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Difference between revisions of "List of games that support Pressure-Sensitive Face Buttons"

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|-
 
|-
 
| [[Xemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Only for [[Controller:Xbox Controller|Xbox controllers]].<ref>{{Refurl|url=https://github.com/mborgerson/xemu/issues/606|title=Feature Request Support for pressure-sensitive face buttons|date=May 2023}}</ref> [[#Xbox Emulation|See supported games]].
 
| [[Xemu]] ||style="text-align: center"| {{Tickcross|true}} || Native support. Only for [[Controller:Xbox Controller|Xbox controllers]].<ref>{{Refurl|url=https://github.com/mborgerson/xemu/issues/606|title=Feature Request Support for pressure-sensitive face buttons|date=May 2023}}</ref> [[#Xbox Emulation|See supported games]].
|}
 
 
==Emulation==
 
===[[Emulation:PlayStation|PlayStation Emulation]]===
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
| {{W|Ace Combat 2}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon">{{W|NeGcon}}</ref>
 
|-
 
| {{W|Ace Combat 3: Electrosphere}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Air Combat}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Arkanoid Returns}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Crash Team Racing}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Cyber Sled}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Destruction Derby}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Destruction Derby 2}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Galaxian3}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Gran Turismo}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|J-League Soccer Prime Goal EX}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Motor Toon Grand Prix}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Motor Toon Grand Prix 2}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Namco Museum Vol. 1}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Namco Museum Vol. 3}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|NASCAR 99}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|NASCAR Rumble}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Peak Performance}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|R4: Ridge Racer Type 4}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Rage Racer}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Rally Cross}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Ray Tracers}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Ridge Racer}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Ridge Racer Revolution}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Side by Side Special}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Studio P}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Tempest X3}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|The Need for Speed}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|TOCA Touring Car Championship}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Touge Max G}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Twisted Metal III}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|V-Rally}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Wipeout}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|Wipeout 2097}} ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="NeGcon" />
 
|-
 
| {{W|World Stadium 2}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|World Stadium EX}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| {{W|Xevious 3D/G+}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|}
 
 
===[[Emulation:PlayStation_2|PlayStation 2 Emulation]]===
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
| [https://wiki.pcsx2.net/007:_NightFire 007: NightFire] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration in the racing sequences.<ref name="Hardcore-Gaming-101">[https://hg101.proboards.com/thread/2227/pressure-sensitive-ps2-games Pressure sensitive PS2 games]</ref>
 
|-
 
| [https://wiki.pcsx2.net/007:_Quantum_of_Solace 007: Quantum of Solace] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration in the racing sequences.<ref name="Hardcore-Gaming-101"/>
 
|-
 
| [https://wiki.pcsx2.net/index.php/Ace_Combat_04:_Shattered_Skies Ace Combat 04: Shattered Skies] ||style="text-align: center"| {{Tickcross|true}} || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
 
|-
 
| [https://wiki.pcsx2.net/index.php/Ace_Combat_5:_The_Unsung_War Ace Combat 5: The Unsung War] ||style="text-align: center"| {{Tickcross|true}} || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
 
|-
 
| [https://wiki.pcsx2.net/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero: The Belkan War] ||style="text-align: center"| {{Tickcross|true}} || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive.
 
|-
 
| [https://wiki.pcsx2.net/Arena_Football Arena Football] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Baldur's_Gate:_Dark_Alliance Baldur’s Gate: Dark Alliance] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive buttons are used for ranged weapon aiming.<ref name="reddit-definitive-list">[https://www.reddit.com/r/emulation/comments/xeg3bc/i_finally_found_a_definitive_list_of_pressure/ I finally found a definitive list of pressure sensitive ps2 games]</ref>
 
|-
 
| [https://wiki.pcsx2.net/Baldur's_Gate:_Dark_Alliance_II Baldur’s Gate: Dark Alliance II] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive buttons are used for ranged weapon aiming.<ref name="reddit-definitive-list" />
 
|-
 
| [https://wiki.pcsx2.net/Battle_Gear_2 Battle Gear 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration in the racing sequences.<ref name="NeGcon"/>
 
|-
 
| [https://wiki.pcsx2.net/Big_Mutha_Truckers Big Mutha Truckers] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://rarity.club/games/PS2/Big-Mutha-Truckers|title=Rarity.Club: Big Mutha Truckers PS2|date=May 2023}}</ref>
 
|-
 
| [https://wiki.pcsx2.net/Bravo_Music:_Christmas_Edition Bravo Music: Christmas Edition] ||style="text-align: center"| {{Tickcross|true}} || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" />
 
|-
 
| [https://wiki.pcsx2.net/Burnout Burnout] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref>{{Refurl|url=https://rarity.club/games/PS2/Burnout|title=Rarity.Club: Burnout PS2|date=May 2023}}</ref>
 
|-
 
| [https://wiki.pcsx2.net/Burnout_2:_Point_of_Impact Burnout 2: Point of Impact] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Burnout_3:_Takedown Burnout 3: Takedown] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Burnout_Revenge Burnout Revenge] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Burnout_Dominator Burnout Dominator] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Capcom_vs._SNK_2:_Mark_of_the_Millennium_2001 Capcom vs. SNK 2: Mark of the Millennium 2001] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.pcsx2.net/Champions_of_Norrath Champions of Norrath] ||style="text-align: center"| {{Tickcross|true}} ||Pressure-sensitive aiming.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.pcsx2.net/Colin_McRae_Rally_3 Colin McRae Rally 3] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki">[https://www.psdevwiki.com/ps3/PS2_Classics_Emulator_Compatibility_List PS2 Classics Emulator Compatibility List]</ref>
 
|-
 
| [https://wiki.pcsx2.net/Colin_McRae_Rally_04 Colin McRae Rally 04] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Colin_McRae_Rally_2005 Colin McRae Rally 2005] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Crash_Nitro_Kart Crash Nitro Kart] ||style="text-align: center"| {{Tickcross|true}} || Native support. Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Crash_Bandicoot_Action_Pack Crash Bandicoot Action Pack] ||style="text-align: center"| {{Tickcross|true}} || Native support. Only in Crash Nitro Kart and Crash Tag Team Racing.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Crash_Tag_Team_Racing Crash Tag Team Racing] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive D-Pad controls walking speed. Uses the pressure sensitive buttons to control acceleration.
 
|-
 
| [https://wiki.pcsx2.net/Crash_Twinsanity Crash Twinsanity] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive D-Pad controls walking speed.
 
|-
 
| [https://wiki.pcsx2.net/Crazy_Taxi Crazy Taxi] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.pcsx2.net/Dead_or_Alive_2 Dead or Alive 2] ||style="text-align: center"| {{Tickcross|true}} || Player can use pressure-sensitive buttons to adjust the strength of strikes of normal punch/kick.<ref name="Reddit-How-Many-ps2">[https://www.reddit.com/r/ps2/comments/r38tb6/how_many_games_make_use_of_the_ps2s_pressure/ How many games make use of the ps2's Pressure sensitive buttons?]</ref>
 
|-
 
| [https://wiki.pcsx2.net/DreamWorks_Madagascar DreamWorks Madagascar] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive D-Pad controls walking speed.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Driving_Emotion_Type-S Driving Emotion Type-S] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.pcsx2.net/ESPN_NHL_2K5 ESPN NFL 2K5] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/ESPN_NHL_2K5 ESPN NHL 2K5] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Evergrace Evergrace] ||style="text-align: center"| {{Tickcross|true}} || Determines how powerful of an attack character does.<ref name="Reddit-How-Many-ps2" />
 
|-
 
| [https://wiki.pcsx2.net/F1_Career_Challenge F1 Career Challenge] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/FIFA_Soccer_06 FIFA Soccer 06] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/FIFA_Soccer_07 FIFA Soccer 07] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Flipnic:_Ultimate_Pinball Flipnic] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Ford_Racing_2 Ford Racing 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="Youtube-Ps2">[https://www.youtube.com/watch?v=SvsiIw3Ci94 Pressure Sensitive Buttons On Ps2 Controllers]</ref>
 
|-
 
| [https://wiki.pcsx2.net/Formula_One_2001 Formula One 2001] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Formula_One_2002 Formula One 2002] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Formula_One_2003 Formula One 2003] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Formula_One_04 Formula One 04] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Formula_One_05 Formula One 05] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Formula_One_06 Formula One 06] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Gacharoku Gacharoku] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/God_of_War God of War] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/God_of_War_2 God of War 2] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Gran_Turismo_3:_A-Spec Gran Turismo 3: A-Spec] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.pcsx2.net/Gran_Turismo_Concept:_2002_Tokyo-Geneva Gran Turismo Concept: 2002 Tokyo-Geneva] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Gran_Turismo_4_Prologue Gran Turismo 4: Prologue] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.pcsx2.net/Gran_Turismo_4 Gran Turismo 4] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.pcsx2.net/Grand_Prix_Challenge Grand Prix Challenge] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://rarity.club/games/PS2/Grand-Prix-Challenge|title=Rarity.Club: Grand Prix Challenge PS2|date=May 2023}}</ref>
 
|-
 
| [https://wiki.pcsx2.net/Grand_Theft_Auto_III Grand Theft Auto III] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer">[https://www.thegamer.com/playstation-games-use-pressure-sensitive-face-buttons/ 10 Older PlayStation Games That Actually Used The Pressure Sensitive Face Buttons]</ref>
 
|-
 
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City Grand Theft Auto: Vice City] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" />
 
|-
 
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_Liberty_City_Stories Grand Theft Auto: Liberty City Stories] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="Hassami-Ps2">[https://www.youtube.com/watch?v=dda5UP6_faM&lc=UgyisJaPJcr6qdccBld4AaABAg.9erTU-D7Bvo9fE1L7t8I1N GTA Vice City Stories (PCSX2) Pressure Sensitive buttons / driving]</ref>
 
|-
 
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City_Stories Grand Theft Auto: Vice City Stories] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="Hassami-Ps2"/>
 
|-
 
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_San_Andreas Grand Theft Auto: San Andreas] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" />
 
|-
 
| [https://wiki.pcsx2.net/Grandia_II Grandia II] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Headhunter Headhunter] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://rarity.club/games/PS2/Headhunter|title=Rarity.Club: Headhunter PS2|date=May 2023}}</ref>
 
|-
 
| [https://wiki.pcsx2.net/Hot_Shots_Golf_3 Hot Shots Golf 3] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Hot_Shots_Golf_Fore! Hot Shots Golf Fore!] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/ICO Ico] ||style="text-align: center"| {{Tickcross|true}} || Native support.
 
|-
 
| [https://wiki.pcsx2.net/Indigo_Prophecy Indigo Prophecy] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Jak_II Jak II] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.
 
|-
 
| [https://wiki.pcsx2.net/Jak_3 Jak 3] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.
 
|-
 
| [https://wiki.pcsx2.net/Jak_X:_Combat_Racing Jak X: Combat Racing] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.
 
|-
 
| [https://wiki.pcsx2.net/Kill.switch Kill.switch] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Killzone Killzone] ||style="text-align: center"| {{Tickcross|true}} || D-Pad pressure controls speed of options sliders.
 
|-
 
| [https://wiki.pcsx2.net/Mad_Maestro! Mad Maestro!] ||style="text-align: center"| {{Tickcross|true}} || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" />
 
|-
 
| [https://wiki.pcsx2.net/Madden_NFL_2001 Madden NFL 2001] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Madden_NFL_2003 Madden NFL 2003] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Madden_NFL_2004 Madden NFL 2004] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Madden_NFL_06 Madden NFL 06] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Madden_NFL_09 Madden NFL 09] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Major_League_Baseball_2K5 Major League Baseball 2K5] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Major_League_Baseball_2K7 Major League Baseball 2K7] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Midnight_Club Midnight Club] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Medal_of_Honor_Frontline Medal of Honor Frontline] ||style="text-align: center"| {{Tickcross|true}} || Determines how far character throws grenades via button pressure.<ref>{{Refurl|url=https://gamefaqs.gamespot.com/ps2/471207-medal-of-honor-frontline/reviews/40686|title=Medal of Honor Frontline – Review|date=9 June 2023}}</ref><ref name="Reddit-How-Many-ps2" />
 
|-
 
| [https://wiki.pcsx2.net/index.php?search=MLB%20The%20Show&title=Special%3ASearch&fulltext=1 MLB The Show] ||style="text-align: center"| {{Tickcross|true}} || Native support. The harder you press, the more aggressive you throw or swing.<ref name="TheGamer" />
 
|-
 
| [https://wiki.pcsx2.net/MLB_2006 MLB 2006] ||style="text-align: center"| {{Tickcross|true}} || The harder you press, the more aggressive you throw or swing.<ref name="TheCoverProject">[http://www.thecoverproject.net/ The Cover Project]</ref>
 
|-
 
| [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Sons_of_Liberty Metal Gear Solid 2: Sons of Liberty] & [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Substance Metal Gear Solid 2: Substance] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Snake_Eater Metal Gear Solid 3: Snake Eater] & [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Subsistence Metal Gear Solid 3: Subsistence] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.pcsx2.net/Monsters_Vs_Aliens Monsters Vs Aliens] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://rarity.club/games/ps2/monsters-vs-aliens|title=Rarity.Club: Monsters Vs Aliens PS2|date=May 2023}}</ref>
 
|-
 
| [https://wiki.pcsx2.net/MotoGP_4 MotoGP 4] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/NamCollection NamCollection] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="NeGcon" />
 
|-
 
| [https://wiki.pcsx2.net/NCAA_Football_2003 NCAA Football 2003] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/NCAA_Football_2004 NCAA Football 2004] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/NCAA_Football_07 NCAA Football 07] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/NCAA_Football_08 NCAA Football 08] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/NHRA_Championship_Drag_Racing NHRA Championship Drag Racing] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Need_for_Speed:_Hot_Pursuit_2 Need For Speed: Hot Pursuit 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Need_for_Speed:_Underground Need For Speed: Underground] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Need_for_Speed:_Underground_2 Need For Speed: Underground 2] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Need_for_Speed:_Most_Wanted Need for Speed: Most Wanted] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref>{{Refurl|url=https://gamefaqs.gamespot.com/boards/691087-playstation-4/65820154?page=1|title=What games depended on pressure-sensitive buttons?|date=May 2023}}</ref>
 
|-
 
| [https://wiki.pcsx2.net/Need_for_Speed:_Carbon Need For Speed: Carbon] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Need_for_Speed:_ProStreet Need For Speed: ProStreet] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Need_for_Speed:_Undercover Need For Speed: Undercover] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.
 
|-
 
| [https://wiki.pcsx2.net/Okami Okami] ||style="text-align: center"| {{Tickcross|true}} || The drawing mechanic - the pressure determines the thickness of the line you draw.<ref name="TheGamer"/>
 
|-
 
| [https://wiki.pcsx2.net/Onimusha Onimusha] ||style="text-align: center"| {{Tickcross|true}} || Onimusha games use pressure-sensitive R1 button. Player can ready weapon with R1 and press hard for powering up attack.<ref name="Reddit-How-Many-ps2" />
 
|-
 
| [https://wiki.pcsx2.net/Portal_Runner Portal Runner] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Primal Primal] ||style="text-align: center"| {{Tickcross|true}} || Pressing hard on a shoulder button can give a different move than pressing lightly. This means Jen's lightning fast moves slow down when you get excited and start hitting the buttons harder in combat.<ref>{{Refurl|url=https://primal.fandom.com/wiki/Combat_System|title=Primal - Combat System|date=May 2023}}</ref>
 
|-
 
| [https://wiki.pcsx2.net/Psi-Ops:_The_Mindgate_Conspiracy Psi-Ops: The Mindgate Conspiracy] ||style="text-align: center"| {{Tickcross|true}} || You use pressure on L1 to control how high you lift crates and things with your psychic powers. So after lifting something, you can still move it vertically up and down by changing pressure.<ref name="reddit-requires">[https://www.reddit.com/r/ps2/comments/520wv0/games_that_need_the_analog_pressure_sensitivity/ Games that need the analog pressure sensitivity?]</ref>
 
|-
 
| [https://wiki.pcsx2.net/Rapala_Pro_Fishing Rapala Pro Fishing] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Ridge_Racer_V Ridge Racer V] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref>{{Refurl|url=https://www.reddit.com/r/ridgeracer/comments/lvsl6t/what_is_going_on_with_ridge_racer_v/|title=What is going on with Ridge Racer V?|date=May 2023}}</ref>
 
|-
 
| [https://wiki.pcsx2.net/Shox Shox] ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitive buttons are used for acceleration.<ref>{{Refurl|url=https://www.mobygames.com/game/ps2/shox/techinfo|title=mobygames.com|date=May 2023}}</ref>
 
|-
 
| [https://wiki.pcsx2.net/Silent_Hill_2 Silent Hill 2] ||style="text-align: center"| {{Tickcross|true}} || Melee attacks are dictated by the pressure sensitivity.<ref name="TheGamer"/>
 
|-
 
| [https://wiki.pcsx2.net/Silent_Hill_3 Silent Hill 3] ||style="text-align: center"| {{Tickcross|true}} || Melee attacks are dictated by the pressure sensitivity.<ref name="TheGamer"/>
 
|-
 
| [https://wiki.pcsx2.net/Space_Fishermen Space Fishermen] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_SEALs SOCOM: U.S. Navy SEALs] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_Seals:_Combined_Assault SOCOM: U.S. Navy Seals: Combined Assault] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/SOCOM_II:_U.S._Navy_SEALs SOCOM II: U.S. Navy SEALs] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" /> Lightly tapping the triangle button makes you switch to crouch instead of going straight to stand or prone position.<ref>{{Refurl|url=https://www.youtube.com/watch?v=nzmAbrDwZf4|title=You Probably Never Knew The PS2 Could Do This|date=May 2023}}</ref>
 
|-
 
| [https://wiki.pcsx2.net/SOCOM_3:_U.S._Navy_SEALs SOCOM 3: U.S. Navy SEALs] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/SoulCalibur_II SoulCalibur II] ||style="text-align: center"| {{Tickcross|true}} || The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.<ref name="reddit-requires"/>
 
|-
 
| [https://wiki.pcsx2.net/SoulCalibur_III SoulCalibur III] ||style="text-align: center"| {{Tickcross|true}} || The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.<ref name="reddit-requires"/>
 
|-
 
| [https://wiki.pcsx2.net/Star_Ocean:_Till_the_End_of_Time Star Ocean: Till the End of Time] ||style="text-align: center"| {{Tickcross|true}} || One item in the game, the Dragon Bone Flute, utilizes the pressure sensitive buttons. Playing certain melodies on them depends on how hard or light you press the buttons.<ref name="TheGamer"/> Four sounds are mapped to one button. Four different attacks are mapped to two buttons.<ref name="Hardcore-Gaming-101"/>
 
|-
 
| [https://wiki.pcsx2.net/State_Of_Emergency State Of Emergency] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref>{{Refurl|url=https://rarity.club/games/PS2/State-Of-Emergency|title=Rarity.Club: State Of Emergency PS2|date=May 2023}}</ref>
 
|-
 
| [https://wiki.pcsx2.net/Test_Drive Test Drive] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/Test_Drive:_Eve_of_Destruction Test Drive: Eve of Destruction] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/The_Bouncer The Bouncer] ||style="text-align: center"| {{Tickcross|true}} || The pressure sensitive buttons are used to enact either strong or weak attacks using one button.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.pcsx2.net/This_is_Football_2002 This Is Football 2002] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/This_is_Football_2003 This Is Football 2003] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/This_Is_Football_2004 This Is Football 2004] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/This_is_Football_2005 This Is Football 2005] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/TOCA_Race_Driver_2 TOCA Race Driver 2] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="TheCoverProject" />
 
|-
 
| [https://wiki.pcsx2.net/TOCA_Race_Driver_3 TOCA Race Driver 3] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" />
 
|-
 
| [https://wiki.pcsx2.net/Wipeout_Fusion Wipeout Fusion] ||style="text-align: center"| {{Tickcross|true}} || Pressing button harder makes you shoot faster.<ref name="reddit-requires"/>
 
|-
 
| [https://wiki.pcsx2.net/Zone_of_the_Enders Zone of the Enders] ||style="text-align: center"| {{Tickcross|true}} || Tighten the spread of sprayfire weapon (the Phalanx).<ref name="tvtropes">[https://tvtropes.org/pmwiki/pmwiki.php/Main/PressureSensitiveInterface Pressure-Sensitive Interface]</ref>
 
|-
 
| [https://wiki.pcsx2.net/Zone_of_the_Enders:_The_2nd_Runner Zone of the Enders: The 2nd Runner] ||style="text-align: center"| {{Tickcross|true}} || Tighten the spread of sprayfire weapon (the Phalanx).<ref name="Youtube-Ps2" />
 
|}
 
 
===[[Emulation:Xbox|Xbox Emulation]]===
 
{{ii}} [https://github.com/mborgerson/xemu/issues/606 Xemu] and [https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/2304 Cxbx-Reloaded] emulators are working to implement Sony's controllers via [https://github.com/libsdl-org/SDL/issues/5148 SDL]. Original [[Xbox Controller]] is already supported.
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
| {{W|Dead or Alive 3}} ||style="text-align: center"| {{Tickcross|true}} || The game utilizes the Xbox controller's pressure sensitive analog buttons to allow shortcuts in performing certain moves, making the controls lenient to allow players new to the series to adapt to gameplay.<ref>{{Refurl|url=https://deadoralive.fandom.com/wiki/Dead_or_Alive_3|title=Dead or Alive 3 - Fandom|date=May 2023}}</ref>
 
|-
 
| {{W|Dead or Alive Xtreme Beach Volleyball}} ||style="text-align: center"| {{Tickcross|true}} || Controls the size of jumps in the pool jumping mini game.<ref name="XboxReddit">[https://www.reddit.com/r/originalxbox/comments/evqfe9/games_that_utilized_pressure_sensitive_buttons/ Games that utilized pressure sensitive buttons]</ref>. The harder you press, the stronger the girls spike/serve the ball.<ref name="tvtropes"/>
 
|-
 
| {{W|The Elder Scrolls III: Morrowind}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Pressure is defining how high character will jump.<ref name="GiantBomb">[https://www.giantbomb.com/pressure-sensitivity/3015-2671/ GiantBomb's List - Games where pressure sensitive buttons play an important part.]</ref> When using the white/black buttons to raise/lower price offers with vendors, how hard you push them determines how fast the figure changes.<ref name="tvtropes"/>
 
|-
 
| {{W|Metal Gear Solid 2: Sons of Liberty}} ||style="text-align: center"| {{Tickcross|true}} || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped. <ref name="XboxReddit" />.
 
|}
 
 
===[[Emulation:PlayStation_3|PlayStation 3 Emulation]]===
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
| [https://wiki.rpcs3.net/index.php?title=Armored_Core_4 Armored Core 4] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_5 Gran Turismo 5] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="resetera">[https://www.resetera.com/threads/any-ps3-controllers-with-pressure-buttons-and-sixaxis.380580/ Any PS3 controllers with pressure buttons and sixaxis?]</ref>
 
|-
 
| [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_5_Prologue Gran Turismo 5 Prologue] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="resetera" />
 
|-
 
| [https://wiki.rpcs3.net/index.php?title=Gran_Turismo_6 Gran Turismo 6] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="resetera" />
 
|-
 
| [https://wiki.rpcs3.net/index.php?title=Metal_Gear_Solid_4:_Guns_of_the_Patriots Metal Gear Solid 4: Guns of the Patriots] ||style="text-align: center"| {{Tickcross|true}} || D-pad allows zooming during cutscenes.<ref name="GameFAQs">[https://gamefaqs.gamespot.com/boards/691087-playstation-4/65820154 GameFAQs - What games depended on pressure-sensitive buttons?]</ref>
 
|-
 
| [https://wiki.rpcs3.net/index.php?title=Saints_Row:_The_Third Saints Row: The Third] ||style="text-align: center"| {{Tickcross|true}} || Uses pressure sensitive buttons for controlling helicopter altitude.<ref>{{Refurl|url=https://www.neogaf.com/threads/holy-cow-dualshock-2-3-had-pressure-sensitive-dpads-what-games-took-advantage-of-it.982334/|title=Holy cow. Dualshock 2-3 had pressure sensitive Dpads?What games took advantage of it?|date=May 2023}}</ref>
 
|-
 
| [https://wiki.rpcs3.net/index.php?title=WipEout_HD WipEout HD] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control acceleration.<ref name="GiantBomb"/>
 
|-
 
| [https://wiki.rpcs3.net/index.php?title=Zen_Pinball Zen Pinball] ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GameFAQs"/>
 
|-
 
| [https://wiki.rpcs3.net/index.php?title=Grand_Theft_Auto_IV Grand Theft Auto IV] ||style="text-align: center"| {{Tickcross|true}} || Uses the pressure sensitive buttons to control brake and acceleration.<ref name="GameFAQsGTAIV">[https://gamefaqs.gamespot.com/boards/933037-grand-theft-auto-iv/42437770?page=2 GameFAQs - Pressure sensitive throttle/acceleration for Grand Theft Auto IV]</ref>
 
|}
 
 
===[[Emulation:Nintendo DS|Nintendo DS Emulation]]===
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
| {{W|Colors!#Colors!|Colors!}}||style="text-align: center"| {{Tickcross|hackable||hackable}} || Homebrew application. Harder press will draw a darker line, similar to using paper.<ref>{{Refurl|url=https://forums.whirlpool.net.au/archive/894912|title=DS Screen is pressure sensitive|date=May 2023}}</ref>
 
|-
 
| {{W|Harvest Moon DS}} ||style="text-align: center"| {{Tickcross|true}} || In inventory tap the item lightly to split items. If you tap too hard, you end up with taking whole stack.<ref>{{Refurl|url=https://gamefaqs.gamespot.com/ds/925581-harvest-moon-ds/answers/108681-how-do-you-split-items|title=How do you split items?|date=May 2023}}</ref>
 
|-
 
| [https://niwanetwork.org/wiki/Metroid_Prime_Hunters Metroid Prime: Hunters] ||style="text-align: center"| {{Tickcross|true}} || The touch screen features 4 different touch-sensitive buttons that you can press to switch between your available weapons, and to switch between Normal and Morph Ball Modes.<ref>{{Refurl|url=https://strategywiki.org/wiki/Metroid_Prime_Hunters:_First_Hunt/Controls|title=Metroid Prime Hunters: First Hunt/Controls|date=May 2023}}</ref> Light presses on the menu screen options would give tooltips, while harder presses would actually select things.<ref name="tvtropes"/>
 
|-
 
| {{W|Okamiden}} ||style="text-align: center"| {{Tickcross|true}} || Stylus brushstrokes are pressure sensitive.<ref>{{Refurl|url=https://www.nintendolife.com/games/ds/okamiden|title=Okamiden - Nintendo Life|date=May 2023}}</ref>
 
|-
 
| [https://niwanetwork.org/wiki/Rhythm_Heaven_(game) Rhythm Heaven] ||style="text-align: center"| {{Tickcross|true}} || It can have you hold the stylus on the screen and flick. It also tells the difference between light and hard taps. Moai Doo Wop especially. It has you using light and hard taps within the same game.<ref name="tvtropes"/>
 
|}
 
 
===[[Emulation:Arcade|Arcade Emulation]]===
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
| {{W|Arm Champs II}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|-
 
| {{W|Sonic Blast Heroes}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|-
 
| {{W|Sonic Blast Man}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|-
 
| {{W|Sonic Blast Man: Real Puncher}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|-
 
| {{W|Street Fighter}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|-
 
| {{W|KO Punch}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="GiantBomb"/>
 
|}
 
 
===[[Emulation:iOS|iOS Emulation]]===
 
{{ii}} 3D Touch has three levels of input based on the pressure sensitivity. This enables users to customize a preference of light, medium, or firm press on the iPhone's screen. Effect can be emulated with analog buttons.
 
{| class="wikitable sortable"
 
! style="height: 38.6px; width:230px" | Game !! State !! Notes
 
|-
 
| {{W|AE 3D Motor}} ||style="text-align: center"| {{Tickcross|true}} || Native support. In this motorcycle game we can control acceleration depending on the pressure we apply.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch">[https://www.actualidadiphone.com/en/los-mejores-10-juegos-compatibles-con-3d-touch/ Top 10 3D Touch Compatible Games]</ref>
 
|-
 
| {{W|AG Drive}} ||style="text-align: center"| {{Tickcross|true}} || Native support. We will control the turbo pressing with more or less force.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
| {{W|Alto's Adventure}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Used when activating the Wing Suit.<ref name="anyone_know_of_good_games_that_utilize_3d_touch">[https://www.reddit.com/r/apple/comments/6gzl8x/anyone_know_of_good_games_that_utilize_3d_touch/ reddit]</ref>
 
|-
 
| {{W|Asphalt 8: Airborne}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Drifting around turns is a crucial mechanic in the game, as it helps you take curves smoother and builds up your boost meter—and with 3D Touch steering enabled, pressing harder when holding left or right tosses your car right into a drift.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/><ref name="macworld">[https://www.macworld.com/article/227425/press-harder-play-better-10-great-iphone-games-with-3d-touch-controls.html Macworld: Press harder, play better: 10 great iPhone games with 3D Touch controls]</ref>
 
|-
 
| {{W|Badland}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
| {{W|Badland 2}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/> You can slightly increase or decrease the strength of your finger press to change your trajectory rather than fully tap each time.<ref name="macworld"/>
 
|-
 
| {{W|Blackbox}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/>
 
|-
 
| {{W|Blek}} ||style="text-align: center"| {{Tickcross|true}} || Native support. With 3D Touch, you can make your line thin or thick depending on how much pressure you apply.<ref name="macworld"/>
 
|-
 
| {{W|Blob Game}} ||style="text-align: center"| {{Tickcross|true}} || Native support. We can also use 3D Touch to make us smaller.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
| {{W|Breakneck}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Controls propulsion of the ship.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/> Lightly touch either side of the screen and your ship slowly strafes, but apply pressure and the difference becomes noticeable.<ref name="macworld"/>
 
|-
 
| {{W|Call of Duty: Mobile}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Pressing down on the right side of screen on automatic weapons will engage ADS and fires your weapon. On snipers it engages ADS and when you stop pressing down it fires.<ref>{{Refurl|url=https://www.reddit.com/r/CallOfDutyMobile/comments/dbx8uc/3d_touch_in_this_game_is_amazing/|title=reddit 3D Touch in this game is AMAZING|date=May 2023}}</ref>
 
|-
 
| {{W|Clash Royale}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/>
 
|-
 
| {{W|Cover Fire}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="phonearena">[https://www.phonearena.com/news/Shooter-games-3D-touch_id102169 phonearena: Shooter games 3d touch]</ref>
 
|-
 
| {{W|Critical Ops}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="reddit-2">[https://www.reddit.com/r/iosgaming/comments/8vm6pl/can_you_name_the_best_games_that_take_advantage/ Can you name the best games that take advantage of 3D Touch functionality to enhance gameplay?]</ref>
 
|-
 
| {{W|Dividr}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/>
 
|-
 
| {{W|ForceRing }} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press harder to expand your ring, and try to stay within the black ring, otherwise you will take damage.<ref>{{Refurl|url=https://apps.apple.com/gb/app/forcering-3d-touch-game/id1052896550|title=ForceRing|date=May 2023}}</ref>
 
|-
 
| {{W|Grand Theft Auto: Liberty City Stories}} ||style="text-align: center"| {{Tickcross|true}} || Native support. when on foot, you can push into the screen to start running—and steering a car or motorcycle is a bit easier when you can press harder to take tighter turns.<ref name="macworld" />
 
|-
 
| {{W|Grid: Autosport}} ||style="text-align: center"| {{Tickcross|true}} || Native support. 3D Touch depending on how firm you press on the accelerate and brake pedals.<ref name="reddit-2"/>
 
|-
 
| {{W|Guns of Boom}} ||style="text-align: center"| {{Tickcross|true}} || Native support. 3D Touch here is used to activate the scope or iron sights on your gun and zero in on that kill.<ref name="phonearena">[https://www.phonearena.com/news/Shooter-games-3D-touch_id102169 phonearena: Shooter games 3d touch]</ref>
 
|-
 
| {{W|Impossible Road}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Staying on the track can be intensely difficult, and the ability to turn the ball a little harder with a stronger press makes you feel a little more in control, plus it makes course correcting when you do eventually fall off—and try to get back on a further part of the road before the game ends—seem a bit easier.<ref name="anyone_know_of_good_games_that_utilize_3d_touch"/><ref name="macworld"/>
 
|-
 
| {{W|Into the Dead}} ||style="text-align: center"| {{Tickcross|true}} || Native support. When shifting left or right in this shadowy, first-person runner, pressing harder in either direction makes for a stronger move left or right.<ref name="macworld" />
 
|-
 
| {{W|Lost in Harmony}} ||style="text-align: center"| {{Tickcross|true}} || Native support. In addition to holding either side of the screen to steer your board around obstacles, you can press harder to jump.<ref name="macworld" />
 
|-
 
| {{W|Kill Shot Bravo}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref>{{Refurl|url=https://www.reddit.com/r/iosgaming/comments/5ckpth/are_there_any_shooting_games_that_use_3d_touch_to/|title=Are there any shooting games that use 3D Touch to shoot?|date=May 2023}}</ref>
 
|-
 
| {{W|Knives Out}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref name="phonearena"/>
 
|-
 
| {{W|Magic Piano}} ||style="text-align: center"| {{Tickcross|true}} || Native support. The piano will react differently depending on the pressure we apply.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
| {{W|Mushroom 11}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="reddit-2"/>
 
|-
 
| {{W|Modern Combat 5}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref name="phonearena"/>
 
|-
 
| {{W|Modern Combat Versus}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref name="phonearena"/>
 
|-
 
| {{W|PUBG Mobile}} ||style="text-align: center"| {{Tickcross|true}} || Native support.<ref name="reddit-2"/>
 
|-
 
| {{W|Rules of Survival}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref name="phonearena"/>
 
|-
 
| {{W|Survivor Royale}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Press down to shoot.<ref name="phonearena"/>
 
|-
 
| {{W|Special Tactics}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Use the 3D Touch so we can choose more units in a simpler way.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
| {{W|TouchFish}} ||style="text-align: center"| {{Tickcross|true}} || Native support. We can make waves in the water if we press a little harder. If we push even harder, we can choose some objects.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
| {{W|Torque Burnout}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Use the 3D Touch to alter driving controls.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
| {{W|Zombie Tsunami}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Game has support for 3D Touch, but only in some menus.<ref name="os-mejores-10-juegos-compatibles-con-3d-touch"/>
 
|-
 
| {{W|Warhammer 40,000: Freeblade}} ||style="text-align: center"| {{Tickcross|true}} || Native support. Hold lightly and you’ll start peppering foes with machine gun fire. Press a little harder and you’ll zoom in. And really jam your thumb onto the screen and you’ll switch to a missile instead.<ref name="macworld" />
 
 
|}
 
|}
  

Revision as of 21:28, 12 May 2024

This is a manual list of games believed to support pressure-sensitive face buttons.

Controllers with pressure-sensitive face buttons support
See list of controllers with pressure-sensitive face buttons
Keyboards with pressure-sensitive buttons support
  • Wooting one[2]
  • Wooting two
  • Wooting two HE
  • Wooting 60HE
  • Razer Huntsman V2 Analog
  • Razer Huntsman Mini Analog
  • Razer Tartarus Pro
  • SteelSeries Apex Pro[Note 1]
Touchscreens with pressure-sensitive support
  • Nintendo DS
  • iPhone generations with 3D Touch support: 6S / 6S Plus · 7 / 7 Plus · 8 / 8 Plus · X · XS / XS Max[3]
  • Android devices: ZTE Axon mini, Meizu Pro 6, Huawei Mate S, and the Huawei P9 Plus and Google Pixel 4[4]
Pressure-sensitive buttons are mostly used for
  • Acceleration: cruise vs full speed
  • Braking: partial slowdown vs full brake
  • Turning: partial turns vs full turn
  • Attacking: light attacks vs strong attacks
  • Jumping: short jump vs long jump
  • Movement: creep vs normal walk or normal walk vs run
  • Shooting: aim vs instant shot
  • Zooming: quick zoom vs slow zoom (useful for sniping or map zooming)

Games

NeGcon

Requires adapter to translate analog inputs from NeGcon to DualShock 3.

DualShock 2

Requires adapter to translate analog inputs from DualShock 2 to DualShock 3.

DualShock 3

ReWASD application allows to remap pressure sensitive face buttons. Every button has three activation stages which can activate different action depends how hard button is pressed.
Game State Notes
F1 2010
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2011
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2012
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2013
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2014
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2015
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2016
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2017
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2018
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2019
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2020
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 2021
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

F1 22
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

FlatOut
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

FlatOut 2
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

Grand Theft Auto
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

Grand Theft Auto 2
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

Grand Theft Auto III
GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.

Uses the pressure sensitive buttons to control acceleration.

Works with DsHidMini driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.[5]
Grand Theft Auto: Vice City
GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.

Uses the pressure sensitive buttons to control acceleration.

Works with DsHidMini driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.[5]
Grand Theft Auto: San Andreas
GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.

Uses the pressure sensitive buttons to control acceleration.

Works with DsHidMini driver, but requires drop DsHIdMini's xinput1_3.dll into the game directory.[5]
Okami HD
Custom config. Requires ReWASD application to run.

The drawing mechanic - the pressure of □ sᴏ̨ᴜᴀʀᴇ button determines the thickness of the line you draw.

Split Second
Custom config. Requires ReWASD application to run.

Uses the pressure sensitive buttons to control acceleration.

Steam Deck

Game State Notes
Okami HD
Native support for Steam Deck. Requires manual reconfiguration in Steam Input menu.[6]

The drawing mechanic - the pressure determines the thickness of the line you draw.

Emulators

Game State Notes
Beetle PSX libretro
Native support. See supported games.
Cxbx-Reloaded
Native support. Only for Xbox controllers.[7] See supported games.
DuckStation
Native support. See supported games.
ePSXe
Native support. Requires gnneco plugin.[8] See supported games.
Mednafen
Native support. See supported games.
PCSX2
Native support. Requires LilyPad on Windows. See supported games.
PSXR
Native support. Requires gnneco plugin.[8] See supported games.
PSXeven
Native support. Requires gnneco plugin.[8] See supported games.
RPCS3
Native support. Only for DualShock 3 controllers. See supported games.
Xemu
Native support. Only for Xbox controllers.[9] See supported games.

Other information

GiantBomb's List - Games where pressure sensitive buttons play an important part.


Notes

References