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Difference between revisions of "Lost in Play"

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==Input==
 
==Input==
 +
{{ii}} Game features three separate control modes: '''Controller''', '''Keyboard''', and '''Mouse'''.
 
{{Image|Lost in Play keyboard.png|Keyboard settings}}
 
{{Image|Lost in Play keyboard.png|Keyboard settings}}
 +
{{Image|Lost in Play controller.png|Controller settings}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = limited
|key remap notes          =  
+
|key remap notes          = In the '''Mouse''' mode only mouse buttons can be mapped. In the '''Keyboard''' mode key mapping is disabled.
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = false
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = true
 
|xinput controllers        = true
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|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = true
 
|simultaneous input        = true
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<gallery>
 
<gallery>
 
Lost in Play mouse.png|Mouse settings
 
Lost in Play mouse.png|Mouse settings
Lost in Play controller.png|Controller settings
 
 
</gallery>
 
</gallery>
  

Revision as of 18:10, 19 August 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Lost in Play
Lost in Play cover
Developers
Happy Juice Games
Publishers
Joystick Ventures
Engines
Unity 2020[Note 1]
Release dates
Windows August 10, 2022
Reception
OpenCritic 84
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Controls Point and select
Genres Adventure, Puzzle
Art styles Cartoon
Themes Fantasy
Lost in Play on HowLongToBeat
Lost in Play on IGDB
Lost in Play on MobyGames

Lost in Play is a singleplayer adventure and puzzle game.

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Demo

A demo is available from Steam.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

No microtransactions information; you can edit this page to add it.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\HappyJuice\LostInPlay\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1328840/pfx/[Note 2]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1328840/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Game features three separate control modes: Controller, Keyboard, and Mouse.
Keyboard settings
Keyboard settings
Controller settings
Controller settings

Keyboard and mouse State Notes
Remapping
In the Mouse mode only mouse buttons can be mapped. In the Keyboard mode key mapping is disabled.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Game supports natively DS4 controllers but in spite of this uses Xbox button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wireless (Bluetooth)
DS4 works via bluetooth natively
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Possible to switch between controller and keyboard during gameplay

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
No dialogue.[2]
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Bulgarian
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Greek
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Romanian
Russian
Spanish
Latin American Spanish
Swedish
Thai
Turkish
Ukrainian
Vietnamese

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD
Input Rewired

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-7100
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB


Notes

  1. Unity engine build: 2020.3.33f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Baronsmoki on 2022-08-19
  2. Steam - Lost in Play - last accessed on 2022-08-10
    "No dialogue. Everything is communicated visually in a universal way."