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Difference between revisions of "AirStrike 2"

From PCGamingWiki, the wiki about fixing PC games
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{{stub}}
 
{{stub}}
 
'''Key points'''
 
'''Key points'''
{{ii}} Game requires OpenGL to DirectX wrapper to function properly on modern versions of Windows.<ref>{{Refcheck|user=Fudgesiclesxd|date=2021-12-13}}</ref>
+
{{ii}} Game requires OpenGL to DirectX wrapper to function properly on modern versions of Windows.<ref>{{Refcheck|user=Fudgesiclesxd|date=2021-12-13|comment=Tested on Windows 10, also occurred on Windows 7. it is unknown whether the game still working under Vista}}</ref>
 
{{Infobox game
 
{{Infobox game
 
|cover        = AirStrike_2_cover.jpg
 
|cover        = AirStrike_2_cover.jpg
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{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer,Multiplayer }}
 
{{Infobox game/row/taxonomy/pacing            | }}
 
{{Infobox game/row/taxonomy/pacing            | }}
 
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
 
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\config.ini}}
 
}}
 
}}
  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = false
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
|fov notes                  =  
+
|fov notes                  = Options for different camera perspective. However, it does not adjust the game's FOV.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
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|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = unknown
 
|120 fps                    = unknown
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==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Mouse can be use for helicopter's movement, but no options for sensitivity adjustment.
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = true
|controller support notes  =  
+
|controller support notes  = Supported via DirectInput.
|full controller          = unknown
+
|full controller          = false
|full controller notes    =  
+
|full controller notes    = Unresponsive for navigating menu, cannot pause the game with controller.
|controller remap          = unknown
+
|controller remap          = limited
|controller remap notes    =  
+
|controller remap notes    = Only joystick's axis can be mapped to movement.
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = limited
|xinput controllers notes  =  
+
|xinput controllers notes  = Playable with default configuration, does not registers triggers.
|xbox prompts              = unknown
+
|xbox prompts              = false
|xbox prompts notes        =  
+
|xbox prompts notes        = Game still refers keyboard buttons in information screen and tutorials.
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = false
|dualshock prompts notes  =  
+
|dualshock prompts notes  = Game still refers keyboard buttons in information screen and tutorials.
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
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|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
|other button prompts notes=  
+
|other button prompts notes= Game still refers keyboard buttons in information screen and tutorials.
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
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==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music and Sound Effects
 
|surround sound            = unknown
 
|surround sound            = unknown
 
|surround sound notes      =  
 
|surround sound notes      =  
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  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = false
  |subtitles = unknown
+
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |ref      =  
 
  |ref      =  
 
}}
 
}}
 +
}}
 +
 +
{{Network/Multiplayer
 +
|local play          = true
 +
|local play players  = 2
 +
|local play modes    = Co-op
 +
|local play notes    = Supports a combination of mouse/keyboard and a controller, or two controllers.
 
}}
 
}}
  
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|wing                  =  
 
|wing                  =  
 
|wing notes            =  
 
|wing notes            =  
|opengl versions        =  
+
|opengl versions        = true
|opengl notes          =  
+
|opengl notes          = Unknown if ARB extensions were being use at all.
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
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|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            =  
+
|input            = DirectInput
 
|input notes      =  
 
|input notes      =  
 
|cutscenes        =  
 
|cutscenes        =  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 95, 98, ME, NT 4.0, 2000, XP
|minCPU  =  
+
|minCPU  = Pentium or Athlon 400 MHz
|minRAM  =  
+
|minRAM  = 128 MB
|minHD    =  
+
|minHD    = 50 MB
|minGPU  =  
+
|minGPU  = 16 MB TNT2-class or other OpenGL 1.1+ compliant video card
  
|recOS    =  
+
|recOS    = 95, 98, ME, NT 4.0, 2000, XP
|recCPU  =  
+
|recCPU  = Pentium or Athlon 600 MHz
|recRAM  =  
+
|recRAM  = 256 MB
|recHD    =  
+
|recHD    = 50 MB
|recGPU  =  
+
|recGPU  = 16 MB NVIDIA GeForce / ATI Radeon
 
|notes    =  
 
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 03:09, 14 December 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

Key points

Game requires OpenGL to DirectX wrapper to function properly on modern versions of Windows.[1]
AirStrike 2
AirStrike 2 cover
Developers
DivoGames
Release dates
Windows April 2004
Taxonomy
Modes Singleplayer, Multiplayer
Perspectives Bird's-eye view
Genres Shooter
Vehicles Helicopter
Art styles Realistic
AirStrike 2 on MobyGames

AirStrike 2 is a singleplayer and multiplayer bird's-eye view shooter game.

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Publisher website
DRM details are not known
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\config.ini[Note 1]

Save game data location

System Location
Windows

Video

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse can be use for helicopter's movement, but no options for sensitivity adjustment.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Supported via DirectInput.
Full controller support
Unresponsive for navigating menu, cannot pause the game with controller.
Controller remapping
Only joystick's axis can be mapped to movement.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Playable with default configuration, does not registers triggers.
Xbox button prompts
Game still refers keyboard buttons in information screen and tutorials.
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Button prompts
Game still refers keyboard buttons in information screen and tutorials.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Music and Sound Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Polish

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Supports a combination of mouse/keyboard and a controller, or two controllers.

Other information

API

Technical specs Supported Notes
OpenGL
Unknown if ARB extensions were being use at all.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Input DirectInput

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98, ME, NT 4.0, 2000, XP
Processor (CPU) Pentium or Athlon 400 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 50 MB
Video card (GPU) 16 MB TNT2-class or other OpenGL 1.1+ compliant video card


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Fudgesiclesxd on 2021-12-13
    Tested on Windows 10, also occurred on Windows 7. it is unknown whether the game still working under Vista