Difference between revisions of "Fran Bow"
(→Game data: Unity version Windows paths) |
(→Game data: Linux Unity paths, xdg true for the primary Unity version) |
||
(7 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref>{{Refcheck|user=Mastan|date=2023- | + | {{Infobox game/row/engine|Unity|name=Unity 2021|ref=<ref name="bymastan">{{Refcheck|user=Mastan|date=2023-08-27}}</ref>|build=2021.3.16f1}} |
{{Infobox game/row/engine|GameMaker|Former}} | {{Infobox game/row/engine|GameMaker|Former}} | ||
|release dates= | |release dates= | ||
Line 13: | Line 13: | ||
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|fran-bow|70}} | {{Infobox game/row/reception|Metacritic|fran-bow|70}} | ||
− | {{Infobox game/row/reception|OpenCritic|1652/fran-bow| | + | {{Infobox game/row/reception|OpenCritic|1652/fran-bow|61}} |
{{Infobox game/row/reception|IGDB|fran-bow|}} | {{Infobox game/row/reception|IGDB|fran-bow|}} | ||
|taxonomy = | |taxonomy = | ||
Line 46: | Line 46: | ||
|release history = | |release history = | ||
− | + | '''''Fran Bow''''' was initially released on August 27, 2015 using the GameMaker engine. On April 28, 2023, the game received a major update, which changed the game's engine to Unity, and brought controller support, manual save slots, remastered music and sound, additional animations, French and Brazilian Portuguese localizations, and 64-bit versions for all platforms.<ref name="update2023-04-28">{{Refurl|url=https://store.steampowered.com/news/app/362680/view/3691305861977080252|title=Fran Bow - Fran Bow Update - Steam News|date=2023-04-28}}</ref> | |
− | |current state = | + | |current state = The original GameMaker version is still available as a second launch option. Save files are incompatible between these versions. |
}} | }} | ||
Line 60: | Line 60: | ||
{{Availability/row| itch.io | https://killmondaygames.itch.io/fran-bow | DRM-free | | | Windows}} | {{Availability/row| itch.io | https://killmondaygames.itch.io/fran-bow | DRM-free | | | Windows}} | ||
{{Availability/row| Origin | fran-bow/fran-bow | Origin | Included with {{Store feature|EA Play Pro}}.<br>Currently only visible in the EA App's Browse menu. | | Windows}} | {{Availability/row| Origin | fran-bow/fran-bow | Origin | Included with {{Store feature|EA Play Pro}}.<br>Currently only visible in the EA App's Browse menu. | | Windows}} | ||
− | {{Availability/row| Steam | 362680 | Steam | | | Windows, OS X, Linux}} | + | {{Availability/row| Steam | 362680 | DRM-free | Can be played without Steam running. Unity version runs as is, GameMaker version requires creating {{file|{{P|game}}\Fran Bow GameMaker\steam_appid.txt}} with game's Steam App ID number {{code|362680}}.<ref name="bymastan"/> | | Windows, OS X, Linux}} |
}} | }} | ||
{{ii}} A demo is available from Steam: <code>steam://install/393500</code>. | {{ii}} A demo is available from Steam: <code>steam://install/393500</code>. | ||
Line 98: | Line 98: | ||
{{Game data/config|Windows|{{P|hkcu}}\Software\Killmonday Games AB\Fran Bow{{Note|name="unityver"|note=Unity version}}|{{p|appdata}}\Fran_Bow\savedata.ini{{Note|note=GameMaker version|name="gamemakerver"}}}} | {{Game data/config|Windows|{{P|hkcu}}\Software\Killmonday Games AB\Fran Bow{{Note|name="unityver"|note=Unity version}}|{{p|appdata}}\Fran_Bow\savedata.ini{{Note|note=GameMaker version|name="gamemakerver"}}}} | ||
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
− | {{Game data/config|Linux|{{p|linuxhome}}/.config/Fran_Bow/savedata.ini}} | + | {{Game data/config|Linux|{{P|xdgconfighome}}/unity3d/Killmonday Games AB/Fran Bow/prefs{{Note|name="unityver"}}|{{p|linuxhome}}/.config/Fran_Bow/savedata.ini{{Note|name="gamemakerver"}}}} |
}} | }} | ||
Line 105: | Line 105: | ||
{{Game data/saves|Windows|{{P|userprofile\appdata\locallow}}\Killmonday Games AB\Fran Bow\{{Note|name="unityver"}}|{{p|appdata}}\Fran_Bow\savedata.ini{{Note|name="gamemakerver"}}}} | {{Game data/saves|Windows|{{P|userprofile\appdata\locallow}}\Killmonday Games AB\Fran Bow\{{Note|name="unityver"}}|{{p|appdata}}\Fran_Bow\savedata.ini{{Note|name="gamemakerver"}}}} | ||
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
− | {{Game data/saves|Linux|{{p|linuxhome}}/.config/Fran_Bow/savedata.ini}} | + | {{Game data/saves|Linux|{{P|xdgconfighome}}/unity3d/Killmonday Games AB/Fran Bow/FranBow_*.*{{Note|name="unityver"}}|{{p|linuxhome}}/.config/Fran_Bow/savedata.ini{{Note|name="gamemakerver"}}}} |
}} | }} | ||
− | {{XDG| | + | {{XDG|true}} |
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
Line 143: | Line 143: | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Unity version supports resolutions up to 2560x1600.<br/>GameMaker version highest available resolution is 1920x1080.<ref>{{Refsnip|url=https://steamcommunity.com/app/362680/discussions/0/371919771752082230/#c371919771753575239|title=1440p Resolution? :: Fran Bow General Discussion|date=May 21, 2016|snippet=As you probably already know, the only controls for resolution are present in the Options menu off the Fran Bow Main menu, and you can only select up to a resolution of 1920 x 1080 in either full screen or windowed mode. There are no other tweaks available to change the resolution of the game.}}</ref> |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Unity version only. |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |upscaling = | + | |upscaling = n/a |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Unity version: Off, V-Blank, Second V-Blank. GameMaker version: Off, V-Blank. |
− | |60 fps = | + | |60 fps = limited |
− | |60 fps notes = | + | |60 fps notes = Unity version is uncapped. Characters move every frame but hand-drawn animations update at a lower frame rate.<br/>GameMaker version is capped at 30 FPS.<ref>{{Refurl|url=https://steamcommunity.com/app/362680/discussions/0/527273983049768305/#c527273983049808919|title=Changelog? :: Fran Bow General Discussion, post #3|date=May 21, 2016}}</ref> |
− | |120 fps = | + | |120 fps = limited |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|ray tracing = n/a | |ray tracing = n/a | ||
Line 186: | Line 186: | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = Unity version only since April 2023 update.<ref name="update2023-04-28" | + | |controller support notes = Unity version only since April 2023 update.<ref name="update2023-04-28"/> |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
Line 310: | Line 310: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9, 11 |
− | |direct3d notes = | + | |direct3d notes = Unity version: D3D11. GameMaker version: D3D9 |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 357: | Line 357: | ||
|minCPU = 1.7 GHz Dual Core | |minCPU = 1.7 GHz Dual Core | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
− | |minHD = | + | |minHD = 5 GB |
|minGPU = Nvidia GeForce GTX 260 | |minGPU = Nvidia GeForce GTX 260 | ||
|minGPU2 = ATI Radeon 4870 HD | |minGPU2 = ATI Radeon 4870 HD | ||
Line 370: | Line 370: | ||
|minCPU = Intel Core Duo | |minCPU = Intel Core Duo | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
− | |minHD = | + | |minHD = 5 GB |
|minGPU = ATI Radeon HD 4850 | |minGPU = ATI Radeon HD 4850 | ||
|minGPU2 = Nvidia GeForce GT 120 | |minGPU2 = Nvidia GeForce GT 120 | ||
Line 382: | Line 382: | ||
|minCPU = 1.7 GHz Dual Core | |minCPU = 1.7 GHz Dual Core | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
− | |minHD = | + | |minHD = 5 GB |
|minGPU = Nvidia GeForce GTX 260 | |minGPU = Nvidia GeForce GTX 260 | ||
|minGPU2 = ATI Radeon 4870 HD | |minGPU2 = ATI Radeon 4870 HD |
Latest revision as of 12:29, 27 August 2023
Developers | |
---|---|
Killmonday Games | |
Engines | |
Unity 2021[Note 1] | |
Former | GameMaker |
Release dates | |
Windows | August 27, 2015 |
macOS (OS X) | August 27, 2015 |
Linux | August 27, 2015 |
Reception | |
Metacritic | 70 |
OpenCritic | 61 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Flip screen, Side view |
Controls | Point and select |
Genres | Adventure |
Art styles | Cartoon |
Themes | Fantasy, Horror |
Fran Bow is a singleplayer flip screen and side view adventure game.
Fran Bow was initially released on August 27, 2015 using the GameMaker engine. On April 28, 2023, the game received a major update, which changed the game's engine to Unity, and brought controller support, manual save slots, remastered music and sound, additional animations, French and Brazilian Portuguese localizations, and 64-bit versions for all platforms.[2]
The original GameMaker version is still available as a second launch option. Save files are incompatible between these versions.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
itch.io | ||||
Origin | Included with EA Play Pro. Currently only visible in the EA App's Browse menu. |
|||
Steam | Can be played without Steam running. Unity version runs as is, GameMaker version requires creating <path-to-game>\Fran Bow GameMaker\steam_appid.txt with game's Steam App ID number 362680 .[1] |
- A demo is available from Steam:
steam://install/393500
.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Killmonday Games AB\Fran Bow[Note 2] %APPDATA%\Fran_Bow\savedata.ini[Note 3] |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Killmonday Games AB/Fran Bow/prefs[Note 2] $HOME/.config/Fran_Bow/savedata.ini[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Killmonday Games AB\Fran Bow\[Note 2] %APPDATA%\Fran_Bow\savedata.ini[Note 3] |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Killmonday Games AB/Fran Bow/FranBow_*.*[Note 2] $HOME/.config/Fran_Bow/savedata.ini[Note 3] |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Originally designed for 854x480.[3] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Unity version supports resolutions up to 2560x1600. GameMaker version highest available resolution is 1920x1080.[4] |
||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Unity version only. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | |||
Vertical sync (Vsync) | Unity version: Off, V-Blank, Second V-Blank. GameMaker version: Off, V-Blank. | ||
60 FPS and 120+ FPS | Unity version is uncapped. Characters move every frame but hand-drawn animations update at a lower frame rate. GameMaker version is capped at 30 FPS.[5] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Unity version only since April 2023 update.[2] | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Unity version: Master, Music, Sound Effects. GameMaker version: Music volume can be adjusted, Sound Effects can only be toggled. |
|
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost | Unity version: always mutes. GameMaker version: does not mute. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Unity version only since April 2023 update.[2] | |||
German | ||||
Brazilian Portuguese | Unity version only since April 2023 update.[2] | |||
Russian | ||||
Spanish |
Issues unresolved
Achievements not unlocking
Achievements do not unlock in the game on Linux. This Steam Community thread includes some workarounds.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | Unity version: D3D11. GameMaker version: D3D9 |
OpenGL | OS X and Linux only. |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | Unity version is Intel 64-bit only, GameMaker version is Intel 32-bit only. | |||
macOS (OS X) | Unity version has both Intel 64-bit and ARM 64-bit architectures, GameMaker version is Intel 32-bit only. | |||
Linux | Unity version is Intel 64-bit only, GameMaker version is Intel 32-bit only. |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 1.7 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon 4870 HD 512 MB of VRAM |
|
Sound (audio device) | DirectX Compatible Sound Card. |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | ATI Radeon HD 4850 Nvidia GeForce GT 120 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 1.7 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon 4870 HD 512 MB of VRAM |
Notes
References
- ↑ 1.0 1.1 Verified by User:Mastan on 2023-08-27
- ↑ 2.0 2.1 2.2 2.3 Fran Bow - Fran Bow Update - Steam News - last accessed on 2023-04-28
- ↑ Fran Bow Community Discussion, Changelog, page 1, post 3 - Forum - GOG.com - last accessed on May 21, 2016
- "You can now choose between different resolutions (Note: The game was drawn originally at 854x480)"
- ↑ 1440p Resolution? :: Fran Bow General Discussion - last accessed on May 21, 2016
- "As you probably already know, the only controls for resolution are present in the Options menu off the Fran Bow Main menu, and you can only select up to a resolution of 1920 x 1080 in either full screen or windowed mode. There are no other tweaks available to change the resolution of the game."
- ↑ Changelog? :: Fran Bow General Discussion, post #3 - last accessed on May 21, 2016