Difference between revisions of "AirStrike 3D: Operation W.A.T"
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(All three games in the series are mostly copy-pasted, reused assets release in different theme and there. So it's not surprising even I have to copy-paste the templates.) |
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Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
'''Key points''' | '''Key points''' | ||
− | {{ii}} Game requires | + | {{ii}} Game requires workarounds function properly on modern versions of Windows.<ref>{{Refcheck|user=Fudgesiclesxd|date=2021-12-13|comment=Tested on Windows 10, also occurred on Windows 7. it is unknown whether the game still working under Vista}}</ref> |
{{ii}} Also known as '''Air Strike 3D''' and '''Helicopter Simulator.''' | {{ii}} Also known as '''Air Strike 3D''' and '''Helicopter Simulator.''' | ||
{{Infobox game | {{Infobox game | ||
Line 81: | Line 81: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
− | |fov notes = Options for different camera perspective | + | |fov notes = Options for different camera perspective which does not affects the FOV. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 106: | Line 106: | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = limited |
− | |key remap notes = | + | |key remap notes = Certain functions such can't be remapped in-game. Tutorial still refers to default bindings. |
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = false | |mouse sensitivity = false | ||
− | |mouse sensitivity notes = Options to use mouse for helicopter's movement, | + | |mouse sensitivity notes = Options to use mouse for helicopter's movement, no options to adjust sensitivity. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 121: | Line 121: | ||
|controller support notes = Supported via DirectInput. | |controller support notes = Supported via DirectInput. | ||
|full controller = false | |full controller = false | ||
− | |full controller notes = | + | |full controller notes = Cannot pause game with a button on controller. Menu navigation are also unresponsive, and certain menu still requires a mouse to operate. |
|controller remap = limited | |controller remap = limited | ||
|controller remap notes = Only joystick's axis can be mapped to movement. | |controller remap notes = Only joystick's axis can be mapped to movement. | ||
Line 129: | Line 129: | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = limited | |xinput controllers = limited | ||
− | |xinput controllers notes = Playable with default configuration | + | |xinput controllers notes = Playable with default configuration. |
|xbox prompts = false | |xbox prompts = false | ||
|xbox prompts notes = Game still refers keyboard buttons in information screen and tutorials. | |xbox prompts notes = Game still refers keyboard buttons in information screen and tutorials. | ||
Line 180: | Line 180: | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = unknown |
|eax support notes = | |eax support notes = | ||
|red book cd audio = | |red book cd audio = | ||
Line 205: | Line 205: | ||
|local play modes = Co-op | |local play modes = Co-op | ||
|local play notes = Supports a combination of mouse/keyboard and a controller, or two controllers. | |local play notes = Supports a combination of mouse/keyboard and a controller, or two controllers. | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | |||
+ | ===Game refuses to run on modern version of Windows=== | ||
+ | {{Fixbox|description=Use OpenGL to DirectX wrapper.|ref=<ref>{{Refcheck|user=Fudgesiclesxd|date=2021-12-15}}</ref>|fix= | ||
+ | {{ii}} OpenGL 1.1 to DirectX wrapper, vendor independent and works across modern hardware. | ||
+ | {{--}} Breaks all in-game shadows which causes them to not render at all, resulting in dull image. | ||
+ | {{--}} No longer maintained, unlikely to receive any updates. | ||
+ | }} | ||
+ | |||
+ | ===Game refuses to run on modern version of Windows=== | ||
+ | {{Fixbox|description=Override OpenGL version and extension limit via Nvidia Profile Inspector|ref=<ref>{{Refcheck|user=Fudgesiclesxd|date=2021-12-15.}}</ref>|fix= | ||
+ | {{ii}} For Nvidia graphics only. | ||
+ | {{--}} Unlike the sequels, setting applications profiles with tools like Nvidia Profile Inspector to override extension limit or OpenGL version requires them to be set globally. Which can cause severe compatibility issues. | ||
+ | {{--}} Additionally, this also results in muddy terrain textures in most cases. | ||
+ | # Open Nvidia Profile Inspector. | ||
+ | # Set <code>Extension Limit</code> to '''Enabled''' | ||
+ | # Set <code>OpenGL - Version Override</code> to '''OpenGL Version 1.1''' | ||
+ | # Click Apply Changes. | ||
}} | }} | ||
Line 252: | Line 272: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = BASS<ref>Confirmed by the presence of the DLL files.</ref> |
|audio notes = | |audio notes = | ||
|interface = | |interface = |
Revision as of 06:50, 15 December 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Key points
- Game requires workarounds function properly on modern versions of Windows.[1]
- Also known as Air Strike 3D and Helicopter Simulator.
Developers | |
---|---|
DivoGames | |
Release dates | |
Windows | December 17, 2002 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Perspectives | Bird's-eye view |
Genres | Shooter |
Vehicles | Helicopter |
Art styles | Realistic |
Series | AirStrike |
AirStrike | |
---|---|
AirStrike 3D: Operation W.A.T | 2002 |
AirStrike 2 | 2004 |
AirStrike 2: Gulf Thunder | 2005 |
AirStrike 3D: Operation W.A.T is a singleplayer and multiplayer bird's-eye view shooter game in the AirStrike series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Options for different camera perspective which does not affects the FOV. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Certain functions such can't be remapped in-game. Tutorial still refers to default bindings. | |
Mouse acceleration | ||
Mouse sensitivity | Options to use mouse for helicopter's movement, no options to adjust sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supported via DirectInput. | |
Full controller support | Cannot pause game with a button on controller. Menu navigation are also unresponsive, and certain menu still requires a mouse to operate. | |
Controller remapping | Only joystick's axis can be mapped to movement. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Playable with default configuration. | |
---|---|---|
Xbox button prompts | Game still refers keyboard buttons in information screen and tutorials. | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts | Game still refers keyboard buttons in information screen and tutorials. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Supports a combination of mouse/keyboard and a controller, or two controllers. |
Issues fixed
Game refuses to run on modern version of Windows
Use OpenGL to DirectX wrapper.[2] |
---|
|
Game refuses to run on modern version of Windows
Override OpenGL version and extension limit via Nvidia Profile Inspector[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | BASS[4] | |
Input | DirectInput |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, NT 4.0, 2000, XP | 95, 98, ME, NT 4.0, 2000, XP |
Processor (CPU) | Pentium or Athlon 400 MHz | Pentium or Athlon 600 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 50 MB | 50 MB |
Video card (GPU) | 16 MB TNT2-class or other OpenGL 1.1+ compliant video card | 16 MB NVIDIA GeForce / ATI Radeon |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Fudgesiclesxd on 2021-12-13
- Tested on Windows 10, also occurred on Windows 7. it is unknown whether the game still working under Vista
- ↑ Verified by User:Fudgesiclesxd on 2021-12-15
- ↑ Verified by User:Fudgesiclesxd on 2021-12-15.
- ↑ Confirmed by the presence of the DLL files.