Difference between revisions of "Shantae: Risky's Revenge - Director's Cut"
From PCGamingWiki, the wiki about fixing PC games
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Marioysikax (talk | contribs) (Is engine relly simply "wfEngine"? Full controller support is true as there's "exit game" in main menu and PC pause menu opened with select/back.) |
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Line 4: | Line 4: | ||
{{Infobox game/row/developer|WayForward Technologies}} | {{Infobox game/row/developer|WayForward Technologies}} | ||
|publishers = | |publishers = | ||
− | |engines = | + | |engines = |
{{Infobox game/row/engine|wfEngine}} | {{Infobox game/row/engine|wfEngine}} | ||
|release dates= | |release dates= | ||
Line 11: | Line 11: | ||
|gogcom page = | |gogcom page = | ||
|wikipedia = Shantae: Risky's Revenge | |wikipedia = Shantae: Risky's Revenge | ||
+ | |winehq = 16445 | ||
}} | }} | ||
{{Series|Shantae}} | {{Series|Shantae}} | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [https://wayforward.com/games/shantae-riskys-revenge-directors-cut/ Official site] | ||
{{mm}} [http://steamcommunity.com/app/277890/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/277890/discussions/ Steam Community Discussions] | ||
Line 20: | Line 22: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Steam | 277890 | Steam |}} | {{Availability/row| Steam | 277890 | Steam |}} | ||
+ | {{Availability/row| Humble | shantae_riskysrevenge | Steam |}} | ||
}} | }} | ||
{{ii}} All versions require [[Steam]]. | {{ii}} All versions require [[Steam]]. | ||
Line 25: | Line 28: | ||
==Game data== | ==Game data== | ||
+ | ===Configuration file location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row| | + | {{Game data/row|Windows|{{p|appdata}}\Wayforward\riskysrevenge\wfEngine.ini}} |
− | |||
}} | }} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/row|Steam|{{p|steam}}\userdata\{{p|uid}}\277890\remote\}} | ||
+ | }} | ||
+ | |||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
Line 45: | Line 54: | ||
==Video settings== | ==Video settings== | ||
+ | [[File:Shantae Riskys Revenge - General.png|290px|right|thumb|General settings.]] | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 52: | Line 62: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= Menus are in 16:9 aspect ratio, game is in | + | |widescreen resolution notes= Menus are in 16:9 aspect ratio, game is in 256x192 resolution with optional stretch modes. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
Line 74: | Line 84: | ||
|oculus rift notes = | |oculus rift notes = | ||
|high frame rate = false | |high frame rate = false | ||
− | |high frame rate notes = | + | |high frame rate notes = |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 80: | Line 90: | ||
==Input settings== | ==Input settings== | ||
+ | [[File:Shantae Riskys Revenge - Rebinding.png|290px|right|thumb|Key rebinding.]] | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 91: | Line 102: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = |
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = Even though '''Jump''' and '''Cancel''' are binded into same key by default, rebinding doesn't allow this. This means rebinding those two actions requires them to be binded into differend keys, which may irritate some players as '''Cancel''' is binded into '''A''' by default. |
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
Line 127: | Line 138: | ||
|fan notes = | |fan notes = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 3.0 | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = XInput | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Line 137: | Line 187: | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 1 GB | |minHD = 1 GB | ||
− | |minGPU = NVIDIA Geforce 9600GT | + | |minGPU = NVIDIA Geforce 9600GT |
+ | |minGPU2 = AMD Radeon HD 3870 | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
|minDX = 9.0 | |minDX = 9.0 | ||
+ | |minSM = 3.0 | ||
|recCPU = Intel Core 2 Duo, AMD Athlon 64 X2 | |recCPU = Intel Core 2 Duo, AMD Athlon 64 X2 | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = 2 GB | |recHD = 2 GB | ||
− | |recGPU = NVIDIA GeForce 200 series | + | |recGPU = NVIDIA GeForce 200 series |
+ | |recGPU2 = AMD Radeon HD5000 series | ||
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
+ | |recSM = 3.0 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 21:08, 29 November 2014
Developers | |
---|---|
WayForward Technologies | |
Engines | |
wfEngine | |
Release dates | |
Windows | July 15, 2014 |
Shantae | |
---|---|
Shantae: Risky's Revenge - Director's Cut | 2014 |
Shantae and the Pirate's Curse | 2015 |
Shantae: Half-Genie Hero | 2016 |
Shantae and the Seven Sirens | 2020 |
Shantae Advance: Risky Revolution | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
Humble Store |
- All versions require Steam.
- Soundtrack is available for free at composers bandcamp, you can also pay what you want.
Game data
Configuration file location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/277890/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/277890/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | XInput |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | Intel Pentium 4, 2.4 GHz | Intel Core 2 Duo, AMD Athlon 64 X2 |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | NVIDIA Geforce 9600GT AMD Radeon HD 3870 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
NVIDIA GeForce 200 series AMD Radeon HD5000 series 512 MB of VRAM Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/277890/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (277890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.