Difference between revisions of "Medusa's Labyrinth"
From PCGamingWiki, the wiki about fixing PC games
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|steam appid = 436110 | |steam appid = 436110 | ||
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'''Key points''' | '''Key points''' |
Revision as of 10:37, 15 October 2021
Developers | |
---|---|
Guru Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 15, 2016 |
Taxonomy | |
Series | Medusa's Labyrinth |
Medusa's Labyrinth | |
---|---|
Medusa's Labyrinth | 2016 |
Medusa's Labyrinth VR | 2017 |
Key points
- The game is available for free.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Collector's Edition |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Medusa\Saved\SaveGames\*_settings.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/436110/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Medusa\Saved\SaveGames\CheckpointSave.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/436110/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Fullscreen always uses desktop resolution. | ||
Multi-monitor | |||
Ultra-widescreen | Vert- | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is always borderless. | ||
Anisotropic filtering (AF) | Some level of anisotropic filtering is always applied. | ||
Anti-aliasing (AA) | Some level of antialiasing is always applied. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Sometimes menu is unresponsive to controller input. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Same as mouse sensitivity. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, SFX | |
Surround sound | 7.1 | |
Subtitles | No speech, only text notes. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Devices | State | Notes | |
---|---|---|---|
Tobii Eye Tracking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 8.1 |
Processor (CPU) | Intel Core i5-4210H 2.90 GHz AMD A10 5750M 2.5 GHz |
Intel Core i7-2700K 3.50 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 860M ATI Radeon HD 7970M DirectX 11 compatible | Nvidia GeForce GTX 660 Ti ATI Radeon HD7870 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (436110) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.