Difference between revisions of "The Typing of The Dead: Overkill"
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|cover = ttotd-ok-header.jpg | |cover = ttotd-ok-header.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Headstrong Games}} | + | {{Infobox game/row/developer|Headstrong Games|THotD: Overkill}} |
− | {{Infobox game/row/developer|Modern Dream}} | + | {{Infobox game/row/developer|Modern Dream|Typing}} |
+ | {{Infobox game/row/developer|Volatile Games|ref=<ref>{{Refsnip|url=https://www.blitzgames.com/games/totdo|title=Typing of the Dead Overkill – Blitz Games Studios: A Retrospective|date=2021-11-24}}</ref>}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Sega}} | {{Infobox game/row/publisher|Sega}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|BlitzTech}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 29, 2013}} | {{Infobox game/row/date|Windows|October 29, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|the-typing-of-the-dead-overkill|71}} | ||
+ | {{Infobox game/row/reception|OpenCritic||}} | ||
+ | {{Infobox game/row/reception|IGDB|the-typing-of-the-dead-overkill|}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Text input, Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | Rail shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, Zombies }} | ||
+ | {{Infobox game/row/taxonomy/series | The Typing of the Dead, The House of the Dead }} | ||
|steam appid = 246580 | |steam appid = 246580 | ||
− | |gogcom | + | |gogcom id = |
+ | |gogcom id side = | ||
+ | |official site= https://www.sega.com/games/typing-dead-overkill-0 | ||
+ | |hltb = 14365 | ||
+ | |igdb = | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = typing-of-the-dead-overkill | ||
|wikipedia = The House of the Dead: Overkill#Typing of the Dead: Overkill | |wikipedia = The House of the Dead: Overkill#Typing of the Dead: Overkill | ||
|winehq = 16651 | |winehq = 16651 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
'''Key points''' | '''Key points''' | ||
Line 25: | Line 48: | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/246580/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Humble | the-typing-of-the-dead-overkill | Steam | | | Windows }} |
{{Availability/row| Steam | 246580 | Steam | | | Windows }} | {{Availability/row| Steam | 246580 | Steam | | | Windows }} | ||
}} | }} | ||
Line 58: | Line 81: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Typing of the Dead Overkill - Video.jpg|Video settings.}} | {{Image|Typing of the Dead Overkill - Video.jpg|Video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 90: | Line 121: | ||
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = limited |
|antialiasing notes = Only on/off in game. Nvidia users can follow [https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10698902&postcount=6330 this guide] for higher quality hardware AA | |antialiasing notes = Only on/off in game. Nvidia users can follow [https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10698902&postcount=6330 this guide] for higher quality hardware AA | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
Line 106: | Line 140: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{ii}} Only 960x540, 1280x720, 1600x900, 1920x1080 are supported. | {{ii}} Only 960x540, 1280x720, 1600x900, 1920x1080 are supported. | ||
− | {{--}} Internal resolution is always 1280x720. Only way to remove this limitation is to disable post processing and antialiasing.<ref name="Patch Notes 1.1"> | + | {{--}} Internal resolution is always 1280x720. |
+ | Only way to remove this limitation is to disable post processing and antialiasing.<ref name="Patch Notes 1.1">https://steamcommunity.com/app/246580/discussions/0/666827247948571968/</ref> | ||
{{Fixbox|description=Disable post processing|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Disable post processing|ref={{cn|date=July 2016}}|fix= | ||
# Use the <code>disable-post-processing</code> [[Glossary:Command line arguments|command line argument]]. | # Use the <code>disable-post-processing</code> [[Glossary:Command line arguments|command line argument]]. | ||
# This also forces windowed mode, so if you want fullscreen just add <code>fullscreen=1</code> after that. | # This also forces windowed mode, so if you want fullscreen just add <code>fullscreen=1</code> after that. | ||
+ | {{--}} Disabling post processing breaks quick time events required to continue playing. | ||
}} | }} | ||
Line 121: | Line 157: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Typing of the Dead Overkill - Controls.jpg|Controls}} | {{Image|Typing of the Dead Overkill - Controls.jpg|Controls}} | ||
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 134: | Line 170: | ||
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 144: | Line 182: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
Line 156: | Line 212: | ||
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
− | | | + | |steam hook input = unknown |
− | | | + | |steam hook input notes = |
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Typing of the Dead Overkill - Audio.jpg|Audio Settings}} | {{Image|Typing of the Dead Overkill - Audio.jpg|Audio Settings}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 174: | Line 236: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 180: | Line 244: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 251: | Line 311: | ||
==Issues fixed== | ==Issues fixed== | ||
===Windowed mode blank screen=== | ===Windowed mode blank screen=== | ||
− | {{Fixbox|description=Disable Steam community in-game|ref=<ref> | + | {{Fixbox|description=Disable Steam community in-game|ref=<ref>https://steamcommunity.com/app/246580/discussions/0/684839198979859364/#c684839199039794334</ref>|fix= |
To disable in-game Steam community: | To disable in-game Steam community: | ||
Line 258: | Line 318: | ||
# Uncheck "Enable Steam Community In-Game" | # Uncheck "Enable Steam Community In-Game" | ||
}} | }} | ||
− | {{Fixbox|description=Disable antialiasing|ref=<ref> | + | {{Fixbox|description=Disable antialiasing|ref=<ref>https://steamcommunity.com/app/246580/discussions/0/684839198979859364/#c684839199175356563</ref>|fix= |
To disable antialiasing: | To disable antialiasing: | ||
Line 283: | Line 343: | ||
'''Notes''' | '''Notes''' | ||
{{++}} Using this trick is much faster than using WineD3D translation layer. | {{++}} Using this trick is much faster than using WineD3D translation layer. | ||
+ | }} | ||
+ | |||
+ | ===Black screen or half black screen=== | ||
+ | {{Fixbox|description=Delete config files & Sega intro videos|ref=<ref>{{refcheck|user=Wolfinston|date=August 28, 2022}}</ref>|fix= | ||
+ | {{--}} In some gpu's the game might present issues with DPI scaling and integrated graphics card drivers. | ||
+ | # Delete [https://www.pcgamingwiki.com/wiki/The_Typing_of_The_Dead:_Overkill#Configuration_file.28s.29_location config file] making sure to disable Steam Cloud to prevent the file from being restored. | ||
+ | # Sega [https://www.pcgamingwiki.com/wiki/The_Typing_of_The_Dead:_Overkill#Skip_intro_videos intro videos] should also be deleted given they can conflict with some game resolutions. | ||
+ | |||
}} | }} | ||
Line 302: | Line 370: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 317: | Line 395: | ||
|minOS = 7, 8 | |minOS = 7, 8 | ||
− | |minCPU = 2.0 GHz Dual Core | + | |minCPU = 2.0 GHz Dual Core |
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 10 GB | |minHD = 10 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce GT 220 |
− | |minGPU2 = | + | |minGPU2 = AMD Radeon HD 6450 |
− | |minGPU3 = Intel | + | |minGPU3 = Intel HD Graphics 3000 |
|minDX = 10 | |minDX = 10 | ||
+ | |minother = Broadband Internet connection | ||
− | |recGPU = | + | |recOS = |
− | |recGPU2 = | + | |recCPU = |
− | |recGPU3 = | + | |recRAM = |
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recGPU2 = | ||
+ | |recGPU3 = | ||
|recDX = 11 | |recDX = 11 | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 23:50, 5 February 2023
Developers | |
---|---|
THotD: Overkill | Headstrong Games |
Typing | Modern Dream |
Volatile Games[1] | |
Publishers | |
Sega | |
Engines | |
BlitzTech | |
Release dates | |
Windows | October 29, 2013 |
Reception | |
Metacritic | 71 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Text input, Point and select |
Genres | Rail shooter |
Art styles | Realistic |
Themes | Contemporary, Zombies |
Series | The Typing of the Dead, The House of the Dead |
The Typing of the Dead | |
---|---|
The Typing of the Dead | 2000 |
The Typing of the Dead 2 | 2008 |
The Typing of The Dead: Overkill | 2013 |
Key points
- Includes The House of the Dead: Overkill
- No key rebinding
- Limited graphics settings
- Characters torsos are not rendered properly on ATI/AMD graphics cards. See Zombie torsos disappearing.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Instructions[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\Typing of the Dead Overkill |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246580/pfx/[Note 1] |
- Configuration file is encrypted.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Sega\Typing of the Dead Overkill |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Only on/off in game. Nvidia users can follow this guide for higher quality hardware AA | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Only 960x540, 1280x720, 1600x900, 1920x1080 are supported.
- Internal resolution is always 1280x720.
Only way to remove this limitation is to disable post processing and antialiasing.[2]
Disable post processing[citation needed] |
---|
|
High frame rate
- By default the game is locked at 60 FPS "for stability"[2]
- Frame rate above 60 causes physics issues. Potentially faulty hit detection.[3]
Disable lock with launch option[citation needed] |
---|
Use the |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Controller controls the cursor | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Co-op |
Issues fixed
Windowed mode blank screen
Disable Steam community in-game[4] |
---|
To disable in-game Steam community:
|
Disable antialiasing[5] |
---|
To disable antialiasing:
|
Zombie torsos disappearing
Install WineD3D[6] |
---|
Other solution to a problem may be using Wine3D.
Notes
|
Place atiumd64.dll to the exe location (AMD users, 64 bit)[7] |
---|
Notes
|
Black screen or half black screen
Delete config files & Sega intro videos[8] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GT 220 AMD Radeon HD 6450 Intel HD Graphics 3000 DirectX 10 compatible | DirectX 11 compatible |
Other | Broadband Internet connection |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/246580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (246580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Typing of the Dead Overkill – Blitz Games Studios: A Retrospective - last accessed on 2021-11-24
- ↑ 2.0 2.1 https://steamcommunity.com/app/246580/discussions/0/666827247948571968/
- ↑ Verified by User:Mars icecream on 2016-19-23
- ↑ https://steamcommunity.com/app/246580/discussions/0/684839198979859364/#c684839199039794334
- ↑ https://steamcommunity.com/app/246580/discussions/0/684839198979859364/#c684839199175356563
- ↑ Verified by User:Suicide_machine on August 13, 2016
- ↑ Verified by User:Max20091 on February 11, 2017
- ↑ Verified by User:Wolfinston on August 28, 2022