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Difference between revisions of "Genshin Impact"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|Windows|September 28, 2020}}
 
{{Infobox game/row/date|Windows|September 28, 2020}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|link|rating}}
+
{{Infobox game/row/reception|Metacritic|genshin-impact|87}}
{{Infobox game/row/reception|OpenCritic|link|rating}}
+
{{Infobox game/row/reception|OpenCritic|10217/genshin-impact|82}}
{{Infobox game/row/reception|IGDB|link|rating}}
+
{{Infobox game/row/reception|IGDB|genshin-impact|86}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | Free-to-play}}
 
{{Infobox game/row/taxonomy/monetization      | Free-to-play}}
Line 108: Line 108:
  
 
==Video==
 
==Video==
{{Image|GenshinImpact_GraphicsOptions.png|Graphics Options}}
+
{{Image|GenshinImpact_GraphicsOptions.png|Graphics options}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
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==Input==
 
==Input==
{{Image|GenshinImpact_KBMControlsOptions.png|Keyboard and Mouse Control Options}}
+
{{Image|GenshinImpact_KBMControlsOptions.png|Keyboard and mouse control options}}
 +
{{Image|GenshinImpact_ControllerControlsOptions.png|Controller options (Xbox One layout)}}
 +
{{Image|GenshinImpact_OtherOptions.png|Other options}}
 
{{Input
 
{{Input
 
|key remap                = false
 
|key remap                = false
Line 153: Line 155:
 
|acceleration option notes = Mouse smoothing is force enabled, alongside the vertical and horizontal mouse sensitivity being different.
 
|acceleration option notes = Mouse smoothing is force enabled, alongside the vertical and horizontal mouse sensitivity being different.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  = "Camera Sensitivity" and "Camera Sensitivity (Aimed Shot Mode)"
+
|mouse sensitivity notes  = Separate sliders for "'''Camera Sensitivity'''" and "'''Camera Sensitivity (Aimed Shot Mode)'''" are available.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
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|touchscreen notes        = Buttons can be tapped but no left stick for movement.
 
|touchscreen notes        = Buttons can be tapped but no left stick for movement.
 
|controller support        = true
 
|controller support        = true
|controller support notes  = Requires changing the control type setting to "Controller", as it does not automatically switch to controller mode when a controller is connected. The setting is not saved and must be changed each launch.  
+
|controller support notes  = Requires changing the control type setting to "'''Controller'''", as it does not automatically switch to controller mode when a controller is connected. The setting is not saved and must be changed each launch.  
|full controller          = limited
+
|full controller          = false
|full controller notes    = Must get in game before being able to switch to controller input
+
|full controller notes    = A keyboard is required to input main character's name, and upon each boot-up, you must change control type setting to "'''Controller'''".
 
|controller remap          = false
 
|controller remap          = false
|controller remap notes    = A and B button for menu navigation is reversed.
+
|controller remap notes    = Uses Japanese-style layout for "Confirm" and "Cancel" buttons (O/B to select and X/A to cancel), with no way to change inputs.
 
|controller sensitivity    = true
 
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Separate sliders for "'''Camera Sensitivity'''" and "'''Camera Sensitivity (Aimed Shot Mode)'''" are available.
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
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|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = true
 
|dualshock 4              = true
|dualshock 4 notes        = does not make use of the touchpad
+
|dualshock 4 notes        = Touchpad is used for text chat in co-op.
 
|dualshock prompts        = true
 
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = USB, Bluetooth
+
|dualshock 4 modes        = V2, Wired, Bluetooth
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
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|other button prompts notes=  
 
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
|controller hotplug notes  = still need to manually set control mode to controller after plugging in
+
|controller hotplug notes  = While hotplugging is possible, you will still need to manually set the control type setting to "'''Controller'''" after plugging in.
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = false
 
|simultaneous input        = false
|simultaneous input notes  = Only one control method can be used. Changing the "Control Type" setting to an input method not currently connected requires restarting.
+
|simultaneous input notes  = Only one control method can be used. Changing the "'''Control Type'''" setting to an input method not currently connected requires restarting.
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
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}}
 
}}
 
<gallery>
 
<gallery>
GenshinImpact_ControllerControlsOptions.png|Controller Options
+
Genshin Impact Gamepad Settings (DS4).png|Controller options (DualShock 4 layout)
GenshinImpact_OtherOptions.png|Other Options
 
 
</gallery>
 
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|GenshinImpact_AudioSettings.png|Audio settings}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Sliders for Master, Music, Dialogue, and SFX
+
|separate volume notes    = Sliders for Master, Music, Dialogue, and SFX.
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = true
+
|subtitles                = always on
|subtitles notes          =  
+
|subtitles notes          = Key story sequences only, cannot be disabled.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = false
 
|mute on focus lost      = false
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|red book cd audio notes  =  
 
|red book cd audio notes  =  
 
}}
 
}}
 
<gallery>
 
GenshinImpact_AudioSettings.png|Audio Settings
 
GenshinImpact_LanguageSettings.png|Language Settings
 
</gallery>
 
  
 
{{L10n|content=
 
{{L10n|content=
 +
{{Image|GenshinImpact_LanguageSettings.png|Language settings}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
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  |ref      =
 
  |ref      =
 
}}
 
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = false
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  = 4
 +
|online play modes    = Co-op
 +
|online play notes    = Available after reaching Adventure Rank 16.
 +
|asynchronous        = false
 +
|asynchronous notes  =
 +
}}{{Network/Connections
 +
|matchmaking        =
 +
|matchmaking notes  =
 +
|p2p                =
 +
|p2p notes          =
 +
|dedicated          =
 +
|dedicated notes    =
 +
|self-hosting      =
 +
|self-hosting notes =
 +
|direct ip          =
 +
|direct ip notes    =
 
}}
 
}}
  

Revision as of 10:01, 8 October 2020

Genshin Impact
Genshin Impact cover
Developers
miHoYo
Engines
Unity 2017[Note 1]
Release dates
Windows September 28, 2020
Reception
Metacritic 87
OpenCritic 82
IGDB 86
Taxonomy
Monetization Free-to-play
Microtransactions Currency, Loot box
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world, RPG
Art styles Anime
Genshin Impact on IGDB
Genshin Impact on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

Genshin Impact is a singleplayer and multiplayer third-person action, open world and RPG game.

General information

Official Discord server

Availability

Source DRM Notes Keys OS
Official website
Always online (requires a constant internet connection to play)
Official Global server
Windows
Official website
Always online (requires a constant internet connection to play)
Official China server
Windows
Requires a miHoYo account.

Monetization

Type Notes
Free-to-play Game is free-to-play with microtransactions in the form of currency purchases.[2]

Microtransactions

Type Notes
Currency Primogems and Fate can be purchased for real money.[2]
Loot box New characters and weapons can be obtained through a gacha system using Fate to purchase.[2]

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\miHoYo\Genshin Impact

Save game data location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\miHoYo\Genshin Impact

Save game cloud syncing

Cross-save is available with mobile versions of the game.[3]

Video

Graphics options
Graphics options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
[citation needed]
Ultra-widescreen
UI is anchored to use the entire screen, and doesn't have dead-zone/centering options.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Add -popupwindow to the launch options.
Anisotropic filtering (AF)
[4]
Anti-aliasing (AA)
None, SMAA, TAA, and SSAA via Render Resolution setting (with 0.8x, 1.1x, 1.2x, 1.3x, 1.4x, 1.5x multipliers)
Vertical sync (Vsync)
60 FPS
Choice between 30 and 60 FPS cap.
120+ FPS
When Vsync is disabled, only splash and warning screens prior to the title screen run at an unlocked framerate.[5]
High dynamic range display (HDR)
HDR is enabled when a compliant display is detected. No option in-game to disable this.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse control options
Keyboard and mouse control options
Controller options (Xbox One layout)
Controller options (Xbox One layout)
Other options
Other options

Keyboard and mouse State Notes
Remapping
Key remapping options are in the controls menu, but can't be changed, likely due to a bug.[6]
Mouse acceleration
Mouse smoothing is force enabled, alongside the vertical and horizontal mouse sensitivity being different.
Mouse sensitivity
Separate sliders for "Camera Sensitivity" and "Camera Sensitivity (Aimed Shot Mode)" are available.
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Buttons can be tapped but no left stick for movement.
Controller
Controller support
Requires changing the control type setting to "Controller", as it does not automatically switch to controller mode when a controller is connected. The setting is not saved and must be changed each launch.
Full controller support
A keyboard is required to input main character's name, and upon each boot-up, you must change control type setting to "Controller".
Controller remapping
Uses Japanese-style layout for "Confirm" and "Cancel" buttons (O/B to select and X/A to cancel), with no way to change inputs.
Controller sensitivity
Separate sliders for "Camera Sensitivity" and "Camera Sensitivity (Aimed Shot Mode)" are available.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Touchpad is used for text chat in co-op.
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wired, Wireless (Bluetooth)
Generic/other controllers
Additional information
Controller hotplugging
While hotplugging is possible, you will still need to manually set the control type setting to "Controller" after plugging in.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Only one control method can be used. Changing the "Control Type" setting to an input method not currently connected requires restarting.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Sliders for Master, Music, Dialogue, and SFX.
Surround sound
Subtitles
Key story sequences only, cannot be disabled.
Closed captions
Mute on focus lost

Localizations

Language settings
Language settings
Language UI Audio Sub Notes
English
Japanese
Korean
Simplified Chinese
Traditional Chinese
Brazilian Portuguese
French
German
Spanish
Latin American Spanish
Russian
Thai
Vietnamese
Indonesian

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Co-op
Available after reaching Adventure Rank 16.
Asynchronous multiplayer

Issues fixed

Installer will not open

Extract the launcher file[7]
  1. Download the installer.
  2. Use an application like 7-Zip and extract the installer.
  3. Within the subfolder extract the file app.7z.
  4. Run launcher.exe.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5 or equivalent
System memory (RAM) 8 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GT 1030
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2017.4.30[1]

References

  1. Verified by User:max20091 on 2020-09-15
  2. 2.0 2.1 2.2 Genshin Impact FAQ - last accessed on 2020-09-10
  3. FreeMMOStation - Is Genshin Impact Cross Save Between Every Platform? - last accessed on 2020-09-28
  4. Verified by User:Fayaine on 2020-09-28
    AF is certainly always on if i had to guess at 4x to 8x. Tested by simply looking at angles and determining that AF is there.
  5. Verified by User:KingKrouch on 2020-09-28
    Tested using an FPS overlay and with VSync disabled.
  6. Verified by User:KingKrouch on 2020-09-28
    Holding "Shift" while startup will open the Unity configuration menu, which allows for remapping, but most input settings that appear in the menu are many dummied different joystick axis settings, debug settings, and other bindings that aren't actually used in-game.
  7. Genshin Impact Installer will not open/run (fix) - last accessed on 2020-10-05