Difference between revisions of "World's End Club"
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Revision as of 09:36, 15 March 2022
Developers | |
---|---|
Grounding | |
Too Kyo Games | |
Windows | Esquadra[1] |
Publishers | |
IzanagiGames | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
macOS (OS X) | September 4, 2020 |
Windows | November 30, 2021 |
Reception | |
OpenCritic | 64 |
Taxonomy | |
Modes | Singleplayer |
Perspectives | Scrolling, Side view |
Genres | Action, Adventure |
Art styles | Anime |
Themes | Amusement park, Japan |
World's End Club is a singleplayer scrolling and side view action and adventure game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Mac App Store | Included with Apple Arcade. | |||
Steam |
Demo
- A demo is available from Steam.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\IzanagiGames\World'sEndClub |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1570020/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\IZANAGIGAMES\World'sEndClub\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1570020/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | 1440p not avaliable, resolution jumps between 1080p to 4k. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Uses ½ Vsync, capping your frame rate to half of your display's refresh rate.[3] Install WEC FPS fix Mod to cap vsync to your monitor's refresh rate. | ||
60 FPS and 120+ FPS | Some animations locked to 30 FPS. To fix, install WEC FPS fix Mod. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
- The default Steam Input configuration for this game when using a controller is set to Keyboard (WASD) and Mouse. For proper controller support, manually switch to a different Steam Input controller template or disable Steam Input configuration support for your controller.[4]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | The settings menu uses Xbox-style LB and RB shoulder buttons regardless of what controller is being used. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects and Voices. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | UK, US and Australian English options avaliable. | |||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | French and French Canadian options avaliable. | |||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Input | Rewired | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | DirectX 11, 12 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.15.0 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 3.7 GB |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.2f1[2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1570020/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1570020) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam版『ワールズエンドクラブ』発売開始のお知らせ (Announcing the release of World's End Club for Steam) - last accessed on 2021-12-13
- "弊社は移植開発を担当いたしました。(Our company was responsible for the port development.)"
- ↑ Verified by User:Fds29 on 2021-11-30
- Seen in the game's
player.log
file.
- Seen in the game's
- ↑ Verified by User:Fds29 on 2021-12-01
- Checked with Special K.
- ↑ Verified by User:Fds29 on 2021-12-01