Difference between revisions of "Lego Marvel's Avengers"
From PCGamingWiki, the wiki about fixing PC games
m (→Availability: Attempting to mark delisted MacApp games as unavailable with AutoWikiBrowser in Bot mode) |
Justnathan (talk | contribs) (Replaced the patched .exe link with a link to the TT Games patcher) |
||
Line 420: | Line 420: | ||
===Mods=== | ===Mods=== | ||
{{ii}} See the [https://www.rockraidersunited.com/topic/6593-modding-tt-lego-games-beginners-preparationsetup/ beginners setup guide] for instructions on how to configure the game for mod support. | {{ii}} See the [https://www.rockraidersunited.com/topic/6593-modding-tt-lego-games-beginners-preparationsetup/ beginners setup guide] for instructions on how to configure the game for mod support. | ||
− | {{ii}} Requires a [https:// | + | {{ii}} Requires a [https://cdn.discordapp.com/attachments/540477596123660288/938645157551697981/TTGamesPatcher.zip patched game executable]. This does not remove any DRM. |
<!--Note from SirYodaJedi: These executables are originally from scene releases, and allow reading from extracted DAT files, but don't touch the DRM. The person who knows how to make the game read from extracted DAT files has declined to share his secrets until Tt moves on from Nu2.--> | <!--Note from SirYodaJedi: These executables are originally from scene releases, and allow reading from extracted DAT files, but don't touch the DRM. The person who knows how to make the game read from extracted DAT files has declined to share his secrets until Tt moves on from Nu2.--> | ||
{{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size, increases load times, and may disable achievements. | {{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size, increases load times, and may disable achievements. |
Revision as of 19:52, 20 April 2022
Not to be confused with Marvel's Avengers.
Developers | |
---|---|
Traveller's Tales | |
Publishers | |
Warner Bros. Interactive Entertainment | |
OS X | Feral Interactive |
Engines | |
Nu2 | |
Release dates | |
Windows | January 26, 2016 |
macOS (OS X) | March 10, 2016[1] |
Reception | |
Metacritic | 64 |
OpenCritic | 70 |
IGDB | 68 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Cinematic camera, Third-person |
Controls | Direct control |
Genres | Action, Adventure, Open world |
Vehicles | Automobile, Flight |
Themes | Contemporary, Fantasy, Sci-fi, Eastern Europe, North America |
Series | Lego Marvel |
Lego Marvel | |
---|---|
Subseries of Lego | |
Subseries of Marvel | |
Lego Marvel Super Heroes | 2013 |
Lego Marvel's Avengers | 2016 |
Lego Marvel Super Heroes 2 | 2017 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Lego Marvel's Avengers is a singleplayer and multiplayer cinematic camera and third-person action, adventure and open world game in the Lego Marvel series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Deluxe Edition also available. | |||
Mac App Store (unavailable) |
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | Included in the Deluxe Edition. | |
The Avengers Explorer Character Pack | ||
The Avengers Adventurer Character Pack | ||
The Thunderbolts Character Pack | ||
The Masters of Evil Pack | ||
Classic Captain Marvel Pack | ||
Marvel's Captain America: Civil War Character Pack | Not included in Season Pass. | |
Classic Black Panther Pack | ||
All-new, All-different Doctor Strange Pack | ||
Marvel's Agents of S.H.I.E.L.D. Pack | ||
Marvel's Ant-Man Pack | Not included in Season Pass. | |
Spider-Man Character Pack | Available for free. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Warner Bros. Interactive Entertainment\LEGO MARVEL's Avengers |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/405310/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\405310\remote\savedgames |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/405310/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Choose From Screen-Res as the aspect ratio.Cutscenes are framed for 1.85:1 or 2.35:1, depending on the scene.[Note 2] They are Vert- at wider ratios and letterboxed at narrower ratios. Actual gameplay is Hor+. |
||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FSAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | See Game uses incorrect refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | For Player 2 only | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music on/off, sound effects from 0 - 10 | |
Surround sound | Up to 7.1.[citation needed] Cutscenes and background ambience are pre-mixed at 5.1.[2] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: LEGO Marvel's Avengers (DX11). |
Issues fixed
Game uses incorrect refresh rate
- Fullscreen mode defaults to 60 Hz on startup. The configuration file must be manually edited to set the refresh rate permanently.
Set screen refresh rate[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Mods
- See the beginners setup guide for instructions on how to configure the game for mod support.
- Requires a patched game executable. This does not remove any DRM.
- Setting up mods requires extracting the game's .DAT files, which noticeably increases file size, increases load times, and may disable achievements.
Audio enhancements
- MCU Music Mod by Gabriel Bezerra - Updates the soundtrack to be more faithful to the films. Place in
<path-to-game>\AUDIO\STREAMS\MUSIC
[citation needed].
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7, 8, 10 | |
Processor (CPU) | Intel Core 2 Quad Q6600 2.4 GHz AMD Phenom X4 9850 2.5 GHz |
Intel Core i5 Quad Core 2.6 GHz AMD equivalent |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | Nvidia GeForce GT 430 AMD Radeon HD 6850 1 GB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 480 ATI Radeon HD 5850 DirectX 11 compatible |
Sound (audio device) | DirectX compatible |
- Windows XP and DirectX 9.0b and below not supported.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.10.5 | 10.11.2 |
Processor (CPU) | Intel 1.8 GHz | Intel 2.6 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | 256 MB of VRAM | 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/405310/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (405310) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Avengers (also known as Avengers Assemble), Captain America: The First Avenger, and bonus level/DLC cutscenes are framed for 1.85:1 and Age of Ultron cutscenes are framed for 2.35:1.
References
- ↑ LEGO® Marvel’s Avengers™: A brand new action-packed, Super Hero adventure out now for Mac! - Feral News - last accessed on 2016-7-23
- ↑ Verified by User:SirYodaJedi on 2021-08-22
- The game uses standard Ogg Vorbis files for audio. 7.1 support claim based upon routing table files; needs testing.
- ↑ Verified by User:Keith on 2020-10-19