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Difference between revisions of "RFactor 2"

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Revision as of 07:52, 9 October 2021

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
rFactor 2
rFactor 2 cover
Developers
Image Space Incorporated
Studio 397
Engines
isiMotor2.5
Release dates
Windows March 28, 2013
RFactor 2 on Wikipedia
rFactor
rFactor 2005
rFactor 2 2013

Key points

Steam Workshop integration.
Comes with developer tools for modding.
Receives frequent updates.[1]

General information

Steam Community Discussions
Studio 397 Forums

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Viveport McLaren Edition. Included with Viveport Infinity.
Windows
A demo is available from Steam.

Game data

rFactor 2 Launcher.
rFactor 2 Launcher.

Configuration file(s) location

System Location
Windows <path-to-game>\UserData\Config.ini[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/365960/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\UserData\player\player.json[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/365960/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Claims to have Steam Cloud support but all the settings, keybindings, and setups are never saved.

Video

External display settings.
External display settings.
In-game graphics settings.
In-game graphics settings.
In-game advanced graphics settings.
In-game advanced graphics settings.

Input

In-game input settings.
In-game input settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
103
Online play
103

Connection types

Issues fixed

Jerky AI movement

Enable multi-threaded physics[2][3]
  1. Find the player.json file in <path-to-game>\UserData\player\ and open it with a text editor.
  2. Locate the Sim Processor Thresh line.
  3. Set Sim Processor Thresh to be equal to 3.

VR support

3D modes State Notes
vorpX
2D
Officially supported game.
Note:Game is on official list but not yet confirmed to be 3D to this site.
Headsets
SteamVR
Oculus VR (LibOVR)
Windows Mixed Reality
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
TrackIR
Supports: Yaw, Pitch, Roll, X, Y, Z.
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2.8 GHz Intel Core 2 Duo or 3.0 GHz AMD Athlon II x2
System memory (RAM) 4 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTS 450
AMD Radeon 5750
DirectX 9.0c compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References