberish speech with no dialogue.<ref>{{Refurl|url=https://store.steampowered.com/app/1328840/Lost_in_Play/|title=Steam - Lost in Play|date=2022-08-10|snippet=No dialogue. Everything is communicated visually in a universal way.}}</ref><ref>{{Refcheck|user=Mastan|date=2022-08-19}}</ref> |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 345: | Line 355: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Greek | |language = Greek | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hebrew | ||
|interface = true | |interface = true | ||
|audio = n/a | |audio = n/a | ||
Line 510: | Line 529: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 532: | Line 551: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = false |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = true |
− | |macos arm app = | + | |macos arm app = true |
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
Line 552: | Line 571: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = FMOD |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
− | |input = | + | |input = Rewired |
|input notes = | |input notes = | ||
|cutscenes = | |cutscenes = | ||
Line 582: | Line 601: | ||
|recGPU = | |recGPU = | ||
|notes = | |notes = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 11 | ||
+ | |minCPU = Intel Core i5 / Silicon M1 | ||
+ | |minRAM = 4 GB | ||
+ | |minHD = 4 GB | ||
+ | |minGPU = | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 04:03, 13 November 2023
Developers | |
---|---|
Happy Juice Games | |
Publishers | |
Joystick Ventures | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | August 10, 2022 |
macOS (OS X) | December 5, 2022[2] |
Reception | |
OpenCritic | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Flip screen, Side view |
Controls | Point and select, Direct control |
Genres | Adventure, Puzzle |
Art styles | Cartoon |
Themes | Fantasy |
Lost in Play is a singleplayer flip screen and side view adventure and puzzle game.
General information
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Steam | DRM-free when launched directly from executable on Windows - untested on OS X. |
Demo
- A demo is available from Steam:
steam://install/1897210
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\HappyJuice\LostInPlay\ |
macOS (OS X) | $HOME/Library/Preferences/com.happyjuice.lostinplay.plist |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1328840/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
GOG.com | HKEY_CURRENT_USER\Software\HappyJuice\LostInPlay\ |
Steam | %USERPROFILE%\AppData\LocalLow\Happyjuice\LostInPlay\ |
macOS (OS X) | $HOME/Library/Application Support/com.happyjuice.lostinplay/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1328840/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Static aspect 16:9. Game always uses desktop resolution. Resolution setting changes rendering resolution. | ||
Multi-monitor | |||
Ultra-widescreen | Use RoseTheFlower's fix. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | Game always uses borderless fullscreen mode. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Most animations have low framerate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
- Game features three separate control modes: Controller, Keyboard, and Mouse.
Keyboard and mouse State Notes Remapping In the Mouse mode only mouse buttons can be mapped. In the Keyboard mode key mapping is disabled. Mouse acceleration Mouse sensitivity Mouse input in menus Mouse Y-axis inversion Controller Controller support Full controller support Controller remapping Controller sensitivity Controller Y-axis inversion Controller types XInput-compatible controllers Xbox button prompts Impulse Trigger vibration PlayStation controllers PlayStation button prompts Game supports natively DS4 controllers but in spite of this uses Xbox button prompts Light bar support Adaptive trigger support DualSense haptic feedback support Connection modes Wireless (Bluetooth)
DS4 works via Bluetooth nativelyGeneric/other controllers RawInput and HID API are used. Button prompts Xbox button prompts are used. Additional information Controller hotplugging Haptic feedback Digital movement supported Simultaneous controller+KB/M Possible to switch between controller and keyboard during gameplay Audio
Audio feature State Notes Separate volume controls Master, Music, Sound Effects Surround sound Subtitles Gibberish speech with no dialogue.[3][4] Closed captions Mute on focus lost Localizations
Language UI Audio Sub Notes English Arabic Bulgarian Simplified Chinese Traditional Chinese Czech Danish Dutch Finnish French German Greek Hebrew Hungarian Italian Japanese Korean Norwegian Polish Portuguese Brazilian Portuguese Romanian Russian Spanish Latin American Spanish Swedish Thai Turkish Ukrainian Vietnamese Other information
API
Technical specs Supported Notes Direct3D 11 Executable 32-bit 64-bit ARM Notes Windows macOS (OS X) Middleware
Middleware Notes Audio FMOD Input Rewired System requirements
Windows Minimum Recommended Operating system (OS) 7 10 Processor (CPU) Intel Core i3-7100 Intel Core i5 System memory (RAM) 4 GB 8 GB Hard disk drive (HDD) 3 GB 4 GB macOS (OS X) Minimum Operating system (OS) 11 Processor (CPU) Intel Core i5 / Silicon M1 System memory (RAM) 4 GB Hard disk drive (HDD) 4 GB - A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.33f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1328840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1328840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2022-08-19
- ↑ Lost in Play - OS X Version now Availabe! - Steam News - last accessed on 2022-12-05
- ↑ Steam - Lost in Play - last accessed on 2022-08-10
- "No dialogue. Everything is communicated visually in a universal way."
- ↑ Verified by User:Mastan on 2022-08-19