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Difference between revisions of "Feather"

From PCGamingWiki, the wiki about fixing PC games
(→‎Audio settings: Updated localizations to match Steam page (removed Swedish, added Dutch. Spanish is now Latin American Spanish))
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
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|steam cloud notes     = Syncs {{file|punkplayerprefs.dat}}.
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|steam cloud notes         = Syncs {{file|punkplayerprefs.dat}}.
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==Video settings==
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Revision as of 07:33, 28 September 2021

Feather
Feather cover
Developers
Samurai Punk
Engines
Unity 2018[Note 1]
Release dates
Windows April 5, 2019
macOS (OS X) April 5, 2019
Linux April 5, 2019
Reception
OpenCritic 60
Feather on HowLongToBeat
Feather on IGDB
Feather on MobyGames

General information

Developer Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
macOS (OS X)
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be launched without Steam running if a steam_appid.txt with the text 545040 resides in the game folder.
Windows
macOS (OS X)
A demo for Windows, macOS, and Linux is available on itch.io.
An online connection is required for the drop-in connectivity.[2]

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Samurai Punk\Feather
macOS (OS X)
Linux
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/545040/pfx/[Note 2]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\punkplayerprefs.dat[Note 3]
macOS (OS X)
Linux
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/545040/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs punkplayerprefs.dat.

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Pillarboxed to 16:9 aspect ratio.
Ultra-widescreen
Pillarboxed to 16:9 aspect ratio.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Some form of anti-aliasing is present on all quality presets.
Vertical sync (Vsync)
Labeled Frame rate cap: Unlocked, Half, Full
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, Music, Sounds
Surround sound
2.0
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Dutch
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Latin American Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Co-op
Drop-in connectivity, although using the friend invite feature of Steam allows friends to join the same session. It is also possible to create a private room.[2]

Connection types

Ports

Protocol Port(s) and/or port range(s)
UDP 60408
Universal Plug and Play (UPnP) support status is unknown.
Cross-platform online functionality with PC platforms and consoles.[2]

Create private world

It is possible for players to create a private world that will prevent other players from joining the world, but allow friends using the same custom room name to join the world.
Name[3]
  1. Start the game with the -room <name> command line argument, where <name> is a custom unique name of the room.
  2. This will prevent random players from joining the room. Friends can either be invited through the friend invite feature of Steam, or use the same command line argument to join the room.

Notes

-player <number> can also be used to limit the number of players that can join the room.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Multiplayer Photon

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2.8 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce GTX 860
DirectX 10 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) 2.8 GHz Quad Core
System memory (RAM) 3 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Any from the last 3 years
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. Unity engine build: 2018.2.11f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Aemony on 2019-06-07
  2. 2.0 2.1 2.2 Steam Community - Feather - Questions about multiplayer - last accessed on 2019-06-07
  3. Steam Community - Feather - Multiplayer communication? - last accessed on 2019-06-07