Difference between revisions of "AirStrike 3D: Operation W.A.T"
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|antialiasing notes = | |antialiasing notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = Disabled by default. Either enable via external video settings utility, | + | |vsync notes = Disabled by default. Either enable via external video settings utility, Or in <code>config.ini.</code> Set <code>WaitVSync</code> to <code>1</code> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = Uncapped as-is. Wrappers may override the frame rate cap. | |60 fps notes = Uncapped as-is. Wrappers may override the frame rate cap. |
Revision as of 14:16, 15 December 2021
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Key points
- Game requires workarounds to function properly on modern versions of Windows.[1]
- Also known as Air Strike 3D and Helicopter Simulator. Later also known as Air Hawk: Operation W.A.T.
Developers | |
---|---|
DivoGames | |
Release dates | |
Windows | December 17, 2002 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Perspectives | Bird's-eye view |
Genres | Shooter |
Vehicles | Helicopter |
Art styles | Realistic |
Series | AirStrike |
AirStrike | |
---|---|
AirStrike 3D: Operation W.A.T | 2002 |
AirStrike 2 | 2004 |
AirStrike 2: Gulf Thunder | 2005 |
AirStrike 3D: Operation W.A.T is a singleplayer and multiplayer bird's-eye view shooter game in the AirStrike series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Essential improvements
Opening video setup tool. |
---|
|
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Options for different camera perspective which does not affects the FOV. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Disabled by default. Either enable via external video settings utility, Or in config.ini. Set WaitVSync to 1 |
||
60 FPS and 120+ FPS | Uncapped as-is. Wrappers may override the frame rate cap. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Certain functions such can't be remapped in-game. Tutorial still refers to default bindings. | |
Mouse acceleration | Follows Windows' mouse acceleration settings. | |
Mouse sensitivity | Options to use mouse for helicopter's movement, follows Windows' mouse sensitivity settings. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supported via DirectInput. | |
Full controller support | Cannot pause game with a button on controller. Menu navigation are unresponsive due to left/right behaves erratically, and certain menu still requires a mouse to operate. | |
Controller remapping | Only joystick's axis can be mapped to movement. | |
Controller sensitivity | Fixed speed with no acceleration present. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Playable with default configuration. | |
---|---|---|
Xbox button prompts | Game still refers keyboard buttons in information screen and tutorials. | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts | Game still refers keyboard buttons in information screen and tutorials. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Use DSOAL, then enable 3D Sound options in the game. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Supports a combination of mouse/keyboard and a controller, or two controllers. |
Issues fixed
Game refuses to run on modern version of Windows
- Some version of the game use
game.exe
to launch the game. It is strongly recommended to move the old.exe
file, and rename the newer ones back toAirStrike3D.exe
for the fix to work properly.
Use QindieGL.[2] |
---|
|
Set flags via Nvidia Profile Inspector[3] |
---|
Notes.
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | BASS[4] | |
Input | DirectInput |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, NT 4.0, 2000, XP | 95, 98, ME, NT 4.0, 2000, XP |
Processor (CPU) | Pentium or Athlon 400 MHz | Pentium or Athlon 600 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 50 MB | 50 MB |
Video card (GPU) | 16 MB TNT2-class or other OpenGL 1.1+ compliant video card | 16 MB NVIDIA GeForce / ATI Radeon |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Fudgesiclesxd on 2021-12-13
- Tested on Windows 10, also occurred on Windows 7. it is unknown whether the game still working under Vista
- ↑ Verified by User:Fudgesiclesxd on 2021-12-15
- ↑ Verified by User:Fudgesiclesxd on 2021-12-15.
- ↑ Confirmed by the presence of the DLL files.