Difference between revisions of "Afterlife"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
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|borderless windowed notes = Windows 9x version only. See the [[Glossary:Borderless fullscreen windowed#Windows|glossary page]] for possible solutions when using [[DOSBox]]. | |borderless windowed notes = Windows 9x version only. See the [[Glossary:Borderless fullscreen windowed#Windows|glossary page]] for possible solutions when using [[DOSBox]]. |
Revision as of 05:01, 31 August 2021
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Developers | |
---|---|
LucasArts | |
Release dates | |
DOS | June 27, 1996 |
Windows | June 27, 1996 |
Mac OS (Classic) | 1996 |
Windows (DOSBox) | April 9, 2015[1] |
macOS (OS X) (DOSBox) | April 9, 2015[1] |
Linux (DOSBox) | April 9, 2015[1] |
Key points
- The Windows version (patched to 1.1 by GOG.com) can support modern resolutions (such as 1920x1080) with INI tweaks.
- The Windows version has issues on modern systems. The DOS version (on the same CD or sold separately) works perfectly in DOSBox.
- Retail version requires the CD to uninstall the game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check (see Run without the CD). | |||
GOG.com | DOS version pre-packaged with DOSBox.[2] | |||
Steam |
Essential improvements
Patches
Afterlife 8-bit Sound Update fixes compatibility with 8-bit sound cards
Run without the CD
Copy CD contents to hard drive[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\ALIFE\AFTERDOS.INI |
Windows | <path-to-game>\ALIFE.INI[Note 1] <path-to-game>\ALIFE\AFTERDOS.INI[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game>/ALIFE/AFTERDOS.INI<path-to-game> (mounted in DOSBox)[Note 2] |
Linux | <path-to-game>/ALIFE/AFTERDOS.INI<path-to-game> (mounted in DOSBox)[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/557240/pfx/[Note 3] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVE |
Windows | <path-to-game>\SAVE[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game>/SAVE <path-to-game> (mounted in DOSBox)[Note 2] |
Linux | <path-to-game>/SAVE <path-to-game> (mounted in DOSBox)[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/557240/pfx/[Note 3] |
- Save data location can be changed in configuration file.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | Pixel-based scaling. A low resolution may be required, as many multimonitor resolutions may cause a crash on launch. See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | DOS version will crash at resolutions higher than 1024x768. | ||
Field of view (FOV) | Isometric. | ||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | Windows 9x version only. See the glossary page for possible solutions when using DOSBox. | ||
Anisotropic filtering (AF) | Uses 2D sprites. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | 70 FPS cap in DOS version. | ||
120+ FPS |
Widescreen resolution
- Both the DOSBox and Win9x releases of Afterlife have an INI that can be tweaked beyond the game's basic options.
Set custom resolution (Windows 9x release) |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | In some cases, it is possible to emulate a mouse using a gamepad and external program. |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Options are located on the toolbar at the top of the screen. It can also be accessed by pressing F9. | |
Surround sound | ||
Subtitles | Intro cutscene plays without subtitles. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | retail version for audio | |||
Italian | retail version for audio | |||
Spanish |
Issues fixed
Tutorial in Windows 95 version is broken
- Under Windows 7 64-bit, the tutorial window may appear with nothing else available. Any user input will show a dialog box saying the tutorial was completed.
Run the game in Windows 95 compatibility mode |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | SVGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | iMuse | Used to procedurally generate music based on events and what is being viewed on screen. Can create some issues on 8-bit sound cards, see Patches. |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 6.0 or higher | 95 |
Processor (CPU) | Intel 486DX2 66 MHz or better | Intel Pentium |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 16 MB | |
Video card (GPU) | 256-color SVGA-compatible |
Windows | ||
---|---|---|
Minimum[3] | Recommended | |
Operating system (OS) | XP, Vista, 7, 8, 10 | |
Processor (CPU) | 1.0 GHz | 1.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum[3] | ||
Operating system (OS) | 10.7.0 | |
Processor (CPU) | Intel Core 2 Duo 2 GHz or better | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 64 MB of VRAM |
Linux | ||
---|---|---|
Minimum[3] | ||
Operating system (OS) | Ubuntu 14.04 / Linux Mint 17 | |
Processor (CPU) | 2.0 GHz or better | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | OpenGL-compatible 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 2.2 2.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/557240/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (557240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.