Difference between revisions of "Redneck Kentucky and the Next Generation Chickens"
From PCGamingWiki, the wiki about fixing PC games
AlphaYellow (talk | contribs) |
AlphaYellow (talk | contribs) |
||
Line 48: | Line 48: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|game}}/System/}} | + | {{Game data/config|Windows|{{p|game}}/System/*.ini}} |
}} | }} | ||
+ | {{ii}} {{file|Kury.ini}} contains general settings. | ||
+ | {{ii}} {{file|User.ini}} contains camera FOV, mouse, keyboard/controller bindings and other settings. | ||
===Save game data location=== | ===Save game data location=== | ||
Line 117: | Line 119: | ||
{{Fixbox|description=Set in Kury.ini<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Set in Kury.ini<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|Kury.ini}}. |
# Go to the <code>[WinDrv.WindowsClient]</code> section. | # Go to the <code>[WinDrv.WindowsClient]</code> section. | ||
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution. | # Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution. | ||
Line 123: | Line 125: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|User.ini}}. |
− | # | + | # Search for the line 36 and change the line to: |
− | # | + | #<pre>Aliases[27]=(Command="fov 106",Alias=SetFOV)</pre> |
+ | # Add <code>SetFOV</code> in front of one of the keyboard letters that says <code><Keyname>=</code>. | ||
+ | # While in-game press the key to activate the new FOV. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use {{code|106}}. At 21:9 resolutions, use {{code|121}}. | ||
+ | {{--}} Game could start to randomly reset those values. If so, edit those values in {{file|{{p|game}}\System\DefUser.ini}} too. | ||
+ | {{--}} Weapon FOV stays the same. | ||
}} | }} | ||
Line 133: | Line 142: | ||
{{Fixbox|description=Set anisotropic filtering<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Set anisotropic filtering<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|Kury.ini}}. |
# Go to the <code>[D3D9Drv.D3D9RenderDevice]</code>, <code>[D3DDrv.D3DRenderDevice]</code> or <code>[OpenGLDrv.OpenGLRenderDevice]</code> sections, depending on your chosen renderer. | # Go to the <code>[D3D9Drv.D3D9RenderDevice]</code>, <code>[D3DDrv.D3DRenderDevice]</code> or <code>[OpenGLDrv.OpenGLRenderDevice]</code> sections, depending on your chosen renderer. | ||
# Change <code>LevelOfAnisotropy=1</code> to the desired value. | # Change <code>LevelOfAnisotropy=1</code> to the desired value. | ||
Line 141: | Line 150: | ||
{{Fixbox|description=Set Vsync<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=Set Vsync<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|Kury.ini}}. |
# Go to the <code>[D3D9Drv.D3D9RenderDevice]</code>, <code>[D3DDrv.D3DRenderDevice]</code> or <code>[OpenGLDrv.OpenGLRenderDevice]</code> sections, depending on your chosen renderer. | # Go to the <code>[D3D9Drv.D3D9RenderDevice]</code>, <code>[D3DDrv.D3DRenderDevice]</code> or <code>[OpenGLDrv.OpenGLRenderDevice]</code> sections, depending on your chosen renderer. | ||
# Change <code>UseVSync=False</code> to <code>UseVSync=True</code>. | # Change <code>UseVSync=False</code> to <code>UseVSync=True</code>. | ||
Line 149: | Line 158: | ||
{{Fixbox|description=[[MSAA]]<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | {{Fixbox|description=[[MSAA]]<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|Kury.ini}}. |
# Go to the <code>[OpenGLDrv.OpenGLRenderDevice]</code> section. | # Go to the <code>[OpenGLDrv.OpenGLRenderDevice]</code> section. | ||
# Set <code>MultisampleSamples=0</code> to the desired value. | # Set <code>MultisampleSamples=0</code> to the desired value. | ||
Line 222: | Line 231: | ||
===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
− | {{Fixbox|description=Edit | + | {{Fixbox|description=Edit ini file<ref>{{Refcheck|user=AlphaYellow|date=2023-06-07}}</ref>|fix= |
# Launch the game at least once then close it. | # Launch the game at least once then close it. | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. |
Revision as of 00:47, 7 June 2023
Developers | |
---|---|
City Interactive | |
Publishers | |
City Interactive | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | February 2, 2007 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Stylized |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | ||||
GamersGate |
Essential improvements
Skip intro videos
Instructions[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/System/*.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/837040/pfx/[Note 2] |
-
Kury.ini
contains general settings. -
User.ini
contains camera FOV, mouse, keyboard/controller bindings and other settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/Saves/[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/837040/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Default 70°; see Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Only natively present in the OpenGL renderer. See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Set in Kury.ini[2] |
---|
|
Field of view (FOV)
Edit User.ini[3] |
---|
Notes
|
Anisotropic filtering (AF)
Set anisotropic filtering[4] |
---|
|
Vertical sync (Vsync)
Set Vsync[5] |
---|
|
Anti-aliasing (AA)
MSAA[6] |
---|
|
Use dgVoodoo2 for the other renderers. |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default, see Mouse acceleration to disable it. | |
Mouse sensitivity | See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Set UseJoystick=True in Iwo.ini under [WinDrv.WindowsClient] . See config location. |
|
Full controller support | ||
Controller remapping | Edit in User.ini . |
|
Controller sensitivity | Edit in User.ini . |
|
Controller Y-axis inversion | Edit in User.ini . |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Edit ini file[7] |
---|
|
Mouse sensitivity
Edit ini file[8] |
---|
|
Jerky/Uneven mouse movement
Edit ini file[9] |
---|
Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software or OpenAL. See Surround sound. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3. | |
Royalty free audio |
Surround sound
- By default the game ouput to stereo on modern versions of Windows. This will force the game to use the system OpenAL device as ouput and restore surround sound.
- Forcing the game to use system OpenAL device may lead to audio dropouts, missing and substituted audio samples.
Restore surround sound[10] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Polish | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8, 9 | |
OpenGL | 1.4 | |
Software renderer | ||
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | Intel Pentium D 2.66 GHz, AMD Athlon 64 3500+ | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | Nvidia GeForce (6800/7600-7950/8600-8800/9600-9800/GTX 260-280) AMD Radeon (X1650-1950/HD2400-2900/3650-3870/4650-4870) DirectX 9.0c compatible | Nvidia GeForce (6800/7600-7950/8600-8800/9600-9800/GTX 260-280) AMD Radeon (X1650-1950/HD2400-2900/3650-3870/4650-4870) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (837040) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:aaronth07 on 2017-9-05
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07
- ↑ Verified by User:AlphaYellow on 2023-06-07