Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Rune"

From PCGamingWiki, the wiki about fixing PC games
(Filled in the tables and added in screenshots. Also added in the DLC, API, and Middleware tables, along with some fixes.)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Rune Coverart.jpg
 
|cover        = Rune Coverart.jpg
Line 30: Line 29:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GOG | rune_classic | DRM-free |}}
+
{{Availability/row| GOG | rune_classic | DRM-free |Rune Classic. Also comes with Rune Gold.}}
{{Availability/row| Steam | 210950 | Steam |}}
+
{{Availability/row| Steam | 210950 | Steam |Rune Classic}}
 +
}}
 +
{{ii}} Rune Gold is the base game along with the Halls of Valhalla expansion
 +
{{ii}} Rune Classic is an updated version of Rune Gold that includes enemies from the Playstation 2 version, Steam achievements, a modified soundtrack, and a reworked campaign (levels have been either removed or rebalanced). The cut levels can still be played separately
 +
 
 +
{{DLC|
 +
{{DLC/row| Rune: Halls of Valhalla |  | Windows }}
 
}}
 
}}
  
Line 41: Line 46:
  
 
==Game data==
 
==Game data==
 +
[[File:Rune General.png|290px|right|thumb|In-game general settings.]]
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/row|Windows|{{p|game}}\System}}
 
{{Game data/row|Mac OS|}}
 
{{Game data/row|Mac OS|}}
 
{{Game data/row|Linux|}}
 
{{Game data/row|Linux|}}
Line 50: Line 56:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/row|Windows|{{p|game}}\Save}}
 
{{Game data/row|Mac OS|}}
 
{{Game data/row|Mac OS|}}
 
{{Game data/row|Linux|}}
 
{{Game data/row|Linux|}}
Line 64: Line 70:
  
 
==Video settings==
 
==Video settings==
 +
[[File:Rune Video.png|290px|right|thumb|In-game video settings.]]
 
{{Video settings
 
{{Video settings
 
|wsgf link                  = http://www.wsgf.org/dr/rune/en
 
|wsgf link                  = http://www.wsgf.org/dr/rune/en
Line 71: Line 78:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= [http://www.wsgf.org/dr/rune/en INI edit.]
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 79: Line 86:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = [http://www.wsgf.org/dr/rune/en INI edit.]
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = unknown
+
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = Can be found under the "Advanced Options" menu (Display -> "StartupFullscreen"). Restart the game to apply the changes.
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
Line 88: Line 95:
 
|antialiasing              = hackable
 
|antialiasing              = hackable
 
|antialiasing notes        = Use [http://kentie.net/article/d3d10drv/  The Unreal Engine Direct3D 10 Renderer].
 
|antialiasing notes        = Use [http://kentie.net/article/d3d10drv/  The Unreal Engine Direct3D 10 Renderer].
|vsync                      = hackable
+
|vsync                      = true
|vsync notes                = Use [http://kentie.net/article/d3d10drv/  The Unreal Engine Direct3D 10 Renderer].
+
|vsync notes                = Can be found under the "Advanced Options" menu (Rendering -> Direct3D support -> "UseVSync").
|oculus rift                = false
+
|oculus rift                = unknown
 
|oculus rift notes          =  
 
|oculus rift notes          =  
 
|high frame rate            = unknown
 
|high frame rate            = unknown
Line 96: Line 103:
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Modify the Rune.ini file|ref=<ref>[http://www.wsgf.org/dr/rune/en WSGF Entry]</ref>}}
 +
# Go to the [[#Configuration file(s) location|Configuration file(s) location]].
 +
# Open the <code>Rune.ini</code> file with Notepad or other text editor.
 +
# Change <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> to match the desired resolution (ex. for 1680x1050, <code>FullscreenViewportX=1680</code> and <code>FullscreenViewportY=1050</code>).
 +
# Save the file and launch the game.
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Modify the Rune.ini file|ref=<ref>[http://www.wsgf.org/dr/rune/en WSGF Entry]</ref>}}
 +
# Go to the [[#Configuration file(s) location|Configuration file(s) location]].
 +
# Open the <code>Rune.ini</code> file with Notepad or other text editor.
 +
# Change <code>DesiredFOV=</code> and <code>DefaultFOV=</code> to match the desired FOV.
 +
#* For 16:10 resolutions, set the values to 85.3
 +
#* For 16:9 resolutions, set the values to 91.3
 +
# Save the file and launch the game.
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
 +
[[File:Rune Remapping.png|290px|right|thumb|In-game key map settings.]]
 +
[[File:Rune Controls.png|290px|right|thumb|In-game general control settings.]]
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = true
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 121: Line 150:
  
 
==Audio settings==
 
==Audio settings==
 +
[[File:Rune Audio.png|290px|right|thumb|In-game audio settings.]]
 
{{Audio settings
 
{{Audio settings
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
Line 130: Line 160:
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
Line 141: Line 171:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = na
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 150: Line 180:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = na
+
  |subtitles = unknown
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 159: Line 189:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = na
+
  |subtitles = unknown
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 168: Line 198:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = na
+
  |subtitles = unknown
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 177: Line 207:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = na
+
  |subtitles = unknown
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 186: Line 216:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = na
+
  |subtitles = unknown
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 199: Line 229:
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = true
 
|lan play            = true
|lan play players    =  
+
|lan play players    = 16
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 16
 
|online play notes    =  
 
|online play notes    =  
 
|local co-op          =  
 
|local co-op          =  
Line 221: Line 251:
  
 
{{Network/Connections
 
{{Network/Connections
|matchmaking        = unknown
+
|matchmaking        = false
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                = unknown
+
|p2p                = true
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          = unknown
+
|dedicated          = true
 
|dedicated notes    =  
 
|dedicated notes    =  
 
|self-hosting      = true
 
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          = unknown
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}
 
}}
Line 237: Line 267:
 
|udp  = 7777
 
|udp  = 7777
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 7, 10
 +
|direct3d notes        = To add in Direct3D 10 support, see [[#Unreal Engine Direct3D 10 Renderer|Unreal Engine Direct3D 10 Renderer]].
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = Unknown
 +
|opengl notes          = Mac OS and Linux only.
 +
|glide versions        = 2.4
 +
|glide notes            = Rune Gold only.
 +
|software mode          = true
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = false
 +
|64-bit executable notes=
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      = GameSpy
 +
|multiplayer notes=
 
}}
 
}}
  
Line 253: Line 322:
 
|recOS    = Vista
 
|recOS    = Vista
 
|recCPU  = 2 GHz
 
|recCPU  = 2 GHz
|recRAM  = 512 MB
+
|recRAM  = 1 GB
|recHD    = 1 GB
+
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 01:35, 28 November 2014

Template:Infobox game/row/linporter
Rune
Cover image missing, please upload it
Developers
Human Head Studios
Publishers
Gathering of Developers
Engines
Unreal Engine 1
Release dates
Windows November 18, 2000
Mac OS (Classic) 2000
Linux June 21, 2001
Rune on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

Key points

GameSpy online server browser has stopped working due to GameSpy services being shut down.[1]

General information

Official game site
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Rune Classic. Also comes with Rune Gold.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Rune Classic
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Rune Gold is the base game along with the Halls of Valhalla expansion
Rune Classic is an updated version of Rune Gold that includes enemies from the Playstation 2 version, Steam achievements, a modified soundtrack, and a reworked campaign (levels have been either removed or rebalanced). The cut levels can still be played separately

DLC and expansion packs

Name Notes
Rune: Halls of Valhalla
Windows

Essential improvements

Modifications

Unreal Engine Direct3D 10 Renderer

The Unreal Engine Direct3D 10 Renderer is a renderer for Unreal, Unreal Tournament, Deus Ex and Rune that aims to provide a good, consistent looking and future proof renderer for these games. The focus is not on fancy effects; the idea is to have something that will allow these games to perform well and look good on modern systems.
Direct3D 10 Renderer don't work with Rune Classic (GOG.com and Steam versions).

Game data

In-game general settings.

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/210950/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/210950/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game video settings.

Template:Video settings

Widescreen resolution

Instructions

Field of view (FOV)

Instructions

Input settings

In-game key map settings.
In-game general control settings.

Template:Input settings

Audio settings

In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
16
Online play
16 GameSpy services have been shut down;[2] see GameSpy for workarounds.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 7777
UDP 7777
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 7, 10 To add in Direct3D 10 support, see Unreal Engine Direct3D 10 Renderer.
OpenGL
Mac OS and Linux only.
Glide 2.4 Rune Gold only.
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Linux
Mac OS (Classic)

Middleware

Middleware Notes
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 7 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References