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| {{Introduction | | {{Introduction |
− | |introduction = '''Overload''' is a 6 degrees of freedom [[:Category:Shooter|shooter]] and spiritual successor to [[Descent]]. The game was made a newly formed [[Company:Revival Productions|Revival Productions]] - a small indie studio comprised out of many industry veterans, who previously worked in [[Company:Deep Silver Volition|Volition]], [[Company:Outrage Games|Outrage Games]] and [[Company:Parallax Software|Parallax Software]].<ref>{{Refurl|url=https://playoverload.com/team/|title= Team - Overload|date=2020-07-04}}</ref> | + | |introduction = '''Overload''' is a 6 degrees of freedom {{Glossary:Shooter}} and spiritual successor to [[Descent]]. The game was made a newly formed [[Company:Revival Productions|Revival Productions]] - a small indie studio comprised out of many industry veterans, who previously worked in [[Company:Deep Silver Volition|Volition]], [[Company:Outrage Games|Outrage Games]] and [[Company:Parallax Software|Parallax Software]].<ref>{{Refurl|url=https://playoverload.com/team/|title= Team - Overload|date=2020-07-04}}</ref> |
| |release history = The game was successfully founded via kickstarter on March 11, 2016.<ref>{{Refurl|url=https://www.kickstarter.com/projects/revivalprod/overload-the-ultimate-six-degree-of-freedom-shoote/posts/1516254|title=Kickstarter - THANK YOU!!! You guys are amazing!|date=2020-07-04}}</ref> It was later released as early access title. Developers then continued working on the game, managing to successfully complete it and release it on Steam and GOG on May 31, 2018 to very positive reviews. | | |release history = The game was successfully founded via kickstarter on March 11, 2016.<ref>{{Refurl|url=https://www.kickstarter.com/projects/revivalprod/overload-the-ultimate-six-degree-of-freedom-shoote/posts/1516254|title=Kickstarter - THANK YOU!!! You guys are amazing!|date=2020-07-04}}</ref> It was later released as early access title. Developers then continued working on the game, managing to successfully complete it and release it on Steam and GOG on May 31, 2018 to very positive reviews. |
| |current state = Following the game's release, the developer kept their promise and release their advanced custom map editor and tools allowing for modding the game. Couple of the levels created by community were then repackaged into 2 DLC packs ('''Community Level Pack''' and '''Anniversary Level Pack'''), with a premise that 50% of proceeds from purchase of these DLCs goes to community members that created them. | | |current state = Following the game's release, the developer kept their promise and release their advanced custom map editor and tools allowing for modding the game. Couple of the levels created by community were then repackaged into 2 DLC packs ('''Community Level Pack''' and '''Anniversary Level Pack'''), with a premise that 50% of proceeds from purchase of these DLCs goes to community members that created them. |
Overload is a 6 degrees of freedom shooter and spiritual successor to Descent. The game was made a newly formed Revival Productions - a small indie studio comprised out of many industry veterans, who previously worked in Volition, Outrage Games and Parallax Software.[3]
The game was successfully founded via kickstarter on March 11, 2016.[4] It was later released as early access title. Developers then continued working on the game, managing to successfully complete it and release it on Steam and GOG on May 31, 2018 to very positive reviews.
Following the game's release, the developer kept their promise and release their advanced custom map editor and tools allowing for modding the game. Couple of the levels created by community were then repackaged into 2 DLC packs (Community Level Pack and Anniversary Level Pack), with a premise that 50% of proceeds from purchase of these DLCs goes to community members that created them.
General information
- Official forums
- Official Discord server
- Official wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
- Playable teaser available from Steam.
DLC and expansion packs
Name |
Notes |
|
Anniversary Level Pack |
|
|
Community Level Pack |
|
|
Game data
Configuration file(s) location
System |
Location |
Windows |
HKEY_CURRENT_USER\Software\Revival\Overload\ %USERPROFILE%\AppData\LocalLow\Revival\Overload\ |
macOS (OS X) |
|
Linux |
~/.config/unity3d/Revival/Overload |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System |
Location |
Windows |
%USERPROFILE%\AppData\LocalLow\Revival\Overload\ |
macOS (OS X) |
|
Linux |
~/.config/unity3d/Revival/Overload |
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Mouse and keyboard settings.
Binding options for keyboard/mouse (identical with gamepad settings).
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
Officially supported since Early Access release 8.5.[6] |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
No option to disable it. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Russian |
|
|
|
|
Spanish |
|
|
|
|
Network
Multiplayer types
Type |
Native |
Players |
Notes |
LAN play |
| 16 |
Versus Lacks competitive Head-to-Head mode. |
Online play |
| 16 |
Versus
|
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
UDP |
7000-8001 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9, 11 |
|
OpenGL |
4.5 |
Linux (Possibly OS X as well) |
Shader Model support |
3, 5 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
|
Linux | |
|
|
System requirements
Windows |
|
Minimum |
Operating system (OS) |
XP SP2 |
Processor (CPU) |
SSE2 instruction set support |
System memory (RAM) |
4 GB |
Hard disk drive (HDD) |
1800 MB |
Video card (GPU) |
DirectX 9.0 compatible Shader model 3.0 support |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.8+ |
Processor (CPU) |
SSE2 instruction set support |
System memory (RAM) |
4 GB |
Hard disk drive (HDD) |
1800 MB |
Video card (GPU) |
Shader model 3.0 support |
Linux |
|
Minimum |
Operating system (OS) |
Ubuntu 12.04+ / SteamOS+ |
Processor (CPU) |
SSE2 instruction set support |
System memory (RAM) |
4 GB |
Hard disk drive (HDD) |
1800 MB |
Video card (GPU) |
Shader model 3.0 support |
Notes
References